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SlimesTier 1

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decks
11 (14.7% of field)
matches (non-mirror)
31 17-11-3
overall winrate
59.7%
ELO-adjusted winrate
51.4% avg ELO +0.5 per match
expected value
51.0% share-weighted (raw)
EV (ELO-adj)
50.3% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1245 · median 1209 · range 1083–1535 (11 pilots with an ELO rating)
1000 Q1 1198 Q3 1383 1656
18% of pilots are in the field's top quartile, 45% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 10.7% 0
Wind Allies 9.3% 5 3-2-0 60.0% 55.6% 50.3% +0.2
Fire Aggro 8.0% 3 1-2-0 33.3% 42.9% 49.5% -0.4
Fire Crux Mage 6.7% 4 1-3-0 25.0% 37.5% 50.4% +0.2
Water Ravishing Mill 6.7% 0
Fire Slimes 5.3% 2 0-1-1 25.0% 41.7% 49.0% -1.0
Fire Arcane 4.0% 3 2-0-1 83.3% 64.3% 51.4% +1.0
Water Allies 4.0% 1 0-1-0 0.0% 40.0% 49.4% -1.0
Wind Crux Lorraine 4.0% 2 2-0-0 100.0% 66.7% 51.8% +1.7
Fire Erupting 2.7% 0
Fire Luxem Assassin 2.7% 0
Wind Neos 2.7% 1 1-0-0 100.0% 60.0% 51.0% +1.6
Wind Overlord 2.7% 1 1-0-0 100.0% 60.0% 51.4% +2.3
Fire Crux Hybrid 1.3% 0
Fire Neos 1.3% 1 0-1-0 0.0% 40.0% 49.0% -1.5
Fire Neos Tonoris 1.3% 0
Fire Umbra Diana 1.3% 1 1-0-0 100.0% 60.0% 50.9% +1.5
Water Arcane 1.3% 1 1-0-0 100.0% 60.0% 50.8% +1.3
Water Astra Cleric 1.3% 1 1-0-0 100.0% 60.0% 50.9% +1.5
Water Diana 1.3% 1 1-0-0 100.0% 60.0% 51.0% +1.6
Water Luxem Assassin 1.3% 0
Water Neos 1.3% 0
Water Tristan 1.3% 0
Water Umbra Diana 1.3% 0
Wind Lorraine 1.3% 0
Wind Luxem Assassin 1.3% 0
Wind Slimes 1.3% 2 1-0-1 75.0% 58.3% 51.5% +1.4
Wind Umbra Tristan 1.3% 1 1-0-0 100.0% 60.0% 51.1% +1.7
Wind Vanitas 1.3% 1 0-1-0 0.0% 40.0% 49.0% -1.5
Decklists · 11 from this event
Mirror Analysis

In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Vampiric Slime, Red Slime, Dungeon Guide. Losers more often ran: Blue Slime, Slime King, Green Slime.

Played more by winners
Vampiric Slime
Winning decks ran 2.7 copies on average, losing decks 0.0.
Of 3 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 0.
Red Slime
Winning decks ran 4.0 copies on average, losing decks 0.0.
Of 3 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 0.
Dungeon Guide
Winning decks ran 3.7 copies on average, losing decks 1.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Played more by losers
Blue Slime
Losing decks ran 2.0 copies on average, winning decks 0.0.
Of 3 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 0.
Slime King
Losing decks ran 4.0 copies on average, winning decks 1.3.
Of 3 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 0.
Green Slime
Losing decks ran 4.0 copies on average, winning decks 2.3.
Of 3 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 0.
Lustrous Slime
Losing decks ran 4.0 copies on average, winning decks 1.0.
Of 3 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 0.
Covenant of Thorns
Losing decks ran 1.0 copy on average, winning decks 0.0.
Of 3 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 0.
Verdant Slime
Losing decks ran 2.7 copies on average, winning decks 0.7.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Show all 43 cards with non-zero signal (raw numbers, including 34 held back from the grid above)
Card Edge In winner In loser Same Direction
Vampiric Slime +1.00 3 0 0
Blue Slime -1.00 0 3 0
Slime King -1.00 0 3 0
Green Slime -1.00 0 3 0
Lustrous Slime -1.00 0 3 0
Covenant of Thorns -1.00 0 3 0
Red Slime +1.00 3 0 0
Ethereal Slime +0.67 2 0 1
Beastbond Paws -0.67 0 2 1
Grand Crusader's Ring +0.67 2 0 1
Idle Thoughts -0.67 0 2 0
Gather Slimes -0.67 0 2 1
Life Essence Amulet -0.67 0 2 1
Baby Blue Slime -0.67 0 2 1
Tariff Ring +0.67 2 0 0
Gaia's Blessing +0.67 2 0 1
Beastbond Boots +0.67 2 0 0
Nullifying Lantern +0.67 2 0 0
Bestial Frenzy +0.67 2 0 0
Twilight Slime +0.67 2 0 0
Dungeon Guide +0.33 2 1 0
Young Beastbonder +0.33 1 0 0
Slime Totem -0.33 0 1 2
Blanche, Sheltering Saint +0.33 1 0 0
Slime's Blessing -0.33 0 1 2
Safeguard Amulet -0.33 0 1 1
Quicksilver Grail -0.33 0 1 1
Baby Green Slime +0.33 1 0 2
Verdant Slime -0.33 1 2 0
Slime Nexus -0.33 0 1 1
Beastbond Ears -0.33 0 1 2
Key Slime Pudding +0.33 1 0 0
Bedivere, Woodland Overseer +0.33 1 0 0
Horn of Beastcalling +0.33 1 0 0
Water Resonance Bauble -0.33 0 1 0
Fire Resonance Bauble -0.33 0 1 0
Ordinary Bear -0.33 0 1 0
Blissful Calling +0.33 1 0 0
Vanish from Sight +0.33 1 0 0
Wind Resonance Bauble -0.33 0 1 0
Escape the Wreckage +0.33 1 0 0
Academy Guide +0.33 1 0 0
Viridian Protective Trinket +0.00 1 1 1

JSON: /api/events/5288/archetypes/Slimes