← Mox Valley Games AMB Regional

Fire AggroTier 1

at Mox Valley Games AMB Regional

decks
5 (10.6% of field)
matches (non-mirror)
25 12-12-1
overall winrate
50.0%
ELO-adjusted winrate
51.5% avg ELO +0.5 per match
expected value
49.4% share-weighted (raw)
EV (ELO-adj)
50.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1248 · median 1331 · range 1050–1370 (5 pilots with an ELO rating)
1004 Q1 1183 Q3 1368 1616
20% of pilots are in the field's top quartile, 40% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Mage 10.6% 4 0-4-0 0.0% 25.0% 28.7% -13.6
Water Penguin Mill 10.6% 2 1-1-0 50.0% 50.0% 50.3% +0.3
Water Ravishing Mill 10.6% 3 1-1-1 50.0% 50.0% 57.8% +5.8
Wind Astra Cleric 8.5% 2 1-1-0 50.0% 50.0% 50.9% +0.8
Wind Razorgale 8.5% 3 3-0-0 100.0% 71.4% 65.6% +11.7
Fire Exia 6.4% 3 1-2-0 33.3% 42.9% 39.1% -8.2
Fire Crux Merlin 4.3% 1 1-0-0 100.0% 60.0% 55.3% +8.4
Water Crux Mage 4.3% 1 0-1-0 0.0% 40.0% 45.4% -7.4
Water Umbra Ranger 4.3% 1 1-0-0 100.0% 60.0% 60.7% +17.0
Wind Shadowstrike 4.3% 1 1-0-0 100.0% 60.0% 59.1% +14.6
Fire Arcane 2.1% 2 1-1-0 50.0% 50.0% 49.7% -0.3
Fire Arisanna 2.1% 0
Slimes 2.1% 0
Water Allies 2.1% 0
Water Arisanna 2.1% 0
Water Umbra Tristan 2.1% 1 1-0-0 100.0% 60.0% 62.6% +20.2
Wind Dawn of Ashes 2.1% 1 0-1-0 0.0% 40.0% 41.1% -14.3
Wind Diana 2.1% 0
Wind Lorraine 2.1% 0
Decklists · 5 from this event

The 5 public Fire Aggro decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Vermilion Decree +1.00 1 0 0
Reduce to Ash -1.00 0 1 0
Veteran Blazebearer -1.00 0 1 0
Water Resonance Bauble +1.00 1 0 0
Viridian Protective Trinket -1.00 0 1 0
Sable Remnant +1.00 1 0 0
Manic Zealot -1.00 0 1 0
Heated Vengeance -1.00 0 1 0
Surging Bolt +1.00 1 0 0
Xiao Qiao, Cinderkeeper -1.00 0 1 0
Backup Charger +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Gloamspire, Black Market -1.00 0 1 0
Inspiring Call -1.00 0 1 0
Scavenging Raccoon +1.00 1 0 0
Wind Resonance Bauble +1.00 1 0 0
Poisoned Coating Oil -1.00 0 1 0
Immolation Trap -1.00 0 1 0
Clumsy Apprentice +1.00 1 0 0
Quicksilver Grail +1.00 1 0 0
Corhazi Courier +1.00 1 0 0
Rending Flames +1.00 1 0 0
Vicious Slice -1.00 0 1 0

JSON: /api/events/16204/archetypes/Fire Aggro