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Water Ravishing MillTier 1
at Card Merchant Hamilton Regionals
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Allies | 19.6% | 8 | 5-2-1 | 68.8% | 62.5% | 69.0% | +9.1 |
| Fire Slimes | 13.0% | 1 | 0-0-1 | 50.0% | 50.0% | 50.5% | +0.8 |
| Wind Shadowstrike | 13.0% | 2 | 1-1-0 | 50.0% | 50.0% | 50.7% | +0.6 |
| Fire Crux Hybrid | 10.9% | 2 | 1-1-0 | 50.0% | 50.0% | 52.4% | +2.3 |
| Fire Arcane | 6.5% | 2 | 1-1-0 | 50.0% | 50.0% | 53.9% | +3.8 |
| Fire Luxem Assassin | 4.3% | 5 | 3-1-1 | 70.0% | 61.1% | 66.5% | +9.5 |
| Wind Slimes | 4.3% | 2 | 1-1-0 | 50.0% | 50.0% | 52.8% | +2.7 |
| Fire Beast | 2.2% | 0 | — | — | — | — | — |
| Fire Crux Mage | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 62.0% | +19.2 |
| Slimes | 2.2% | 0 | — | — | — | — | — |
| Water Allies | 2.2% | 2 | 0-1-1 | 25.0% | 41.7% | 46.6% | -3.2 |
| Water Slimes | 2.2% | 0 | — | — | — | — | — |
| Water Tera Silvie | 2.2% | 1 | 0-1-0 | 0.0% | 40.0% | 41.3% | -13.9 |
| Wind Crux Lorraine | 2.2% | 0 | — | — | — | — | — |
Decklists · 6 from this event
Mirror Analysis
In 5 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 5 mirrors is borderline; treat these as suggestive, not conclusive.
Winners more often ran: Viridian Protective Trinket, Song of Frost, Frostbind. Losers more often ran: Resolute Stand, Tithe Proclamation, Fractal of Intrusion.
Show all 43 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Resolute Stand | -0.80 | 0 | 4 | 1 | |
| Viridian Protective Trinket | +0.80 | 4 | 0 | 0 | |
| Song of Frost | +0.60 | 4 | 1 | 0 | |
| Frostbind | +0.60 | 3 | 0 | 2 | |
| Diffusive Block | +0.60 | 4 | 1 | 0 | |
| Tithe Proclamation | -0.60 | 0 | 3 | 2 | |
| Vaporjet Shieldbearer | +0.60 | 3 | 0 | 2 | |
| Fractal of Intrusion | -0.60 | 1 | 4 | 0 | |
| Savage Smash | -0.60 | 0 | 3 | 0 | |
| Snow Fairy | +0.60 | 3 | 0 | 0 | |
| Torrential Blast | +0.60 | 3 | 0 | 0 | |
| Revitalizing Cleanse | -0.40 | 1 | 3 | 1 | |
| Hailstorm Guard | -0.40 | 1 | 3 | 0 | |
| Cerulean Decree | +0.40 | 3 | 1 | 1 | |
| Cell Sharpshooter | +0.40 | 2 | 0 | 0 | |
| Collapsing Trap | -0.40 | 0 | 2 | 0 | |
| Stillwater Patrol | +0.40 | 2 | 0 | 0 | |
| Fractal of Rain | +0.20 | 2 | 1 | 2 | |
| Waverider Protector | +0.20 | 2 | 1 | 2 | |
| Spirit of Serene Water | -0.20 | 1 | 2 | 1 | |
| Freezing Steel | -0.20 | 2 | 3 | 0 | |
| Fracturize | +0.20 | 2 | 1 | 2 | |
| Backup Charger | +0.20 | 2 | 1 | 2 | |
| Turbo Charge | +0.20 | 1 | 0 | 0 | |
| Bulwark Sword | +0.20 | 2 | 1 | 2 | |
| Reprogram | +0.20 | 3 | 2 | 0 | |
| Tariff Ring | +0.20 | 2 | 1 | 2 | |
| Chilling Touch | +0.20 | 3 | 2 | 0 | |
| Lurking Assailant | -0.20 | 1 | 2 | 0 | |
| Seasprite Diver | -0.20 | 1 | 2 | 0 | |
| Stalwart Shieldmate | -0.20 | 1 | 2 | 0 | |
| Spirit of Water | +0.20 | 2 | 1 | 1 | |
| Chalice of Blood | -0.20 | 1 | 2 | 0 | |
| Deep Sea Fractal | -0.20 | 1 | 2 | 0 | |
| Bauble of Abundance | -0.20 | 1 | 2 | 0 | |
| Orb of Glitter | +0.20 | 1 | 0 | 0 | |
| Safeguard Amulet | +0.20 | 1 | 0 | 0 | |
| Tidal Sweep | +0.00 | 2 | 2 | 0 | |
| Scepter of Lumina | +0.00 | 1 | 1 | 2 | |
| Incapacitate | +0.00 | 1 | 1 | 0 | |
| Lunete, Frostbinder Priest | +0.00 | 1 | 1 | 0 | |
| Primordial Ritual | +0.00 | 2 | 2 | 0 | |
| Crimson Protective Trinket | +0.00 | 1 | 1 | 1 |