← Game Kastle Greenville: Grand Archive Regional Championship

Water Ravishing MillTier 1

at Game Kastle Greenville: Grand Archive Regional Championship

decks
4 (12.5% of field)
matches (non-mirror)
17 13-1-3
overall winrate
85.3%
ELO-adjusted winrate
78.4% avg ELO +11.2 per match
expected value
59.2% share-weighted (raw)
EV (ELO-adj)
58.5% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1246 · median 1246 · range 1187–1303 (4 pilots with an ELO rating)
1054 Q1 1171 Q3 1357 1464
0% of pilots are in the field's top quartile, 0% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 18.8% 3 3-0-0 100.0% 71.4% 68.6% +13.9
Fire Crux Mage 9.4% 2 1-0-1 75.0% 58.3% 55.6% +5.3
Slimes 9.4% 1 0-1-0 0.0% 40.0% 40.2% -15.7
Fire Crux Hybrid 6.2% 1 1-0-0 100.0% 60.0% 60.0% +15.9
Water Neos 6.2% 1 1-0-0 100.0% 60.0% 58.8% +14.0
Wind Allies 6.2% 1 0-0-1 50.0% 50.0% 51.3% +2.1
Fire Aggro 3.1% 1 1-0-0 100.0% 60.0% 63.6% +21.8
Fire Arcane 3.1% 0
Fire Arisanna 3.1% 0
Fire Luxem Assassin 3.1% 2 2-0-0 100.0% 66.7% 66.9% +16.2
Water Allies 3.1% 1 1-0-0 100.0% 60.0% 63.5% +21.7
Water Dawn of Ashes 3.1% 1 1-0-0 100.0% 60.0% 58.8% +14.0
Water Lorraine 3.1% 1 1-0-0 100.0% 60.0% 58.7% +14.0
Water Luxem Assassin 3.1% 1 1-0-0 100.0% 60.0% 60.5% +16.7
Wind Crux Lorraine 3.1% 1 0-0-1 50.0% 50.0% 50.9% +1.5
Wind Lorraine 3.1% 0
Wind Slice & Dice 3.1% 0
Decklists · 4 from this event

The 4 public Water Ravishing Mill decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 26 cards with non-zero signal (raw numbers, including 26 held back from the grid above)
Card Edge In winner In loser Same Direction
Waverider Protector -1.00 0 2 0
Cerulean Decree -1.00 0 2 0
Powered Defender -1.00 0 2 0
Frostbind +0.50 1 0 1
Tithe Proclamation -0.50 0 1 1
Snow Fairy +0.50 1 0 1
Awakened Frostguard -0.50 0 1 0
Bulwark Sword +0.50 1 0 1
Safeguard Amulet -0.50 0 1 0
Deep Sea Fractal -0.50 0 1 0
Chilling Touch +0.50 1 0 1
Refracting Missile +0.50 1 0 1
Crimson Protective Trinket -0.50 0 1 0
Torrential Blast +0.50 1 0 0
Freezing Hail +0.50 1 0 0
Guarded Dissipation +0.50 1 0 0
Song of Frost +0.00 1 1 0
Resolute Stand +0.00 1 1 0
Revitalizing Cleanse +0.00 1 1 0
Viridian Protective Trinket +0.00 1 1 0
Freezing Steel +0.00 1 1 0
Hailstorm Guard +0.00 1 1 0
Tidal Sweep +0.00 1 1 0
Turbo Charge +0.00 1 1 0
Cell Sharpshooter +0.00 1 1 0
Lunete, Frostbinder Priest +0.00 1 1 0

JSON: /api/events/5313/archetypes/Water Ravishing Mill