Wind ShadowstrikeTier 1
at Regionals by HASUYA
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Lorraine | 14.3% | 6 | 3-2-1 | 58.3% | 55.0% | 53.2% | +1.7 |
| Fire Suzaku | 11.1% | 6 | 4-1-1 | 75.0% | 65.0% | 60.5% | +5.6 |
| Water Fractal | 7.9% | 3 | 1-2-0 | 33.3% | 42.9% | 43.9% | -4.6 |
| Water Genbu | 7.9% | 3 | 1-0-2 | 66.7% | 57.1% | 54.3% | +3.2 |
| Water Aetherwing | 6.3% | 1 | 0-1-0 | 0.0% | 40.0% | 45.2% | -7.6 |
| Wind Seiryuu | 6.3% | 4 | 3-1-0 | 75.0% | 62.5% | 67.5% | +11.2 |
| Fire Crux Mage | 4.8% | 2 | 1-0-1 | 75.0% | 58.3% | 58.6% | +8.2 |
| Water Allies | 4.8% | 2 | 0-2-0 | 0.0% | 33.3% | 38.8% | -10.7 |
| Wind Crux Mage | 3.2% | 2 | 0-1-1 | 25.0% | 41.7% | 47.7% | -2.2 |
| Fire Exia | 1.6% | 0 | — | — | — | — | — |
| Fire Neos | 1.6% | 0 | — | — | — | — | — |
| Slimes | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 58.2% | +13.1 |
| Water Astra Cleric | 1.6% | 1 | 0-1-0 | 0.0% | 40.0% | 40.5% | -15.2 |
| Water Tera Mage | 1.6% | 0 | — | — | — | — | — |
| Water Umbra Ciel | 1.6% | 0 | — | — | — | — | — |
| Water Umbra Guardian | 1.6% | 1 | 0-0-1 | 50.0% | 50.0% | 45.3% | -7.5 |
| Wind Allies | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 55.5% | +8.8 |
| Wind Arcane | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 60.4% | +16.7 |
| Wind Astra Cleric | 1.6% | 0 | — | — | — | — | — |
| Wind Byakko | 1.6% | 1 | 0-0-1 | 50.0% | 50.0% | 50.5% | +0.8 |
| Wind Lorraine | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 62.3% | +19.6 |
| Wind Luxem Zander | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 61.5% | +18.4 |
| Wind Razorgale | 1.6% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 1.6% | 0 | — | — | — | — | — |
Decklists · 7 from this event
Mirror Analysis
In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 31 cards with non-zero signal (raw numbers, including 31 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Blanche, Sheltering Saint | +1.00 | 2 | 0 | 0 | |
| Turbo Charge | +1.00 | 2 | 0 | 0 | |
| Safeguard Amulet | +1.00 | 2 | 0 | 0 | |
| Tariff Ring | -1.00 | 0 | 2 | 0 | |
| Dream Fairy | -1.00 | 0 | 2 | 0 | |
| Penumbral Waltz | +1.00 | 2 | 0 | 0 | |
| Resolute Stand | -0.50 | 0 | 1 | 0 | |
| Sharpen Blade | -0.50 | 0 | 1 | 0 | |
| Staggering Strike | -0.50 | 0 | 1 | 0 | |
| Dungeon Guide | -0.50 | 0 | 1 | 1 | |
| Veiling Breeze | -0.50 | 0 | 1 | 1 | |
| Spirelle, Schwartz Queen | +0.50 | 1 | 0 | 0 | |
| Tempest Downfall | +0.50 | 1 | 0 | 0 | |
| Slice and Dice | -0.50 | 0 | 1 | 1 | |
| Smoke Bombs | -0.50 | 0 | 1 | 0 | |
| Ensnaring Fumes | -0.50 | 0 | 1 | 1 | |
| Eternal Magistrate | -0.50 | 0 | 1 | 0 | |
| Blinding Orb | +0.50 | 1 | 0 | 0 | |
| Swift Recruit | +0.50 | 1 | 0 | 0 | |
| Mastermind Scheme | +0.50 | 1 | 0 | 1 | |
| Nullifying Mirror | -0.50 | 0 | 1 | 0 | |
| Zephyr | -0.50 | 0 | 1 | 1 | |
| Blackmarket Broker | +0.50 | 1 | 0 | 0 | |
| Unbroken Mustang | +0.50 | 1 | 0 | 0 | |
| Shimmercloak Assassin | -0.50 | 0 | 1 | 0 | |
| Beseech the Winds | +0.50 | 1 | 0 | 0 | |
| Scatter Essence | +0.50 | 1 | 0 | 0 | |
| Reclaim | +0.00 | 1 | 1 | 0 | |
| Viridian Protective Trinket | +0.00 | 1 | 1 | 0 | |
| Cry for Help | +0.00 | 1 | 1 | 0 | |
| Crystallized Destiny | +0.00 | 1 | 1 | 0 |