← JWW/Maindeck HVN Regional

Fire ExiaTier 2

at JWW/Maindeck HVN Regional

decks
3 (9.4% of field)
matches (non-mirror)
11 3-5-3
overall winrate
40.9%
ELO-adjusted winrate
54.5% avg ELO +2.0 per match
expected value
47.3% share-weighted (raw)
EV (ELO-adj)
51.2% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1165 · median 1165 · range 1117–1212 (3 pilots with an ELO rating)
1023 Q1 1119 Q3 1370 1590
0% of pilots are in the field's top quartile, 33% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 15.6% 1 0-0-1 50.0% 50.0% 56.9% +11.0
Wind Shadowstrike 12.5% 1 0-0-1 50.0% 50.0% 51.0% +1.6
Fire Firebloom Burn 6.2% 0
Fire Suzaku 6.2% 1 0-1-0 0.0% 40.0% 39.1% -17.4
Wind Allies 6.2% 0
Wind Astra Cleric 6.2% 0
Wind Crux Lorraine 6.2% 2 0-2-0 0.0% 33.3% 42.7% -7.0
Wind Seiryuu 6.2% 1 0-1-0 0.0% 40.0% 46.7% -5.3
Fire Aggro 3.1% 0
Fire Diao Chan 3.1% 0
Fire Neos 3.1% 2 0-1-1 25.0% 41.7% 55.5% +5.3
Fire Umbra Ranger 3.1% 1 1-0-0 100.0% 60.0% 56.2% +10.0
Water Genbu 3.1% 0
Water Ravishing Mill 3.1% 0
Water Umbra Ranger 3.1% 1 1-0-0 100.0% 60.0% 58.4% +13.4
Wind Silvie 3.1% 1 1-0-0 100.0% 60.0% 57.5% +12.0
Decklists · 3 from this event

The 3 public Fire Exia decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 66 cards with non-zero signal (raw numbers, including 66 held back from the grid above)
Card Edge In winner In loser Same Direction
Rococo, Explosive Maven +1.00 2 0 0
Annihilation +1.00 2 0 0
Huaji of Heaven's Rise +0.50 1 0 0
Vermilion Decree +0.50 1 0 0
Water Resonance Bauble +0.50 1 0 0
Fire Resonance Bauble +0.50 1 0 0
Bloodshroud Temper +0.50 1 0 1
Grand Crusader's Ring +0.50 1 0 0
Ignite Fate +0.50 1 0 0
Arthur, Young Heir +0.50 1 0 0
Sun Ce, Weaponsmaster -0.50 0 1 1
Xiao Qiao, Cinderkeeper +0.50 1 0 0
Executioner's Spear -0.50 0 1 1
Creative Shock +0.50 1 0 1
Slate Whetstone -0.50 0 1 1
Blazing Bowman +0.50 1 0 0
Fast Cure +0.50 1 0 1
Wind Resonance Bauble +0.50 1 0 0
Hasty Messenger +0.50 1 0 1
Chalice of Blood +0.50 1 0 1
Tariff Ring +0.50 1 0 0
Red Hare, Unrivaled Stallion +0.50 1 0 0
Savage Sunder -0.50 0 1 1
Enrage +0.50 1 0 1
Weaponsmith -0.50 0 1 0
Smoke Out -0.50 0 1 0
Zhao Yun, Dragonsblood -0.50 0 1 0
Pierce the Heavens -0.50 0 1 0
Life Essence Amulet -0.50 0 1 0
Inspiring Call -0.50 0 1 0
Fiery Swing -0.50 0 1 0
Turbo Charge -0.50 0 1 0
Maiden of Shimmering Air -0.50 0 1 0
Strapping Conscript -0.50 0 1 0
Fervent Lancer -0.50 0 1 0
Staggering Strike -0.50 0 1 0
Crescent Glaive -0.50 0 1 0
Heated Vengeance -0.50 0 1 0
Honorable Vanguard -0.50 0 1 0
Subjugating Lash -0.50 0 1 0
Bloodbond Bladesworn -0.50 0 1 0
Combat Training -0.50 0 1 0
Regenerate -0.50 0 1 0
Sword Saint of Everflame -0.50 0 1 0
General at Arms -0.50 0 1 0
Tempered Steel -0.50 0 1 0
Fang of Dragon's Breath -0.50 0 1 0
Resolute Stand +0.00 1 1 0
Exia Sight +0.00 1 1 0
Banner Knight +0.00 1 1 0
Viridian Protective Trinket +0.00 1 1 0
Proof of Life +0.00 1 1 0
Steel Halberd +0.00 1 1 0
Smoke Bombs +0.00 1 1 0
Backup Charger +0.00 1 1 0
Stalwart Shieldmate +0.00 1 1 0
Cremation Ritual +0.00 1 1 0
Safeguard Amulet +0.00 1 1 0
Clumsy Apprentice +0.00 1 1 0
Break Apart +0.00 1 1 0
Hemorrhaging Rend +0.00 1 1 0
Rending Flames +0.00 1 1 0
Disenchant +0.00 1 1 0
Mend Flesh +0.00 1 1 0
Art of War +0.00 1 1 0
Annul Spell +0.00 1 1 0

JSON: /api/events/25180/archetypes/Fire Exia