← I SCRUBBED OUT OF STEEL

Fire Luxem AssassinTier 1

at I SCRUBBED OUT OF STEEL

decks
10 (7.8% of field)
matches (non-mirror)
92 53-39-0
overall winrate
57.6%
ELO-adjusted winrate
51.9% avg ELO +0.6 per match
expected value
54.0% share-weighted (raw)
EV (ELO-adj)
51.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1352 · median 1365 · range 1205–1618 (10 pilots with an ELO rating)
1062 Q1 1232 Q3 1400 1668
30% of pilots are in the field's top quartile, 10% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Rile 53.1% 29 16-13-0 55.2% 54.5% 51.8% +0.6
Wind Shadowstrike 11.7% 9 7-2-0 77.8% 69.2% 52.6% +1.2
Fire Crux Lorraine 10.2% 10 6-4-0 60.0% 57.1% 51.5% +0.7
Horse and Taxes 7.8% 5 3-2-0 60.0% 55.6% 51.6% +0.9
Fire Suzaku 7.0% 4 1-3-0 25.0% 37.5% 49.0% -0.6
Wind Seiryuu 7.0% 8 5-3-0 62.5% 58.3% 54.0% +1.9
Fire Crux Mage 4.7% 2 0-2-0 0.0% 33.3% 47.6% -2.3
Fire Oblation 4.7% 2 1-1-0 50.0% 50.0% 50.7% +0.6
Fire Aggro 3.9% 2 0-2-0 0.0% 33.3% 46.1% -3.7
Wind Allies 3.9% 4 2-2-0 50.0% 50.0% 50.1% +0.0
Wind Wakeup Combo 3.9% 5 3-2-0 60.0% 55.6% 51.5% +0.8
Fire Exia 3.1% 1 1-0-0 100.0% 60.0% 52.3% +3.7
Fire Umbra Guardian 3.1% 1 1-0-0 100.0% 60.0% 51.1% +1.8
Fire Firebloom Burn 2.3% 0
Fire Suited 2.3% 2 1-1-0 50.0% 50.0% 48.6% -1.3
Slimes 1.6% 0
Water Aetherwing 1.6% 1 1-0-0 100.0% 60.0% 50.0% +0.0
Water Allies 1.6% 0
Water Astra Ranger 1.6% 1 1-0-0 100.0% 60.0% 51.5% +2.3
Water Fractal 1.6% 1 0-1-0 0.0% 40.0% 49.0% -1.6
Water Ravishing Mill 1.6% 0
Wind Crux Lorraine 1.6% 1 1-0-0 100.0% 60.0% 51.6% +2.6
Fire Aetherwing 0.8% 1 1-0-0 100.0% 60.0% 51.7% +2.7
Fire Ravishing Mill 0.8% 0
Water Crux Mage 0.8% 0
Water Genbu 0.8% 0
Water Kongming 0.8% 0
Water Umbra Guardian 0.8% 2 1-1-0 50.0% 50.0% 49.8% -0.2
Wind Astra Cleric 0.8% 1 1-0-0 100.0% 60.0% 51.9% +3.0
Wind Byakko 0.8% 0
Wind Crux Mage 0.8% 0
Wind Slice & Dice 0.8% 0
Decklists · 10 from this event
Mirror Analysis

In 4 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Evercurrent Raider, Thieving Cut, Vanish from Sight. Losers more often ran: Fast Cure, Luxera's Map, Reduce to Ash.

Played more by winners
Evercurrent Raider
Winning decks ran 2.8 copies on average, losing decks 0.8.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Thieving Cut
Winning decks ran 3.0 copies on average, losing decks 2.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Vanish from Sight
Winning decks ran 1.8 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Juggle Knives
Winning decks ran 2.5 copies on average, losing decks 2.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Heavenly Guide
Winning decks ran 1.8 copies on average, losing decks 1.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Nullifying Mirror
Winning decks ran 0.5 copies on average, losing decks 0.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Fast Cure
Losing decks ran 3.0 copies on average, winning decks 1.0.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Luxera's Map
Losing decks ran 0.8 copies on average, winning decks 0.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Reduce to Ash
Losing decks ran 3.0 copies on average, winning decks 2.8.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Exploit Vulnerability
Losing decks ran 1.5 copies on average, winning decks 1.0.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 33 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Evercurrent Raider +0.75 3 0 0
Thieving Cut +0.75 3 0 1
Vanish from Sight +0.50 3 1 0
Fast Cure -0.50 1 3 0
Uncover the Plot +0.50 2 0 2
Striking Illuminance -0.50 0 2 2
Juggle Knives +0.50 3 1 0
Insignia of the Corhazi -0.25 0 1 3
Luxera's Map -0.25 1 2 1
Heavenly Guide +0.25 2 1 1
Excalibur, Cleansing Light +0.25 1 0 3
Turbo Charge -0.25 0 1 3
Safeguard Amulet -0.25 0 1 3
Sadi, Blood Harvester -0.25 0 1 0
Regal Inquisition -0.25 0 1 3
Reduce to Ash -0.25 1 2 1
Planted Explosive +0.25 1 0 3
Blinding Orb +0.25 1 0 2
Exploit Vulnerability -0.25 1 2 0
Nullifying Mirror +0.25 2 1 0
Sovereign Sanctuary -0.25 0 1 0
Orb of Hubris +0.25 1 0 0
Tabula of Salvage -0.25 0 1 0
Mercenary's Blade +0.00 1 1 0
Scry the Skies +0.00 1 1 0
Crystallized Destiny +0.00 1 1 2
Portentous Tanggu +0.00 1 1 2
Staggering Strike +0.00 1 1 0
Grand Crusader's Ring +0.00 2 2 0
Blanche, Sheltering Saint +0.00 1 1 2
Nullifying Lantern +0.00 2 2 0
Quicksilver Grail +0.00 2 2 0
Reprogram +0.00 1 1 0

JSON: /api/events/34534/archetypes/Fire Luxem Assassin