← Collinsville Regionals

Fire AggroTier 1

at Collinsville Regionals

decks
26 (17.0% of field)
matches (non-mirror)
133 67-62-4
overall winrate
51.9%
ELO-adjusted winrate
51.6% avg ELO +0.5 per match
expected value
50.4% share-weighted (raw)
EV (ELO-adj)
50.6% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1336 · median 1335 · range 1179–1527 (26 pilots with an ELO rating)
1039 Q1 1268 Q3 1432 1689
19% of pilots are in the field's top quartile, 31% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 15.7% 17 9-8-0 52.9% 52.4% 54.2% +1.7
Water Genbu 7.2% 15 6-9-0 40.0% 42.1% 43.0% -2.8
Wind Seiryuu 7.2% 16 10-6-0 62.5% 60.0% 57.0% +2.8
Wind Shadowstrike 5.9% 16 7-9-0 43.8% 45.0% 45.3% -1.9
Wind Astra Cleric 4.6% 9 3-5-1 38.9% 42.3% 41.7% -3.8
Wind Crux Lorraine 4.6% 9 0-8-1 5.6% 19.2% 21.0% -13.4
Wind Luxem Zander 4.6% 6 4-2-0 66.7% 60.0% 56.5% +3.5
Wind Allies 3.9% 7 4-3-0 57.1% 54.5% 55.5% +2.8
Fire Suzaku 3.3% 6 4-2-0 66.7% 60.0% 60.5% +5.6
Water Allies 3.3% 2 0-1-1 25.0% 41.7% 46.7% -3.2
Fire Crux Lorraine 2.6% 3 2-1-0 66.7% 57.1% 53.0% +2.3
Fire Firebloom Burn 2.0% 1 0-1-0 0.0% 40.0% 45.2% -7.7
Fire Luxem Assassin 2.0% 2 2-0-0 100.0% 66.7% 65.5% +14.9
Water Ravishing Mill 2.0% 2 2-0-0 100.0% 66.7% 61.9% +11.4
Fire Exia 1.3% 0
Water Tera Kongming 1.3% 5 2-2-1 50.0% 50.0% 50.6% +0.3
Wind Crux Mage 1.3% 1 1-0-0 100.0% 60.0% 59.9% +15.8
Wind Exia 1.3% 0
Fire Crux Mage 0.7% 1 1-0-0 100.0% 60.0% 57.9% +12.6
Fire Kongming 0.7% 0
Fire Slimes 0.7% 3 1-2-0 33.3% 42.9% 41.6% -6.3
Fire Tera Mage 0.7% 0
Fire Umbra Ranger 0.7% 3 1-2-0 33.3% 42.9% 44.3% -4.2
Water Crux Lorraine 0.7% 0
Water Crux Mage 0.7% 0
Water Dawn of Ashes 0.7% 0
Water Neos 0.7% 1 1-0-0 100.0% 60.0% 59.9% +15.9
Water Seiryuu 0.7% 1 1-0-0 100.0% 60.0% 59.9% +15.8
Water Tera Cleric 0.7% 2 2-0-0 100.0% 66.7% 64.4% +13.8
Water Tera Mage 0.7% 0
Wind Arcane 0.7% 0
Wind Byakko 0.7% 1 1-0-0 100.0% 60.0% 59.2% +14.7
Wind Lorraine 0.7% 1 1-0-0 100.0% 60.0% 57.3% +11.7
Wind Luxem Assassin 0.7% 2 2-0-0 100.0% 66.7% 66.1% +15.5
Wind Razorgale 0.7% 0
Wind Wakeup Combo 0.7% 1 0-1-0 0.0% 40.0% 44.8% -8.2
Decklists · 26 from this event
Mirror Analysis

In 13 mirror matches (2 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).

Winners more often ran: Demolition, Flame-Rune Swordsman, Tariff Ring. Losers more often ran: Clumsy Apprentice, Rending Flames, Strapping Conscript.

