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Fire RileTier 1

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decks
17 (36.2% of field)
matches (non-mirror)
91 48-36-7
overall winrate
56.6%
ELO-adjusted winrate
55.6% avg ELO +1.9 per match
expected value
54.0% share-weighted (raw)
EV (ELO-adj)
54.3% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1359 · median 1333 · range 1192–1689 (17 pilots with an ELO rating)
1032 Q1 1200 Q3 1408 1689
41% of pilots are in the field's top quartile, 12% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 12.8% 16 5-8-3 40.6% 42.5% 48.3% -0.7
Fire Suzaku 10.6% 9 4-4-1 50.0% 50.0% 54.9% +2.3
Wind Astra Cleric 8.5% 8 6-2-0 75.0% 66.7% 63.5% +6.5
Fire Aggro 6.4% 5 4-1-0 80.0% 66.7% 56.3% +3.6
Fire Crux Mage 6.4% 9 3-5-1 38.9% 42.3% 42.5% -3.5
Fire Luxem Assassin 6.4% 6 3-3-0 50.0% 50.0% 61.3% +6.0
Fire Suited 4.3% 3 3-0-0 100.0% 71.4% 68.4% +13.8
Water Allies 4.3% 2 1-1-0 50.0% 50.0% 49.9% -0.1
Water Fractal 4.3% 4 2-1-1 62.5% 56.2% 56.5% +4.2
Wind Allies 4.3% 3 3-0-0 100.0% 71.4% 67.5% +13.0
Wind Seiryuu 4.3% 3 1-2-0 33.3% 42.9% 44.3% -4.2
Fire Aetherwing 2.1% 2 2-0-0 100.0% 66.7% 60.8% +10.4
Fire Exia 2.1% 1 1-0-0 100.0% 60.0% 55.7% +9.2
Fire Umbra Guardian 2.1% 3 0-2-1 16.7% 35.7% 33.9% -12.0
Horse and Taxes 2.1% 6 2-4-0 33.3% 40.0% 33.7% -8.7
Slimes 2.1% 3 3-0-0 100.0% 71.4% 71.9% +16.4
Water Crux Mage 2.1% 0
Water Genbu 2.1% 4 2-2-0 50.0% 50.0% 47.9% -1.4
Water Seiryuu 2.1% 1 1-0-0 100.0% 60.0% 56.0% +9.7
Water Tera Kongming 2.1% 1 0-1-0 0.0% 40.0% 43.3% -10.7
Wind Exia 2.1% 2 2-0-0 100.0% 66.7% 59.6% +9.2
Decklists · 17 from this event
Mirror Analysis

In 19 mirror matches (3 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 4 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).

Winners more often ran: Fiery Interference, Tariff Ring, Duplicitous Replication. Losers more often ran: Flame Sweep, Reduce to Ash, Rending Flames.

