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Fire AggroTier 1

at Illusive Webcam Regionals

decks
7 (13.2% of field)
matches (non-mirror)
35 22-10-3
overall winrate
67.1%
ELO-adjusted winrate
58.1% avg ELO +2.9 per match
expected value
53.9% share-weighted (raw)
EV (ELO-adj)
51.9% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1384 · median 1404 · range 1250–1563 (7 pilots with an ELO rating)
1084 Q1 1295 Q3 1459 1750
14% of pilots are in the field's top quartile, 14% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 22.6% 7 2-3-2 42.9% 45.5% 47.6% -1.2
Wind Allies 11.3% 3 1-2-0 33.3% 42.9% 46.8% -2.4
Wind Shadowstrike 11.3% 7 4-2-1 64.3% 59.1% 56.0% +3.0
Fire Suzaku 5.7% 3 3-0-0 100.0% 71.4% 57.0% +5.2
Fire Cinderbloom Combo 3.8% 1 1-0-0 100.0% 60.0% 56.3% +10.1
Fire Luxem Assassin 3.8% 2 2-0-0 100.0% 66.7% 57.2% +7.0
Water Allies 3.8% 1 1-0-0 100.0% 60.0% 53.1% +4.9
Wind Seiryuu 3.8% 2 2-0-0 100.0% 66.7% 57.2% +6.9
Fire Byakko 1.9% 1 1-0-0 100.0% 60.0% 56.3% +10.0
Fire Crux Mage 1.9% 1 1-0-0 100.0% 60.0% 56.3% +10.0
Fire Slimes 1.9% 0
Slimes 1.9% 0
Water Crux Lorraine 1.9% 0
Water Crux Mage 1.9% 0
Water Genbu 1.9% 4 2-2-0 50.0% 50.0% 52.3% +1.4
Water Slice & Dice 1.9% 0
Wind Astra Cleric 1.9% 1 0-1-0 0.0% 40.0% 46.8% -5.1
Wind Byakko 1.9% 0
Wind Luxem Zander 1.9% 1 1-0-0 100.0% 60.0% 56.1% +9.8
Wind Ravishing Mill 1.9% 0
Wind Slice & Dice 1.9% 1 1-0-0 100.0% 60.0% 53.7% +5.9
Decklists · 7 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 52 cards with non-zero signal (raw numbers, including 52 held back from the grid above)
Card Edge In winner In loser Same Direction
Planted Explosive -1.00 0 2 0
Incapacitate -1.00 0 2 0
Reduce to Ash -0.50 0 1 0
Veteran Blazebearer +0.50 1 0 1
Fire Resonance Bauble -0.50 0 1 0
Staggering Strike +0.50 1 0 1
Lurking Assailant +0.50 1 0 1
Varuckan Soulknife -0.50 0 1 1
Grand Crusader's Ring -0.50 0 1 1
Arthur, Young Heir -0.50 0 1 1
Mercenary's Blade -0.50 0 1 1
Mark the Target -0.50 0 1 0
Xiao Qiao, Cinderkeeper -0.50 0 1 1
Nullifying Lantern +0.50 1 0 1
Hasty Messenger -0.50 0 1 1
Immolation Trap -0.50 0 1 0
Sadi, Blood Harvester -0.50 0 1 0
Corhazi Courier -0.50 0 1 1
Tariff Ring +0.50 1 0 1
Rending Flames -0.50 0 1 1
Red Hare, Unrivaled Stallion -0.50 0 1 1
Poisoned Dagger -0.50 0 1 1
Zander, Prepared Scout -0.50 0 1 1
Penetrator Round +0.50 1 0 0
Trained Sharpshooter +0.50 1 0 0
Blazing Lunge +0.50 1 0 0
Polkhawk, Boisterous Riot +0.50 1 0 0
Cinder Geyser +0.50 1 0 0
Flamebolt Arbalist +0.50 1 0 0
Demolition +0.50 1 0 0
Incendiary Shot +0.50 1 0 0
Powered Sentinel +0.50 1 0 0
Tinderflare Pivot +0.50 1 0 0
Bombard Flarecannon +0.50 1 0 0
Restorative Flame +0.50 1 0 0
Airship Cannoneer +0.50 1 0 0
Quicksilver Grail +0.50 1 0 0
Censer of Restful Peace +0.50 1 0 0
Blitz Charger +0.00 1 1 0
Vermilion Decree +0.00 1 1 0
Water Resonance Bauble +0.00 1 1 0
Zander, Deft Executor +0.00 1 1 0
Kingdom Informant +0.00 1 1 0
Sable Remnant +0.00 1 1 0
Heated Vengeance +0.00 1 1 0
Backup Charger +0.00 1 1 0
Wind Resonance Bauble +0.00 1 1 0
Dazzling Courtesan +0.00 1 1 0
Blinding Orb +0.00 1 1 0
Ignited Stab +0.00 1 1 0
Clumsy Apprentice +0.00 1 1 0
Tempered Steel +0.00 1 1 0

JSON: /api/events/22832/archetypes/Fire Aggro