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Fire SuzakuTier 1

at Whimsy RDO Store Championships

decks
3 (7.3% of field)
matches (non-mirror)
16 9-6-1
overall winrate
59.4%
ELO-adjusted winrate
64.4% avg ELO +5.8 per match
expected value
51.4% share-weighted (raw)
EV (ELO-adj)
54.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1370 · median 1346 · range 1316–1448 (3 pilots with an ELO rating)
1156 Q1 1280 Q3 1449 1642
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Aetherwing 9.8% 3 1-2-0 33.3% 42.9% 50.7% +0.5
Fire Luxem Assassin 7.3% 1 1-0-0 100.0% 60.0% 62.8% +20.4
Wind Crux Lorraine 7.3% 1 0-1-0 0.0% 40.0% 39.4% -17.0
Wind Razorgale 7.3% 0
Wind Seiryuu 7.3% 0
Fire Crux Lorraine 4.9% 0
Fire Crux Mage 4.9% 1 1-0-0 100.0% 60.0% 57.4% +11.8
Fire Slimes 4.9% 3 2-1-0 66.7% 57.1% 65.9% +11.9
Wind Astra Cleric 4.9% 0
Wind Shadowstrike 4.9% 0
Fire Aetherwing 2.4% 0
Fire Exia 2.4% 0
Fire Oblation 2.4% 0
Fire Suited 2.4% 0
Water Allies 2.4% 1 1-0-0 100.0% 60.0% 58.2% +13.2
Water Astra Ranger 2.4% 1 1-0-0 100.0% 60.0% 59.9% +15.8
Water Crux Assassin 2.4% 2 1-0-1 75.0% 58.3% 58.9% +8.5
Water Crux Mage 2.4% 1 1-0-0 100.0% 60.0% 59.4% +15.0
Water Exalted Mordred 2.4% 0
Water Exia 2.4% 0
Water Genbu 2.4% 2 0-2-0 0.0% 33.3% 38.9% -10.7
Water Whirlpool Mill 2.4% 0
Wind Nico 2.4% 0
Decklists · 3 from this event

The 3 public Fire Suzaku decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Expose Darkness +1.00 1 0 0
Coiled Fatestone -1.00 0 1 0
Heated Vengeance -1.00 0 1 0
Embercrypt Burn +1.00 1 0 0
Rococo, Explosive Maven -1.00 0 1 0
Smoke Out -1.00 0 1 0
Ignite Fate +1.00 1 0 0
Intensified Pyre -1.00 0 1 0
Three of Hearts +1.00 1 0 0
Demolition +1.00 1 0 0
Da Qiao, Cinderbinder -1.00 0 1 0
Vengeful Paramour -1.00 0 1 0
Cremation Ritual -1.00 0 1 0
Broken Promises +1.00 1 0 0
Restorative Flame -1.00 0 1 0
Blazing Throw -1.00 0 1 0
Crystallized Destiny +1.00 1 0 0
Flamewreath Call +1.00 1 0 0
Guo Jia, Blessed Scion +1.00 1 0 0
Fiery Interference +1.00 1 0 0
Nullifying Mirror -1.00 0 1 0
Avatar of Suzaku +1.00 1 0 0
Varuck, Smoldering Spire -1.00 0 1 0

JSON: /api/events/52181/archetypes/Fire Suzaku