Played more by winners
Fiery Interference
Winning decks ran 2.0 copies on average, losing decks 1.3.
Of 19 mirrors: the winner ran more in 11, the loser ran more in 3, both ran the same in 5.
Tariff Ring
Winning decks ran 1.0 copy on average, losing decks 0.7.
Of 19 mirrors: the winner ran more in 6, the loser ran more in 0, both ran the same in 13.
Duplicitous Replication
Winning decks ran 0.4 copies on average, losing decks 0.2.
Of 19 mirrors: the winner ran more in 5, the loser ran more in 1, both ran the same in 13.
Played more by losers
Flame Sweep
Losing decks ran 1.7 copies on average, winning decks 0.2.
Of 19 mirrors: the loser ran more in 9, the winner ran more in 0, both ran the same in 10.
Reduce to Ash
Losing decks ran 2.3 copies on average, winning decks 1.4.
Of 19 mirrors: the loser ran more in 11, the winner ran more in 3, both ran the same in 5.
Rending Flames
Losing decks ran 1.3 copies on average, winning decks 0.0.
Of 19 mirrors: the loser ran more in 8, the winner ran more in 0, both ran the same in 11.
Stalwart Shieldmate
Losing decks ran 1.7 copies on average, winning decks 0.2.
Of 19 mirrors: the loser ran more in 7, the winner ran more in 0, both ran the same in 12.
Lorraine, Blademaster
Losing decks ran 0.4 copies on average, winning decks 0.0.
Of 19 mirrors: the loser ran more in 7, the winner ran more in 0, both ran the same in 12.
Carnwennan, Shrouded Edge
Losing decks ran 0.3 copies on average, winning decks 0.0.
Of 19 mirrors: the loser ran more in 6, the winner ran more in 0, both ran the same in 13.
Show all 169 cards with non-zero signal (raw numbers, including 149 held back from the grid above)
Card Edge In winner In loser Same Direction
Flame Sweep -0.47 0 9 0
Reduce to Ash -0.42 3 11 2
Fiery Interference +0.42 11 3 1
Rending Flames -0.42 0 8 0
Stalwart Shieldmate -0.37 0 7 1
Lorraine, Blademaster -0.37 0 7 0
Tariff Ring +0.32 6 0 13
Carnwennan, Shrouded Edge -0.32 0 6 0
Spirit Blade: Ensoul -0.32 0 6 0
Clarent, Reimagined -0.32 0 6 0
Cremation Ritual -0.32 1 7 0
Incapacitate -0.32 3 9 0
Votive Runeblade -0.32 0 6 0
Clarent, Sword of Peace -0.32 0 6 0
Lorraine, Crux Knight -0.32 0 6 0
Blanche, Sheltering Saint -0.26 2 7 0
Drawn Blade -0.26 2 7 4
Lorraine, Wandering Warrior -0.26 2 7 4
Arondight, Azure Blade -0.26 0 5 0
Duplicitous Replication +0.21 5 1 0
Ghosts of Pendragon -0.21 2 6 4
Embercrypt Burn +0.21 6 2 2
Backup Charger +0.21 8 4 3
Fast Cure +0.21 7 3 2
Impact Hammer +0.21 6 2 2
Spellward Scepter -0.21 1 5 1
Resolute Stand +0.16 9 6 4
Fluffy Shopkeep -0.16 7 10 1
Bandage Wound +0.16 4 1 1
Safeguard Amulet +0.16 6 3 5
Censer of Restful Peace +0.16 5 2 3
Regal Inquisition -0.16 5 8 3
Fire Resonance Bauble +0.16 5 2 2
Turbo Charge +0.16 4 1 0
Suzaku's Command +0.16 4 1 0
Guo Jia, Chosen Disciple +0.11 4 2 0
Searing Truth +0.11 4 2 0
Viridian Protective Trinket +0.11 5 3 2
Fabled Ruby Fatestone +0.11 4 2 0
Merlin, Kingslayer +0.11 5 3 1
Heated Vengeance +0.11 4 2 0
Incarnate Majesty +0.11 5 3 1
Merlin, Memory Thief +0.11 5 3 1
Three of Hearts +0.11 4 2 0
Demolition +0.11 4 2 0
The Majestic Spirit +0.11 5 3 1
Crux Sight -0.11 4 6 2
Peppered Chef +0.11 4 2 0
Vengeful Paramour +0.11 4 2 0
Hasty Messenger +0.11 4 2 1
Restorative Flame +0.11 4 2 0
Crystallized Destiny -0.11 4 6 5
Spirit Blade: Ascension +0.11 5 3 1
Shatter the Brittle +0.11 4 2 0
Guo Jia, Blessed Scion +0.11 4 2 0
Fireball +0.11 5 3 1
