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Fire AggroTier 2

at Whimsy PTM Regionals

decks
10 (11.9% of field)
matches (non-mirror)
49 17-26-6
overall winrate
40.8%
ELO-adjusted winrate
43.3% avg ELO -2.3 per match
expected value
46.6% share-weighted (raw)
EV (ELO-adj)
47.9% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1216 · median 1220 · range 1002–1496 (10 pilots with an ELO rating)
936 Q1 1175 Q3 1402 1668
10% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 9.5% 6 2-2-2 50.0% 50.0% 55.0% +2.7
Water Fractal 7.1% 4 1-2-1 37.5% 43.8% 42.9% -4.6
Wind Seiryuu 7.1% 5 1-3-1 30.0% 38.9% 45.4% -2.7
Fire Slimes 4.8% 2 1-1-0 50.0% 50.0% 51.8% +1.7
Water Genbu 4.8% 2 2-0-0 100.0% 66.7% 62.1% +11.6
Wind Wakeup Combo 4.8% 2 0-2-0 0.0% 33.3% 34.6% -14.8
Fire Crux Mage 3.6% 2 0-2-0 0.0% 33.3% 40.8% -8.8
Wind Allies 3.6% 2 1-1-0 50.0% 50.0% 44.2% -5.6
Wind Astra Cleric 3.6% 3 2-1-0 66.7% 57.1% 52.4% +1.8
Fire Aetherwing 2.4% 0
Fire Crux Lorraine 2.4% 2 0-2-0 0.0% 33.3% 37.8% -11.7
Fire Firebloom Burn 2.4% 1 1-0-0 100.0% 60.0% 56.4% +10.2
Fire Luxem Assassin 2.4% 1 0-1-0 0.0% 40.0% 47.8% -3.5
Fire Suzaku 2.4% 1 0-1-0 0.0% 40.0% 37.9% -19.3
Water Astra Ranger 2.4% 2 1-1-0 50.0% 50.0% 55.8% +5.6
Water Tera Mage 2.4% 0
Wind Arcane 2.4% 0
Fire Crux Merlin 1.2% 0
Fire Seiryuu 1.2% 0
Fire Umbra Guardian 1.2% 1 1-0-0 100.0% 60.0% 56.5% +10.4
Slimes 1.2% 0
Water Aetherwing 1.2% 1 0-0-1 50.0% 50.0% 55.7% +9.1
Water Allies 1.2% 1 0-1-0 0.0% 40.0% 45.5% -7.1
Water Crux Merlin 1.2% 0
Water Neos 1.2% 1 0-1-0 0.0% 40.0% 39.5% -16.7
Water Overlord 1.2% 0
Water Ravishing Mill 1.2% 1 1-0-0 100.0% 60.0% 57.1% +11.4
Water Tera Tamer 1.2% 2 1-1-0 50.0% 50.0% 41.8% -7.9
Water Umbra Alice 1.2% 0
Wind Crux Mage 1.2% 2 0-1-1 25.0% 41.7% 45.2% -4.6
Wind Crux Merlin 1.2% 2 1-1-0 50.0% 50.0% 43.3% -6.4
Wind Dawn of Ashes 1.2% 2 1-1-0 50.0% 50.0% 46.8% -3.0
Wind Exia 1.2% 1 0-1-0 0.0% 40.0% 44.2% -9.3
Wind Exia Jin 1.2% 0
Wind Razorgale 1.2% 0
Wind Vanitas 1.2% 0
Decklists · 10 from this event
Mirror Analysis

In 5 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 5 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Impact Hammer, Veteran Blazebearer, Grande Aiguille. Losers more often ran: Viridian Protective Trinket, Demolition, Reduce to Ash.

