← Apex RDO Regionals - Celestial Showdown

Fire AggroTier 2

at Apex RDO Regionals - Celestial Showdown

decks
6 (3.0% of field)
matches (non-mirror)
49 26-19-4
overall winrate
57.1%
ELO-adjusted winrate
53.2% avg ELO +1.1 per match
expected value
52.3% share-weighted (raw)
EV (ELO-adj)
51.6% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1364 · median 1401 · range 1148–1525 (6 pilots with an ELO rating)
949 Q1 1172 Q3 1379 1685
67% of pilots are in the field's top quartile, 17% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Oblation 10.6% 6 2-3-1 41.7% 45.0% 46.1% -2.1
Wind Seiryuu 8.0% 7 3-4-0 42.9% 45.5% 48.7% -0.6
Water Aetherwing 6.0% 3 1-1-1 50.0% 50.0% 52.9% +2.2
Fire Crux Mage 5.5% 1 1-0-0 100.0% 60.0% 60.8% +17.2
Water Genbu 5.5% 0
Wind Razorgale 5.5% 1 0-1-0 0.0% 40.0% 41.5% -13.7
Water Fractal 4.5% 3 3-0-0 100.0% 71.4% 68.9% +14.1
Fire Crux Lorraine 4.0% 3 2-1-0 66.7% 57.1% 53.5% +2.6
Fire Slimes 4.0% 2 2-0-0 100.0% 66.7% 63.1% +12.6
Wind Shadowstrike 4.0% 2 1-1-0 50.0% 50.0% 48.0% -1.9
Fire Aetherwing 3.5% 2 1-1-0 50.0% 50.0% 46.3% -3.5
Fire Exia 2.5% 0
Fire Suzaku 2.5% 2 1-1-0 50.0% 50.0% 45.4% -4.4
Water Exia 2.5% 2 2-0-0 100.0% 66.7% 60.4% +10.0
Water Luxem Assassin 2.5% 0
Wind Allies 2.5% 1 0-1-0 0.0% 40.0% 40.5% -15.2
Fire Firebloom Burn 2.0% 2 1-0-1 75.0% 58.3% 53.7% +3.6
Luxem Mordred 2.0% 0
Wind Astra Cleric 2.0% 3 3-0-0 100.0% 71.4% 67.0% +12.7
Wind Crux Lorraine 2.0% 1 0-1-0 0.0% 40.0% 38.4% -18.5
Fire Umbra Guardian 1.5% 1 0-0-1 50.0% 50.0% 47.8% -3.5
Water Astra Ranger 1.5% 0
Water Whirlpool Mill 1.5% 2 2-0-0 100.0% 66.7% 60.4% +10.0
Wind Arcane 1.5% 1 1-0-0 100.0% 60.0% 55.2% +8.3
Wind Luxem Assassin 1.5% 0
Fire Arcane 1.0% 0
Fire Luxem Assassin 1.0% 0
Water Allies 1.0% 0
Water Neos 1.0% 0
Wind Wakeup Combo 1.0% 1 0-1-0 0.0% 40.0% 43.7% -10.0
Fire Neos 0.5% 0
Fire Suited 0.5% 0
Fire Umbra Ciel 0.5% 0
Fire Umbra Ranger 0.5% 0
Slimes 0.5% 1 0-1-0 0.0% 40.0% 43.1% -11.1
Water Suited 0.5% 0
Water Tera Kongming 0.5% 0
Water Tera Mage 0.5% 0
Wind Beast 0.5% 1 0-1-0 0.0% 40.0% 40.5% -15.2
Wind Byakko 0.5% 1 0-1-0 0.0% 40.0% 40.5% -15.2
Wind Crux Assassin 0.5% 0
Wind Neos 0.5% 0
Wind Umbra Ranger 0.5% 0
Decklists · 6 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 56 cards with non-zero signal (raw numbers, including 56 held back from the grid above)
Card Edge In winner In loser Same Direction
Mortal Ambition +1.00 2 0 0
Varuck, Smoldering Spire +1.00 2 0 0
Reduce to Ash -0.50 0 1 1
Water Resonance Bauble -0.50 0 1 0
Grand Crusader's Ring -0.50 0 1 0
Enfeebling Orb -0.50 0 1 1
Forgelight Blade -0.50 0 1 0
Sword Saint's Vow -0.50 0 1 0
Blazing Throw +0.50 1 0 1
Crystallized Destiny -0.50 0 1 0
Immolation Trap +0.50 1 0 1
Tweedledum, Rattled Dancer +0.50 1 0 1
Fiery Interference -0.50 0 1 1
Nullifying Mirror -0.50 0 1 0
Tempered Steel -0.50 0 1 0
Cheshire Cat, Impish Grin +0.50 1 0 0
Undying Dreams +0.50 1 0 0
Sword of Shadows +0.50 1 0 0
Demolition +0.50 1 0 0
Inert Sword +0.50 1 0 0
The Looking Glass +0.50 1 0 0
Drawn Blade +0.50 1 0 0
Vermilion Decree +0.00 1 1 0
Flagrant Guide +0.00 1 1 0
Fire Resonance Bauble +0.00 1 1 0
Viridian Protective Trinket +0.00 1 1 0
Planted Explosive +0.00 1 1 0
Heated Vengeance +0.00 1 1 0
Varuckan Soulknife +0.00 1 1 0
Rococo, Explosive Maven +0.00 1 1 0
Smoke Out +0.00 1 1 0
Liminal Guide +0.00 1 1 0
Hone by Fire +0.00 1 1 0
Mercenary's Blade +0.00 1 1 0
Unyielding Wraithguard +0.00 1 1 0
Sword of Seeking +0.00 1 1 0
Intensified Pyre +0.00 1 1 0
Three of Hearts +0.00 1 1 0
Creative Shock +0.00 1 1 0
Clarent, Reimagined +0.00 1 1 0
Peppered Chef +0.00 1 1 0
Wind Resonance Bauble +0.00 1 1 0
Hasty Messenger +0.00 1 1 0
Dazzling Courtesan +0.00 1 1 0
Fiery Momentum +0.00 1 1 0
Safeguard Amulet +0.00 1 1 0
Quicksilver Grail +0.00 1 1 0
Corhazi Courier +0.00 1 1 0
Tariff Ring +0.00 1 1 0
Clarent, Sword of Peace +0.00 1 1 0
Rending Flames +0.00 1 1 0
Lorraine, Wandering Warrior +0.00 1 1 0
Poisoned Dagger +0.00 1 1 0
Zander, Prepared Scout +0.00 1 1 0
March Hare, Mottled Host +0.00 1 1 0
Impact Hammer +0.00 1 1 0

JSON: /api/events/51353/archetypes/Fire Aggro