Prismatic Edge +0.11 5 3 1
Staggering Strike -0.11 2 4 2
Favorable Winds +0.11 3 1 0
Dilu, Auspicious Charger +0.11 4 2 0
Volda, Smolder's Spite +0.11 4 2 0
Stifling Trap +0.11 4 2 0
Beastsoul Visage +0.11 4 2 0
Beseech the Winds +0.11 4 2 0
Cinder Geyser +0.11 4 2 0
Fractal of Sparks +0.11 4 2 0
Vanitas, Obliviate Schemer +0.11 4 2 0
Purifying Thurible +0.11 4 2 0
Vanitas, Convergent Ruin +0.11 4 2 0
Searing Rebuke +0.11 4 2 0
Vanitas, Dominus Rex +0.11 4 2 0
Varuckan Acolyte +0.11 4 2 0
Brisk Windtrotter +0.11 4 2 0
Dream Fairy +0.11 4 2 0
Beastbond Ears +0.11 4 2 0
Flamewreath Call +0.11 5 3 0
Heavy Swing +0.11 2 0 0
Flamme Sorcel +0.11 2 0 0
Heavenly Guide +0.11 2 0 0
Ciel, Mirage's Grave +0.11 2 0 0
Spirelle, Schwartz Queen +0.11 2 0 0
Umbra Sight +0.11 2 0 0
Manxome Armoire +0.11 2 0 0
Ciel, Loyal Valet +0.11 2 0 0
Grande Sonnerie +0.11 2 0 0
Ciel, Omenbringer +0.11 2 0 0
Profane Bindings +0.11 2 0 0
Beguiling Coup +0.11 2 0 0
Grim Pastiche +0.11 2 0 0
Carter, Synthetic Reaper +0.11 2 0 0
Nocturne's Oblivion +0.11 2 0 0
Vermilion Decree +0.05 3 2 1
Fragmented Spirit of Fire +0.05 4 3 2
Dungeon Guide -0.05 2 3 13
Grande Aiguille -0.05 0 1 0
Sovereign Sanctuary +0.05 2 1 0
Unyielding Wraithguard +0.05 2 1 0
Sword of Seeking -0.05 5 6 5
Creative Shock +0.05 1 0 18
Inert Sword +0.05 5 4 1
Disintegrate +0.05 2 1 0
Spark Alight +0.05 5 4 0
The Looking Glass +0.05 5 4 1
Nullifying Mirror +0.05 5 4 5
Portentous Tanggu +0.05 4 3 0
Mercenary's Blade +0.05 3 2 0
Nullifying Lantern -0.05 2 3 2
Striking Illuminance +0.05 3 2 0
Blinding Orb +0.05 2 1 0
Chalice of Blood +0.05 5 4 0
Spirit of Serene Fire +0.05 5 4 0
Red Hare, Unrivaled Stallion +0.05 4 3 0
Beastbond Paws +0.05 1 0 0
March Hare, Mottled Host -0.05 0 1 0
Water Resonance Bauble -0.05 0 1 0
Cheshire Cat, Impish Grin -0.05 0 1 0
Sword of Shadows -0.05 0 1 0
Arthur, Young Heir -0.05 0 1 0
Intensified Pyre -0.05 0 1 0
Xiao Qiao, Cinderkeeper -0.05 0 1 0
Incinerated Templar -0.05 0 1 0
Dazzling Courtesan -0.05 0 1 0
Clumsy Apprentice -0.05 0 1 0
Kingdom's Divide -0.05 1 2 0
Devastating Blow +0.05 3 2 0
Vanish from Sight -0.05 1 2 0
Hone by Fire -0.05 0 1 0
Sword Saint's Vow -0.05 0 1 0
Art of War +0.05 2 1 0
Tempered Steel -0.05 0 1 0
Annul Spell -0.05 2 3 0
Huaji of Heaven's Rise -0.05 0 1 0
Exia Sight -0.05 0 1 0
Blazing Lunge -0.05 0 1 0
Jin, Zealous Maverick -0.05 0 1 0
Proof of Life -0.05 0 1 0
Under Fire -0.05 0 1 0
Jin, Fate Defiant -0.05 0 1 0
Enrage -0.05 0 1 0
Shuang Ji of Sacrifice -0.05 0 1 0
Berserker Plate -0.05 0 1 0
Immolation Trap -0.05 0 1 0
Quicksilver Grail -0.05 0 1 0
Hemorrhaging Rend -0.05 0 1 0
Relentless Outburst -0.05 0 1 0
Annihilation -0.05 0 1 0
Mend Flesh -0.05 0 1 0
Jin, Undying Resolve -0.05 0 1 0
Scry the Skies -0.05 0 1 0
Warrior's Longsword -0.05 0 1 0
Spirit of Fire +0.00 4 4 6
Grand Crusader's Ring +0.00 5 5 8
Smoke Bombs +0.00 3 3 1
Sudden Steel +0.00 3 3 0
Evercurrent Raider +0.00 6 6 4
Blazing Throw +0.00 3 3 0
Insignia of the Corhazi +0.00 3 3 0
Uncover the Plot +0.00 3 3 0
Luxera's Map +0.00 3 3 0
Zander, Deft Executor +0.00 3 3 0
Planted Explosive +0.00 3 3 0
Excalibur, Cleansing Light +0.00 3 3 0
Gleaming Cut +0.00 3 3 0
Luxem Sight +0.00 3 3 0
Lightweaver's Assault +0.00 3 3 0
Exploit Vulnerability +0.00 3 3 0
Thieving Cut +0.00 3 3 0
Zander, Blinding Steel +0.00 3 3 0
Zander, Prepared Scout +0.00 3 3 0

JSON: /api/events/32627/archetypes/Fire Rile