Played more by winners
Demolition
Winning decks ran 1.2 copies on average, losing decks 0.7.
Of 13 mirrors: the winner ran more in 6, the loser ran more in 3, both ran the same in 4.
Flame-Rune Swordsman
Winning decks ran 2.5 copies on average, losing decks 1.9.
Of 13 mirrors: the winner ran more in 6, the loser ran more in 3, both ran the same in 4.
Tariff Ring
Winning decks ran 0.5 copies on average, losing decks 0.3.
Of 13 mirrors: the winner ran more in 6, the loser ran more in 3, both ran the same in 4.
Cinder Geyser
Winning decks ran 1.1 copies on average, losing decks 0.4.
Of 13 mirrors: the winner ran more in 4, the loser ran more in 1, both ran the same in 8.
Spark Alight
Winning decks ran 0.5 copies on average, losing decks 0.0.
Of 13 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 10.
Vermilion Decree
Winning decks ran 3.9 copies on average, losing decks 3.5.
Of 13 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 9.
Played more by losers
Clumsy Apprentice
Losing decks ran 3.1 copies on average, winning decks 2.2.
Of 13 mirrors: the loser ran more in 6, the winner ran more in 1, both ran the same in 6.
Rending Flames
Losing decks ran 3.5 copies on average, winning decks 2.7.
Of 13 mirrors: the loser ran more in 5, the winner ran more in 1, both ran the same in 7.
Strapping Conscript
Losing decks ran 0.9 copies on average, winning decks 0.3.
Of 13 mirrors: the loser ran more in 5, the winner ran more in 1, both ran the same in 7.
Zander, Deft Executor
Losing decks ran 0.2 copies on average, winning decks 0.0.
Of 13 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 10.
Xiao Qiao, Cinderkeeper
Losing decks ran 3.4 copies on average, winning decks 2.9.
Of 13 mirrors: the loser ran more in 5, the winner ran more in 2, both ran the same in 6.
Lurking Assailant
Losing decks ran 0.7 copies on average, winning decks 0.2.
Of 13 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 9.
Show all 102 cards with non-zero signal (raw numbers, including 82 held back from the grid above)
Card Edge In winner In loser Same Direction
Clumsy Apprentice -0.38 1 6 5
Rending Flames -0.31 1 5 7
Strapping Conscript -0.31 1 5 1
Zander, Deft Executor -0.23 0 3 0
Demolition +0.23 6 3 0
Xiao Qiao, Cinderkeeper -0.23 2 5 6
Flame-Rune Swordsman +0.23 6 3 2
Tariff Ring +0.23 6 3 1
Cinder Geyser +0.23 4 1 0
Spark Alight +0.23 3 0 0
Vermilion Decree +0.15 3 1 9
Lurking Assailant -0.15 1 3 0
Kingdom Informant -0.15 0 2 0
Sable Remnant -0.15 1 3 0
Varuckan Soulknife -0.15 1 3 0
Arthur, Young Heir -0.15 1 3 9
Mercenary's Blade -0.15 1 3 0
Nullifying Lantern -0.15 1 3 0
Wind Resonance Bauble +0.15 4 2 7
Hasty Messenger -0.15 1 3 9
Sword Saint's Vow +0.15 3 1 3
Ignited Stab -0.15 0 2 0
Safeguard Amulet -0.15 2 4 3
Quicksilver Grail -0.15 1 3 1
Drawn Blade -0.15 2 4 3
Corhazi Courier -0.15 1 3 0
Red Hare, Unrivaled Stallion -0.15 4 6 3
Poisoned Dagger -0.15 1 3 0
Zander, Prepared Scout -0.15 1 3 0
Nullifying Mirror +0.15 3 1 8
Backup Charger +0.15 2 0 0
Crystallized Destiny +0.15 3 1 0
Reduce to Ash +0.08 5 4 3
Veteran Blazebearer +0.08 3 2 0
Water Resonance Bauble +0.08 3 2 8
Grand Crusader's Ring +0.08 1 0 12
Sword of Seeking +0.08 3 2 6
Blanche, Sheltering Saint +0.08 4 3 0
Creative Shock +0.08 3 2 7
Flame Sweep -0.08 5 6 1
Blazing Bowman -0.08 4 5 4
Lorraine, Blademaster +0.08 3 2 7
Blazing Throw -0.08 2 3 8
Fiery Momentum +0.08 4 3 5
Blinding Orb -0.08 1 2 0
Immolation Trap +0.08 4 3 0
Sword Saint of Everflame -0.08 4 5 2
Incapacitate -0.08 2 3 0
Clarent, Sword of Peace -0.08 2 3 6
Lorraine, Wandering Warrior +0.08 3 2 7
Tempered Steel -0.08 2 3 7
Impact Hammer -0.08 2 3 1
Blitz Charger +0.08 1 0 0
Flashfire Horse +0.08 1 0 0
Unbroken Mustang +0.08 1 0 0
Fire Resonance Bauble +0.08 2 1 3
Ordinary Horse +0.08 1 0 0
Captivating Cutthroat -0.08 0 1 0
Cavalier Rescue +0.08 1 0 0
Paired Minds, Kindred Souls +0.08 1 0 0
Oppressive Presence +0.08 1 0 0
Cremation Ritual +0.08 2 1 0
Restorative Flame +0.08 1 0 0
Ritai Stablemaster +0.08 1 0 0
Evasive Maneuvers +0.08 2 1 0
Staggering Strike +0.08 2 1 0
Calamity Cannon +0.08 2 1 0
Polkhawk, Boisterous Riot +0.08 2 1 0
Quickdraw Piercer +0.08 2 1 0
Manic Zealot +0.08 2 1 0
Flamebolt Arbalist +0.08 2 1 0
Mark the Target +0.08 2 1 0
Incendiary Shot +0.08 2 1 0
Contraband Revolver +0.08 2 1 0
Tinderflare Pivot +0.08 2 1 0
Dazzling Courtesan +0.08 2 1 0
Volatile Fusilier +0.08 2 1 0
Airship Cannoneer +0.08 2 1 0
Explosive Rune +0.08 2 1 0
Blazing Lunge +0.08 1 0 0
Sword of Adversity +0.08 1 0 0
Shangxiang, Fierce Princess -0.08 0 1 0
Sun Ce, Weaponsmaster -0.08 0 1 0
Stalwart Shieldmate -0.08 0 1 0
Temper in Flames -0.08 0 1 0
Library Witch -0.08 0 1 0
Under Fire +0.08 1 0 0
Honorable Vanguard +0.08 1 0 0
Innervate Fury +0.08 1 0 0
Viridian Protective Trinket +0.00 3 3 7
Planted Explosive +0.00 3 3 0
Rococo, Explosive Maven +0.00 3 3 1
Forgelight Blade +0.00 3 3 5
Hone by Fire +0.00 5 5 1
Deflecting Edge +0.00 4 4 3
Clarent, Reimagined +0.00 2 2 7
Disenchant +0.00 2 2 2
Gildas, Chronicler of Aesa +0.00 1 1 0
Heated Vengeance +0.00 3 3 1
Woodland Squirrels +0.00 1 1 0
Huaji of Heaven's Rise +0.00 1 1 0
Morgan, Soul Guide +0.00 1 1 0

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