Played more by winners
Impact Hammer
Winning decks ran 1.0 copy on average, losing decks 0.4.
Of 5 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 2.
Veteran Blazebearer
Winning decks ran 2.4 copies on average, losing decks 0.8.
Of 5 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 1.
Grande Aiguille
Winning decks ran 0.6 copies on average, losing decks 0.2.
Of 5 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 1.
Volda, Smolder's Spite
Winning decks ran 1.2 copies on average, losing decks 0.4.
Of 5 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 1.
Heated Vengeance
Winning decks ran 3.0 copies on average, losing decks 1.4.
Of 5 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 1.
Conflagrative Trounce
Winning decks ran 2.2 copies on average, losing decks 0.8.
Of 5 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 1.
Played more by losers
Viridian Protective Trinket
Losing decks ran 0.6 copies on average, winning decks 0.2.
Of 5 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 1.
Demolition
Losing decks ran 1.0 copy on average, winning decks 0.4.
Of 5 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 1.
Reduce to Ash
Losing decks ran 1.2 copies on average, winning decks 0.4.
Of 5 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 2.
Water Resonance Bauble
Losing decks ran 0.6 copies on average, winning decks 0.4.
Of 5 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 2.
Show all 99 cards with non-zero signal (raw numbers, including 79 held back from the grid above)
Card Edge In winner In loser Same Direction
Impact Hammer +0.60 3 0 2
Veteran Blazebearer +0.40 3 1 0
Viridian Protective Trinket -0.40 1 3 0
Grande Aiguille +0.40 3 1 0
Volda, Smolder's Spite +0.40 3 1 0
Heated Vengeance +0.40 3 1 0
Conflagrative Trounce +0.40 3 1 0
Rococo, Explosive Maven +0.40 2 0 2
Cinder Geyser +0.40 3 1 0
Smoke Bombs +0.40 2 0 3
Xiao Qiao, Cinderkeeper +0.40 2 0 2
Ciel, Loyal Valet +0.40 3 1 0
Wind Resonance Bauble +0.40 2 0 1
Dazzling Courtesan +0.40 2 0 3
Infernal Vessel +0.40 2 0 2
Safeguard Amulet +0.40 3 1 0
Immolation Trap +0.40 2 0 0
Red Hare, Unrivaled Stallion +0.40 3 1 0
Polkhawk, Bombastic Shot -0.40 0 2 0
Spirit of Wind -0.40 0 2 0
Calamity Cannon -0.40 0 2 0
Polkhawk, Boisterous Riot -0.40 0 2 0
Framework Sidearm -0.40 0 2 0
Quickdraw Piercer -0.40 0 2 0
Automaton Bomber -0.40 0 2 0
Infernal Manastreak -0.40 0 2 0
Blastshot Pump -0.40 0 2 0
Flamebolt Arbalist -0.40 0 2 0
Rocket Jump -0.40 0 2 0
Demolition -0.40 1 3 0
Incendiary Shot -0.40 0 2 0
Plated Bullet -0.40 0 2 0
Blazing Bowman -0.40 0 2 0
Contraband Revolver -0.40 0 2 0
Tinderflare Pivot -0.40 0 2 0
Backstep -0.40 0 2 0
Airship Cannoneer -0.40 0 2 0
Reposition -0.40 0 2 0
Scorching Strafe -0.40 0 2 0
Vermilion Decree +0.20 1 0 3
Reduce to Ash -0.20 1 2 0
Water Resonance Bauble -0.20 1 2 1
Grand Crusader's Ring +0.20 2 1 1
Smoke Out +0.20 2 1 1
Enfeebling Orb +0.20 2 1 1
Arthur, Young Heir +0.20 1 0 3
Reveal the Hidden +0.20 1 0 0
Backup Charger +0.20 2 1 1
Peppered Chef +0.20 3 2 0
Restorative Flame +0.20 1 0 0
Blinding Orb +0.20 2 1 0
Blazing Charge +0.20 1 0 0
Tweedledum, Rattled Dancer +0.20 1 0 1
Tariff Ring +0.20 1 0 3
Rending Flames -0.20 1 2 0
Censer of Restful Peace +0.20 2 1 1
March Hare, Mottled Host +0.20 2 1 1
Ash Filcher +0.20 1 0 0
Increasing Danger -0.20 0 1 1
Flamewing Fowl +0.20 1 0 0
Relic of Dancing Embers +0.20 1 0 0
Surging Bolt +0.20 1 0 0
Ignite Fate +0.20 1 0 0
Deflecting Edge +0.20 2 1 1
Flame-Rune Swordsman +0.20 1 0 0
Ornamental Greatsword +0.20 1 0 0
Oneiric Key +0.20 1 0 0
Ignis Deus +0.20 2 1 0
Manxome Armoire +0.20 2 1 0
Forgelight Blade -0.20 0 1 0
Flame Sweep -0.20 0 1 0
Clarent, Reimagined -0.20 0 1 0
Sword Saint's Vow -0.20 0 1 0
Bladed Riftseer -0.20 0 1 0
Drawn Blade -0.20 0 1 0
Sword Saint of Everflame -0.20 0 1 0
Clarent, Sword of Peace -0.20 0 1 0
Disenchant -0.20 0 1 0
Fire Resonance Bauble +0.00 1 1 2
Planted Explosive +0.00 1 1 0
Varuckan Soulknife +0.00 1 1 0
Mystic Purifier +0.00 1 1 0
Mercenary's Blade +0.00 1 1 0
Intensified Pyre +0.00 2 2 1
Hasty Messenger +0.00 2 2 0
Clumsy Apprentice +0.00 1 1 0
Quicksilver Grail +0.00 1 1 0
Corhazi Courier +0.00 1 1 0
Incapacitate +0.00 1 1 0
Fiery Interference +0.00 1 1 3
Poisoned Dagger +0.00 1 1 0
Zander, Prepared Scout +0.00 1 1 0
Hone by Fire +0.00 1 1 0
Sword of Seeking +0.00 1 1 0
Creative Shock +0.00 1 1 0
Fiery Momentum +0.00 1 1 0
Lorraine, Blademaster +0.00 1 1 0
Lorraine, Wandering Warrior +0.00 1 1 0
Tempered Steel +0.00 1 1 0

JSON: /api/events/45856/archetypes/Fire Aggro