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Fire SuzakuTier 1

at Regionals by HASUYA

decks
7 (11.1% of field)
matches (non-mirror)
34 20-11-3
overall winrate
63.2%
ELO-adjusted winrate
63.3% avg ELO +4.8 per match
expected value
55.0% share-weighted (raw)
EV (ELO-adj)
57.6% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1216 · median 1217 · range 1092–1328 (7 pilots with an ELO rating)
1025 Q1 1218 Q3 1408 1730
0% of pilots are in the field's top quartile, 57% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Lorraine 14.3% 5 3-1-1 70.0% 61.1% 73.0% +13.2
Wind Shadowstrike 11.1% 6 1-4-1 25.0% 35.0% 39.5% -5.6
Water Fractal 7.9% 0
Water Genbu 7.9% 6 4-2-0 66.7% 60.0% 61.9% +6.4
Water Aetherwing 6.3% 2 2-0-0 100.0% 66.7% 61.4% +11.0
Wind Seiryuu 6.3% 1 1-0-0 100.0% 60.0% 60.6% +17.0
Fire Crux Mage 4.8% 4 3-1-0 75.0% 62.5% 53.6% +2.3
Water Allies 4.8% 4 1-3-0 25.0% 37.5% 40.3% -6.2
Wind Crux Mage 3.2% 1 1-0-0 100.0% 60.0% 64.9% +23.8
Fire Exia 1.6% 0
Fire Neos 1.6% 1 1-0-0 100.0% 60.0% 54.1% +6.5
Slimes 1.6% 1 1-0-0 100.0% 60.0% 56.3% +10.1
Water Astra Cleric 1.6% 0
Water Tera Mage 1.6% 0
Water Umbra Ciel 1.6% 1 0-0-1 50.0% 50.0% 45.9% -6.5
Water Umbra Guardian 1.6% 0
Wind Allies 1.6% 0
Wind Arcane 1.6% 0
Wind Astra Cleric 1.6% 0
Wind Byakko 1.6% 0
Wind Lorraine 1.6% 0
Wind Luxem Zander 1.6% 0
Wind Razorgale 1.6% 1 1-0-0 100.0% 60.0% 61.6% +18.5
Wind Wakeup Combo 1.6% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Decklists · 7 from this event
Mirror Analysis

In 4 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Staggering Strike, Liminal Guide, Smoke Out. Losers more often ran: Fluffy Shopkeep, Flamewreath Call, Suzaku's Command.

Played more by winners
Staggering Strike
Winning decks ran 2.8 copies on average, losing decks 2.2.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Liminal Guide
Winning decks ran 3.5 copies on average, losing decks 2.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Smoke Out
Winning decks ran 1.0 copy on average, losing decks 0.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Cinder Geyser
Winning decks ran 1.5 copies on average, losing decks 0.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Spark Alight
Winning decks ran 3.5 copies on average, losing decks 2.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Dire Requiem
Winning decks ran 1.5 copies on average, losing decks 0.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Fluffy Shopkeep
Losing decks ran 0.8 copies on average, winning decks 0.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Flamewreath Call
Losing decks ran 1.5 copies on average, winning decks 1.2.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Suzaku's Command
Losing decks ran 3.8 copies on average, winning decks 3.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 30 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Staggering Strike +0.50 3 1 0
Liminal Guide +0.25 2 1 1
Smoke Out +0.25 2 1 0
Cinder Geyser +0.25 2 1 0
Three of Hearts +0.25 1 0 3
Fluffy Shopkeep -0.25 1 2 1
Demolition +0.25 1 0 3
Creative Shock +0.25 1 0 3
Spark Alight +0.25 2 1 1
Blazing Throw -0.25 0 1 3
Flamewreath Call -0.25 1 2 0
Fiery Interference +0.25 1 0 3
Dire Requiem +0.25 2 1 0
Suzaku's Command -0.25 1 2 1
Hasty Messenger +0.25 1 0 0
Coiled Fatestone -0.25 0 1 0
Rococo, Explosive Maven -0.25 0 1 0
Arthur, Young Heir -0.25 0 1 0
Xiao Qiao, Cinderkeeper -0.25 0 1 0
Crystallized Destiny -0.25 0 1 0
Immolation Trap -0.25 0 1 0
Clumsy Apprentice -0.25 0 1 0
Red Hare, Unrivaled Stallion -0.25 0 1 0
Resolute Stand +0.00 1 1 2
Expose Darkness +0.00 2 2 0
Unbroken Mustang +0.00 1 1 2
Sword of Seeking +0.00 1 1 2
Intensified Pyre +0.00 1 1 2
Shatter the Brittle +0.00 1 1 2
Ignis Deus +0.00 1 1 0

JSON: /api/events/31803/archetypes/Fire Suzaku