← Apex RDO Regionals - Celestial Showdown

Water ExiaTier 2

at Apex RDO Regionals - Celestial Showdown

decks
5 (2.5% of field)
matches (non-mirror)
39 22-12-5
overall winrate
62.8%
ELO-adjusted winrate
64.0% avg ELO +4.9 per match
expected value
52.3% share-weighted (raw)
EV (ELO-adj)
54.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1270 · median 1279 · range 1067–1493 (5 pilots with an ELO rating)
949 Q1 1172 Q3 1379 1685
20% of pilots are in the field's top quartile, 20% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Oblation 10.6% 3 2-1-0 66.7% 57.1% 63.4% +10.0
Wind Seiryuu 8.0% 3 0-1-2 33.3% 42.9% 45.9% -3.1
Water Aetherwing 6.0% 3 1-1-1 50.0% 50.0% 54.2% +3.2
Fire Crux Mage 5.5% 4 2-1-1 62.5% 56.2% 63.9% +8.9
Water Genbu 5.5% 3 3-0-0 100.0% 71.4% 66.4% +12.2
Wind Razorgale 5.5% 1 0-1-0 0.0% 40.0% 41.8% -13.2
Water Fractal 4.5% 1 0-1-0 0.0% 40.0% 39.6% -16.7
Fire Crux Lorraine 4.0% 1 1-0-0 100.0% 60.0% 61.6% +18.6
Fire Slimes 4.0% 2 0-2-0 0.0% 33.3% 40.3% -9.3
Wind Shadowstrike 4.0% 0
Fire Aetherwing 3.5% 2 2-0-0 100.0% 66.7% 68.6% +17.8
Fire Aggro 3.0% 2 0-2-0 0.0% 33.3% 39.6% -10.0
Fire Exia 2.5% 1 1-0-0 100.0% 60.0% 61.5% +18.4
Fire Suzaku 2.5% 1 1-0-0 100.0% 60.0% 55.2% +8.3
Water Luxem Assassin 2.5% 2 1-1-0 50.0% 50.0% 49.7% -0.3
Wind Allies 2.5% 2 2-0-0 100.0% 66.7% 59.8% +9.4
Fire Firebloom Burn 2.0% 0
Luxem Mordred 2.0% 0
Wind Astra Cleric 2.0% 1 1-0-0 100.0% 60.0% 61.7% +18.7
Wind Crux Lorraine 2.0% 0
Fire Umbra Guardian 1.5% 1 0-1-0 0.0% 40.0% 44.4% -9.0
Water Astra Ranger 1.5% 1 0-0-1 50.0% 50.0% 47.0% -4.8
Water Whirlpool Mill 1.5% 0
Wind Arcane 1.5% 0
Wind Luxem Assassin 1.5% 0
Fire Arcane 1.0% 1 1-0-0 100.0% 60.0% 55.3% +8.4
Fire Luxem Assassin 1.0% 1 1-0-0 100.0% 60.0% 55.8% +9.3
Water Allies 1.0% 0
Water Neos 1.0% 0
Wind Wakeup Combo 1.0% 0
Fire Neos 0.5% 1 1-0-0 100.0% 60.0% 59.8% +15.7
Fire Suited 0.5% 0
Fire Umbra Ciel 0.5% 0
Fire Umbra Ranger 0.5% 0
Slimes 0.5% 0
Water Suited 0.5% 0
Water Tera Kongming 0.5% 0
Water Tera Mage 0.5% 0
Wind Beast 0.5% 1 1-0-0 100.0% 60.0% 56.5% +10.4
Wind Byakko 0.5% 1 1-0-0 100.0% 60.0% 56.5% +10.4
Wind Crux Assassin 0.5% 0
Wind Neos 0.5% 0
Wind Umbra Ranger 0.5% 0
Decklists · 5 from this event

The 5 public Water Exia decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 14 cards with non-zero signal (raw numbers, including 14 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Unbroken Mustang -1.00 0 1 0
Angel Attendant +1.00 1 0 0
Engulf +1.00 1 0 0
Spirit of Fortuitous Water +1.00 1 0 0
Accelerate -1.00 0 1 0
Rictus Tiding +1.00 1 0 0
Crimson Prescience +1.00 1 0 0
Tome of Abyssal Heaven +1.00 1 0 0
Gentle Respite -1.00 0 1 0
Enchanted Fete +1.00 1 0 0
Turbo Charge -1.00 0 1 0
Tabula of Salvage -1.00 0 1 0
Shademist Priestess -1.00 0 1 0

JSON: /api/events/51353/archetypes/Water Exia