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Wind AlliesTier 1

at Michigan MRC Regionals

decks
7 (14.6% of field)
matches (non-mirror)
36 20-14-2
overall winrate
58.3%
ELO-adjusted winrate
54.9% avg ELO +1.7 per match
expected value
55.7% share-weighted (raw)
EV (ELO-adj)
54.3% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1345 · median 1348 · range 1130–1637 (7 pilots with an ELO rating)
1082 Q1 1184 Q3 1348 1652
43% of pilots are in the field's top quartile, 14% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 25.0% 12 8-3-1 70.8% 65.6% 64.7% +6.3
Fire Crux Mage 8.3% 2 0-2-0 0.0% 33.3% 35.9% -13.5
Wind Shadowstrike 8.3% 4 3-0-1 87.5% 68.8% 59.3% +6.0
Fire Aggro 4.2% 0
Fire Arcane 4.2% 2 1-1-0 50.0% 50.0% 50.6% +0.6
Fire Crux Hybrid 4.2% 3 0-3-0 0.0% 28.6% 26.9% -17.3
Fire Slimes 4.2% 1 1-0-0 100.0% 60.0% 59.3% +14.8
Water Allies 4.2% 2 1-1-0 50.0% 50.0% 51.5% +1.5
Water Ravishing Mill 4.2% 0
Fire Astra Cleric 2.1% 0
Fire Crux Lorraine 2.1% 0
Fire Erupting 2.1% 3 1-2-0 33.3% 42.9% 45.5% -3.3
Fire Umbra Ranger 2.1% 1 1-0-0 100.0% 60.0% 56.0% +9.5
Water Umbra Ranger 2.1% 1 1-0-0 100.0% 60.0% 59.1% +14.6
Wind Arcane 2.1% 2 2-0-0 100.0% 66.7% 66.6% +15.9
Wind Crux Lorraine 2.1% 1 0-1-0 0.0% 40.0% 38.3% -18.6
Wind Overlord 2.1% 0
Wind Silvie 2.1% 0
Wind Slice & Dice 2.1% 2 1-1-0 50.0% 50.0% 47.8% -2.1
Decklists · 7 from this event
Mirror Analysis

In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 3 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 19 cards with non-zero signal (raw numbers, including 19 held back from the grid above)
Card Edge In winner In loser Same Direction
Reclaim +0.67 2 0 1
Rose, Eternal Paragon +0.67 2 0 1
Fire Resonance Bauble -0.67 0 2 1
Favorable Winds -0.67 0 2 1
Poisoned Coating Oil +0.67 2 0 1
Reprogram +0.67 2 0 1
Incapacitate -0.67 0 2 1
Dream Fairy -0.67 0 2 0
Verdigris Decree +0.67 2 0 0
Cleansing Reunion -0.33 0 1 0
Armored Valkyrie +0.33 1 0 2
Gildas, Chronicler of Aesa -0.33 0 1 0
Rallied Advance +0.33 1 0 2
Zephyr +0.33 1 0 2
Attune with the Winds -0.33 0 1 0
Cell Vanguard -0.33 0 1 0
Swift Recruit -0.33 0 1 0
Cry for Help +0.00 1 1 0
Trained Hawk +0.00 1 1 1

JSON: /api/events/5232/archetypes/Wind Allies