← Grand Library League S2 Finals

Wind AlliesTier 1

at Grand Library League S2 Finals

decks
5 (4.2% of field)
matches (non-mirror)
28 12-11-5
overall winrate
51.8%
ELO-adjusted winrate
50.2% avg ELO +0.1 per match
expected value
52.8% share-weighted (raw)
EV (ELO-adj)
50.5% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1297 · median 1299 · range 1168–1423 (5 pilots with an ELO rating)
1025 Q1 1184 Q3 1358 1694
20% of pilots are in the field's top quartile, 20% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 26.3% 7 4-2-1 64.3% 59.1% 51.2% +0.6
Wind Shadowstrike 19.5% 6 3-3-0 50.0% 50.0% 50.2% +0.1
Water Ravishing Mill 10.2% 4 2-1-1 62.5% 56.2% 51.5% +0.9
Fire Crux Hybrid 5.1% 0
Fire Luxem Assassin 5.1% 1 0-1-0 0.0% 40.0% 48.4% -2.6
Fire Erupting 3.4% 1 1-0-0 100.0% 60.0% 51.9% +3.0
Fire Lorraine 3.4% 1 0-1-0 0.0% 40.0% 47.9% -3.3
Fire Aggro 2.5% 0
Fire Arcane 2.5% 1 0-1-0 0.0% 40.0% 48.9% -1.7
Fire Crux Mage 1.7% 2 1-1-0 50.0% 50.0% 49.8% -0.2
Fire Crux Merlin 1.7% 0
Fire Slimes 1.7% 1 0-0-1 50.0% 50.0% 49.5% -0.8
Water Allies 1.7% 0
Water Astra Cleric 1.7% 0
Water Crux Lorraine 1.7% 0
Wind Crux Lorraine 1.7% 1 0-1-0 0.0% 40.0% 48.2% -2.9
Fire Astra Cleric 0.8% 1 1-0-0 100.0% 60.0% 51.5% +2.4
Fire Neos 0.8% 1 0-0-1 50.0% 50.0% 49.9% -0.1
Water Crux Mage 0.8% 0
Water Umbra Diana 0.8% 0
Wind Beast 0.8% 0
Wind Neos 0.8% 1 0-0-1 50.0% 50.0% 49.7% -0.5
Wind Slimes 0.8% 0
Wind Tera Silvie 0.8% 0
Decklists · 5 from this event

The 5 public Wind Allies decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 20 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Aesan Protector +1.00 1 0 0
Rose, Eternal Paragon +1.00 1 0 0
Armored Valkyrie -1.00 0 1 0
Diablerie +1.00 1 0 0
Eye of Argus -1.00 0 1 0
Tempest Downfall +1.00 1 0 0
Rallied Advance -1.00 0 1 0
Hurricane Sweep +1.00 1 0 0
Manufacture Cell -1.00 0 1 0
Second Wind -1.00 0 1 0
Trained Hawk -1.00 0 1 0
Favorable Winds -1.00 0 1 0
Verdigris Decree +1.00 1 0 0
Reprogram +1.00 1 0 0
Safeguard Amulet -1.00 0 1 0
Fairy Whispers -1.00 0 1 0
Zephyr +1.00 1 0 0
Dream Fairy +1.00 1 0 0
Prototype Pistol +1.00 1 0 0
Windpiercer +1.00 1 0 0

JSON: /api/events/8789/archetypes/Wind Allies