← ProjectCCG - PTM Store Championships - 01-18-2026

Wind SeiryuuTier 1

at ProjectCCG - PTM Store Championships - 01-18-2026

decks
3 (10.0% of field)
matches (non-mirror)
13 7-3-3
overall winrate
65.4%
ELO-adjusted winrate
48.9% avg ELO -0.5 per match
expected value
54.6% share-weighted (raw)
EV (ELO-adj)
50.3% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1458 · median 1528 · range 1276–1569 (3 pilots with an ELO rating)
1060 Q1 1234 Q3 1495 1736
67% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 10.0% 0
Wind Shadowstrike 10.0% 1 0-0-1 50.0% 50.0% 48.4% -2.5
Fire Aetherwing 6.7% 2 2-0-0 100.0% 66.7% 59.9% +9.5
Fire Aggro 6.7% 0
Fire Crux Mage 6.7% 1 1-0-0 100.0% 60.0% 53.5% +5.6
Dawn of Ashes 3.3% 0
Fire Exia 3.3% 1 0-1-0 0.0% 40.0% 38.3% -18.7
Fire Oblation 3.3% 2 0-1-1 25.0% 41.7% 32.0% -17.3
Fire Suzaku 3.3% 1 1-0-0 100.0% 60.0% 54.6% +7.3
Neos 3.3% 0
Slimes 3.3% 0
Water Aetherwing 3.3% 1 0-1-0 0.0% 40.0% 37.5% -20.0
Water Astra Diana 3.3% 0
Water Astra Ranger 3.3% 0
Water Chess 3.3% 0
Water Fractal 3.3% 0
Water Genbu 3.3% 0
Water Umbra Guardian 3.3% 2 1-0-1 75.0% 58.3% 61.9% +11.4
Wind Allies 3.3% 0
Wind Exia 3.3% 0
Wind Luxem Zander 3.3% 0
Wind Razorgale 3.3% 2 2-0-0 100.0% 66.7% 57.9% +7.6
Wind Wakeup Combo 3.3% 0
Decklists · 3 from this event

The 3 public Wind Seiryuu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Orb of Sealing +1.00 1 0 0
Longtail Grovesward -1.00 0 1 0
Royal Oathguard -1.00 0 1 0
Staggering Strike -1.00 0 1 0
Displace +1.00 1 0 0
Scout the Land +1.00 1 0 0
Veiling Breeze +1.00 1 0 0
Stolen Chance +1.00 1 0 0
Forest Cake -1.00 0 1 0
Sunblessed Gazelle +1.00 1 0 0
Beseech the Winds +1.00 1 0 0
Crystallized Destiny -1.00 0 1 0
Dream Fairy -1.00 0 1 0
Regal Inquisition +1.00 1 0 0
Innervate Agility -1.00 0 1 0
Seiryuu's Command -1.00 0 1 0

JSON: /api/events/41578/archetypes/Wind Seiryuu