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Fire Umbra RangerTier 2

at Plenty of Games Oceania Nationals

decks
10 (9.4% of field)
matches (non-mirror)
52 22-27-3
overall winrate
45.2%
ELO-adjusted winrate
45.0% avg ELO -1.7 per match
expected value
45.9% share-weighted (raw)
EV (ELO-adj)
45.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1264 · median 1228 · range 1120–1464 (10 pilots with an ELO rating)
1033 Q1 1180 Q3 1399 1702
20% of pilots are in the field's top quartile, 30% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Allies 16.0% 5 2-3-0 40.0% 44.4% 42.5% -4.3
Wind Allies 13.2% 5 1-3-1 30.0% 38.9% 36.0% -8.0
Fire Luxem Assassin 12.3% 10 5-4-1 55.0% 53.6% 55.2% +2.3
Wind Crux Lorraine 9.4% 7 1-5-1 21.4% 31.8% 37.2% -6.4
Fire Aggro 7.5% 4 3-1-0 75.0% 62.5% 64.9% +9.5
Fire Crux Mage 7.5% 4 2-2-0 50.0% 50.0% 51.0% +0.7
Fire Erupting 7.5% 4 1-3-0 25.0% 37.5% 34.8% -9.7
Fire Arcane 2.8% 3 2-1-0 66.7% 57.1% 51.8% +1.3
Fire Crux Lorraine 1.9% 2 1-1-0 50.0% 50.0% 51.9% +1.8
Rogue 1.9% 0
Water Crux Lorraine 1.9% 0
Water Crux Mage 1.9% 3 1-2-0 33.3% 42.9% 38.4% -8.7
Wind Arcane 1.9% 0
Fire Crux Hybrid 0.9% 1 0-1-0 0.0% 40.0% 39.6% -16.6
Fire Diana 0.9% 0
Fire Neos 0.9% 0
Water Neos 0.9% 0
Water Umbra Ranger 0.9% 0
Wind Beast 0.9% 2 1-1-0 50.0% 50.0% 48.7% -1.2
Wind Luxem Assassin 0.9% 1 1-0-0 100.0% 60.0% 58.0% +12.8
Wind Neos 0.9% 0
Wind Umbra Ranger 0.9% 1 1-0-0 100.0% 60.0% 60.0% +16.0
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 27 cards with non-zero signal (raw numbers, including 27 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -1.00 0 1 0
Spirit of Fire +1.00 1 0 0
Tithe Proclamation -1.00 0 1 0
Increasing Danger -1.00 0 1 0
Evasive Maneuvers -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Crimson Tear +1.00 1 0 0
Automaton Bomber -1.00 0 1 0
Focused Flames +1.00 1 0 0
Deploy Gunshield +1.00 1 0 0
Meltdown +1.00 1 0 0
Smoke Bombs +1.00 1 0 0
Airship Engineer -1.00 0 1 0
Demon's Aim -1.00 0 1 0
Gloamspire, Black Market +1.00 1 0 0
Stalwart Shieldmate -1.00 0 1 0
Fast Cure +1.00 1 0 0
Seeking Shot +1.00 1 0 0
Diana, Cursebreaker -1.00 0 1 0
Cremation Ritual -1.00 0 1 0
Hasty Messenger +1.00 1 0 0
Backstep -1.00 0 1 0
Airship Cannoneer -1.00 0 1 0
Quicksilver Grail +1.00 1 0 0
Reposition +1.00 1 0 0
Mindbreak Bullet +1.00 1 0 0
Library Witch -1.00 0 1 0

JSON: /api/events/1853/archetypes/Fire Umbra Ranger