← Game Kastle Greenville: Grand Archive Regional Championship

Fire Crux MageTier 1

at Game Kastle Greenville: Grand Archive Regional Championship

decks
3 (9.4% of field)
matches (non-mirror)
13 6-4-3
overall winrate
57.7%
ELO-adjusted winrate
58.0% avg ELO +3.3 per match
expected value
51.1% share-weighted (raw)
EV (ELO-adj)
51.9% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1342 · median 1349 · range 1281–1397 (3 pilots with an ELO rating)
1054 Q1 1171 Q3 1357 1464
33% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 18.8% 0
Water Ravishing Mill 12.5% 2 0-1-1 25.0% 41.7% 44.4% -5.3
Slimes 9.4% 3 2-0-1 83.3% 64.3% 62.9% +9.6
Fire Crux Hybrid 6.2% 1 1-0-0 100.0% 60.0% 59.1% +14.5
Water Neos 6.2% 0
Wind Allies 6.2% 1 0-1-0 0.0% 40.0% 41.2% -14.1
Fire Aggro 3.1% 0
Fire Arcane 3.1% 0
Fire Arisanna 3.1% 0
Fire Luxem Assassin 3.1% 0
Water Allies 3.1% 1 0-1-0 0.0% 40.0% 43.6% -10.2
Water Dawn of Ashes 3.1% 0
Water Lorraine 3.1% 0
Water Luxem Assassin 3.1% 2 2-0-0 100.0% 66.7% 66.5% +15.9
Wind Crux Lorraine 3.1% 1 0-0-1 50.0% 50.0% 50.1% +0.1
Wind Lorraine 3.1% 0
Wind Slice & Dice 3.1% 2 1-1-0 50.0% 50.0% 51.6% +1.6
Decklists · 3 from this event

The 3 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 27 cards with non-zero signal (raw numbers, including 27 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Fragmented Spirit of Fire +1.00 1 0 0
Reduce to Ash -1.00 0 1 0
Spirit of Fire -1.00 0 1 0
Tithe Proclamation -1.00 0 1 0
Viridian Protective Trinket +1.00 1 0 0
Purge in Flames +1.00 1 0 0
Peaceful Reunion -1.00 0 1 0
Incarnate Majesty +1.00 1 0 0
Exorcise Curses +1.00 1 0 0
Focused Flames +1.00 1 0 0
Honorable Vanguard -1.00 0 1 0
Blanche, Sheltering Saint +1.00 1 0 0
Backup Charger -1.00 0 1 0
Flame-Rune Swordsman +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Disintegrate +1.00 1 0 0
Fast Cure -1.00 0 1 0
Potion Infusion: Seal -1.00 0 1 0
Spark Alight -1.00 0 1 0
Hasty Messenger -1.00 0 1 0
Turbo Charge -1.00 0 1 0
Reprogram +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Spirit Blade: Ascension -1.00 0 1 0
Refracting Missile +1.00 1 0 0
Library Witch +1.00 1 0 0

JSON: /api/events/5313/archetypes/Fire Crux Mage