Wind Luxem ZanderTier 2
at AGORA HOBBY REGIONAL
Pilot Skill ↑ top
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Water Fractal | 26.8% | 14 | 6-5-3 | 53.6% | 52.8% | 53.4% | +1.4 |
| Water Genbu | 10.8% | 5 | 2-1-2 | 60.0% | 55.6% | 47.1% | -1.7 |
| Wind Astra Cleric | 9.4% | 6 | 2-3-1 | 41.7% | 45.0% | 39.2% | -5.7 |
| Fire Aggro | 8.0% | 6 | 1-5-0 | 16.7% | 30.0% | 21.9% | -15.0 |
| Wind Shadowstrike | 7.0% | 7 | 1-4-2 | 28.6% | 36.4% | 32.5% | -8.8 |
| Wind Allies | 6.6% | 3 | 3-0-0 | 100.0% | 71.4% | 59.7% | +7.2 |
| Wind Seiryuu | 6.6% | 5 | 5-0-0 | 100.0% | 77.8% | 66.2% | +9.3 |
| Fire Crux Lorraine | 2.8% | 0 | — | — | — | — | — |
| Fire Luxem Assassin | 2.8% | 2 | 1-0-1 | 75.0% | 58.3% | 52.0% | +1.9 |
| Fire Suzaku | 1.9% | 1 | 0-1-0 | 0.0% | 40.0% | 34.8% | -24.3 |
| Fire Crux Mage | 1.4% | 1 | 1-0-0 | 100.0% | 60.0% | 54.5% | +7.1 |
| Fire Exia | 1.4% | 0 | — | — | — | — | — |
| Fire Firebloom Burn | 1.4% | 0 | — | — | — | — | — |
| Fire Arcane | 0.9% | 0 | — | — | — | — | — |
| Fire Slimes | 0.9% | 1 | 1-0-0 | 100.0% | 60.0% | 59.9% | +15.9 |
| Wind Crux Lorraine | 0.9% | 2 | 1-1-0 | 50.0% | 50.0% | 54.2% | +4.1 |
| Wind Luxem Assassin | 0.9% | 0 | — | — | — | — | — |
| Wind Razorgale | 0.9% | 0 | — | — | — | — | — |
| Fire Cinderbloom Combo | 0.5% | 0 | — | — | — | — | — |
| Fire Crux Merlin | 0.5% | 0 | — | — | — | — | — |
| Fire Tera Diao Chan | 0.5% | 1 | 1-0-0 | 100.0% | 60.0% | 53.9% | +6.3 |
| Fire Umbra Ranger | 0.5% | 0 | — | — | — | — | — |
| Slimes | 0.5% | 0 | — | — | — | — | — |
| Water Astra Cleric | 0.5% | 0 | — | — | — | — | — |
| Water Diana | 0.5% | 0 | — | — | — | — | — |
| Water Tera Mage | 0.5% | 0 | — | — | — | — | — |
| Wind Diana | 0.5% | 0 | — | — | — | — | — |
| Wind Lorraine | 0.5% | 0 | — | — | — | — | — |
| Wind Overlord | 0.5% | 0 | — | — | — | — | — |
| Wind Umbra Tristan | 0.5% | 1 | 1-0-0 | 100.0% | 60.0% | 54.6% | +7.4 |
Decklists · 8 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 13 cards with non-zero signal (raw numbers, including 13 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Cleansing Reunion | +1.00 | 1 | 0 | 0 | |
| Zhang Jiao, Way of Peace | -1.00 | 0 | 1 | 0 | |
| Ensnaring Fumes | -1.00 | 0 | 1 | 0 | |
| Winbless Lookout | +1.00 | 1 | 0 | 0 | |
| Turbo Charge | -1.00 | 0 | 1 | 0 | |
| Verdigris Decree | +1.00 | 1 | 0 | 0 | |
| Crystallized Destiny | -1.00 | 0 | 1 | 0 | |
| Sirocco Operative | -1.00 | 0 | 1 | 0 | |
| Viridian Protective Trinket | -1.00 | 0 | 1 | 0 | |
| Scout the Land | -1.00 | 0 | 1 | 0 | |
| Blanche, Sheltering Saint | +1.00 | 1 | 0 | 0 | |
| Swift Recruit | -1.00 | 0 | 1 | 0 | |
| Art of War | +1.00 | 1 | 0 | 0 |