← Happyland Store Championship
Fire Crux MageTier 1
at Happyland Store Championship
Pilot Skill ↑ top
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Lorraine | 19.4% | 2 | 2-0-0 | 100.0% | 66.7% | 57.1% | +6.8 |
| Water Genbu | 12.9% | 2 | 1-0-1 | 75.0% | 58.3% | 50.6% | +0.5 |
| Wind Seiryuu | 9.7% | 1 | 1-0-0 | 100.0% | 60.0% | 64.3% | +22.9 |
| Fire Aggro | 6.5% | 0 | — | — | — | — | — |
| Fire Firebloom Burn | 6.5% | 1 | 1-0-0 | 100.0% | 60.0% | 52.4% | +3.9 |
| Fire Suzaku | 6.5% | 1 | 1-0-0 | 100.0% | 60.0% | 60.6% | +17.0 |
| Water Aetherwing | 6.5% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 6.5% | 0 | — | — | — | — | — |
| Fire Byakko | 3.2% | 0 | — | — | — | — | — |
| Fire Suited | 3.2% | 0 | — | — | — | — | — |
| Water Crux Lorraine | 3.2% | 0 | — | — | — | — | — |
| Water Fractal | 3.2% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 3.2% | 0 | — | — | — | — | — |
| Wind Shadowstrike | 3.2% | 0 | — | — | — | — | — |
Decklists · 2 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Resolute Stand | -1.00 | 0 | 1 | 0 | |
| Duplicitous Replication | -1.00 | 0 | 1 | 0 | |
| Nimue, Cursed Touch | +1.00 | 1 | 0 | 0 | |
| Undying Dreams | -1.00 | 0 | 1 | 0 | |
| Smoke Out | +1.00 | 1 | 0 | 0 | |
| Yuan Shao, Crown General | -1.00 | 0 | 1 | 0 | |
| Coronation Ceremony | -1.00 | 0 | 1 | 0 | |
| Blanche, Sheltering Saint | +1.00 | 1 | 0 | 0 | |
| Deflecting Edge | +1.00 | 1 | 0 | 0 | |
| Bandage Wound | +1.00 | 1 | 0 | 0 | |
| Nullifying Lantern | -1.00 | 0 | 1 | 0 | |
| Crux Sight | -1.00 | 0 | 1 | 0 | |
| Stalwart Shieldmate | -1.00 | 0 | 1 | 0 | |
| Sudden Steel | +1.00 | 1 | 0 | 0 | |
| Evercurrent Raider | +1.00 | 1 | 0 | 0 | |
| Cremation Ritual | -1.00 | 0 | 1 | 0 | |
| Hasty Messenger | -1.00 | 0 | 1 | 0 | |
| Restorative Flame | +1.00 | 1 | 0 | 0 | |
| Crystallized Destiny | +1.00 | 1 | 0 | 0 | |
| Spirit Blade: Ascension | +1.00 | 1 | 0 | 0 | |
| Rending Flames | -1.00 | 0 | 1 | 0 |