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Fire Crux MageTier 1

at Reaper Game Store - Texas Regional

decks
6 (10.7% of field)
matches (non-mirror)
32 19-11-2
overall winrate
62.5%
ELO-adjusted winrate
51.1% avg ELO +0.4 per match
expected value
52.7% share-weighted (raw)
EV (ELO-adj)
49.6% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1373 · median 1402 · range 1129–1527 (6 pilots with an ELO rating)
1016 Q1 1206 Q3 1350 1607
50% of pilots are in the field's top quartile, 17% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Seiryuu 8.9% 2 1-1-0 50.0% 50.0% 48.8% -1.1
Slimes 7.1% 1 1-0-0 100.0% 60.0% 54.1% +6.5
Wind Razorgale 7.1% 4 2-2-0 50.0% 50.0% 40.3% -6.2
Fire Suited 5.4% 2 1-1-0 50.0% 50.0% 47.9% -2.0
Fire Umbra Guardian 5.4% 2 1-1-0 50.0% 50.0% 46.5% -3.3
Fire Crux Lorraine 3.6% 2 0-1-1 25.0% 41.7% 47.9% -2.0
Fire Slimes 3.6% 2 0-1-1 25.0% 41.7% 43.4% -6.3
Water Aetherwing 3.6% 1 1-0-0 100.0% 60.0% 54.1% +6.6
Water Genbu 3.6% 2 1-1-0 50.0% 50.0% 52.2% +2.1
Water Tera Cleric 3.6% 2 1-1-0 50.0% 50.0% 51.3% +1.3
Wind Crux Lorraine 3.6% 0
Chess 1.8% 1 1-0-0 100.0% 60.0% 53.3% +5.3
Fire Aggro 1.8% 0
Fire Arcane 1.8% 0
Fire Oblation 1.8% 0
Fire Suzaku 1.8% 1 1-0-0 100.0% 60.0% 52.9% +4.6
Fire Umbra Ranger 1.8% 0
Horse and Taxes 1.8% 0
Water Astra Ranger 1.8% 0
Water Crux Assassin 1.8% 1 1-0-0 100.0% 60.0% 59.3% +14.9
Water Crux Lorraine 1.8% 1 1-0-0 100.0% 60.0% 52.5% +3.9
Water Crux Mage 1.8% 0
Water Exia 1.8% 1 1-0-0 100.0% 60.0% 55.8% +9.4
Water Fractal 1.8% 1 1-0-0 100.0% 60.0% 53.3% +5.2
Water Kongming 1.8% 2 1-1-0 50.0% 50.0% 44.7% -5.1
Water Luxem Assassin 1.8% 1 1-0-0 100.0% 60.0% 54.8% +7.7
Water Slice & Dice 1.8% 1 1-0-0 100.0% 60.0% 59.3% +14.9
Water Tera Kongming 1.8% 0
Wind Arcane 1.8% 0
Wind Byakko 1.8% 1 1-0-0 100.0% 60.0% 55.4% +8.6
Wind Diana 1.8% 0
Wind Wakeup Combo 1.8% 1 0-1-0 0.0% 40.0% 39.3% -17.2
Decklists · 6 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 11 cards with non-zero signal (raw numbers, including 11 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Viridian Protective Trinket +1.00 1 0 0
Nimue, Cursed Touch -1.00 0 1 0
Expel the Departed -1.00 0 1 0
Blanche, Sheltering Saint -1.00 0 1 0
Meltdown -1.00 0 1 0
Infernal Vessel +1.00 1 0 0
Crystallized Destiny -1.00 0 1 0
Facet the Forgotten -1.00 0 1 0
Disenchant +1.00 1 0 0
Regal Inquisition -1.00 0 1 0

JSON: /api/events/50623/archetypes/Fire Crux Mage