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Fire Crux MageTier 1

at Hobby Lords Palmerston North Regionals

decks
3 (10.7% of field)
matches (non-mirror)
14 8-5-1
overall winrate
60.7%
ELO-adjusted winrate
53.6% avg ELO +1.5 per match
expected value
53.5% share-weighted (raw)
EV (ELO-adj)
51.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1419 · median 1342 · range 1341–1575 (3 pilots with an ELO rating)
991 Q1 1138 Q3 1343 1599
33% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 10.7% 0
Wind Seiryuu 10.7% 0
Fire Crux Merlin 7.1% 3 1-2-0 33.3% 42.9% 48.5% -1.1
Fire Firebloom Burn 7.1% 1 1-0-0 100.0% 60.0% 62.0% +19.3
Wind Razorgale 7.1% 2 2-0-0 100.0% 66.7% 58.6% +8.2
Wind Shadowstrike 7.1% 1 1-0-0 100.0% 60.0% 55.7% +9.1
Wind Wakeup Combo 7.1% 1 0-1-0 0.0% 40.0% 34.8% -24.3
Fire Aggro 3.6% 2 0-2-0 0.0% 33.3% 34.4% -14.9
Fire Crux Lorraine 3.6% 0
Fire Umbra Guardian 3.6% 0
Slimes 3.6% 1 0-0-1 50.0% 50.0% 46.6% -5.5
Water Genbu 3.6% 0
Water Triskit 3.6% 0
Water Umbra Guardian 3.6% 0
Wind Allies 3.6% 1 1-0-0 100.0% 60.0% 54.4% +7.1
Wind Astra Cleric 3.6% 1 1-0-0 100.0% 60.0% 59.2% +14.8
Wind Crux Lorraine 3.6% 1 1-0-0 100.0% 60.0% 60.8% +17.2
Wind Lorraine 3.6% 0
Decklists · 3 from this event

The 3 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 14 cards with non-zero signal (raw numbers, including 14 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Reduce to Ash +1.00 1 0 0
Staggering Strike +1.00 1 0 0
Undying Dreams -1.00 0 1 0
Three of Hearts -1.00 0 1 0
Flame-Rune Swordsman +1.00 1 0 0
Disintegrate +1.00 1 0 0
Evercurrent Raider +1.00 1 0 0
Cremation Ritual -1.00 0 1 0
Hasty Messenger +1.00 1 0 0
Spirit Blade: Ascension +1.00 1 0 0
Chilling Touch -1.00 0 1 0
Regal Inquisition -1.00 0 1 0
Library Witch -1.00 0 1 0

JSON: /api/events/32167/archetypes/Fire Crux Mage