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Water GenbuTier 1

at Game Nut Regional

decks
2 (4.9% of field)
matches (non-mirror)
10 7-0-3
overall winrate
85.0%
ELO-adjusted winrate
65.5% avg ELO +6.9 per match
expected value
58.1% share-weighted (raw)
EV (ELO-adj)
55.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1552 · median 1552 · range 1525–1578 (2 pilots with an ELO rating)
1077 Q1 1189 Q3 1368 1689
100% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 12.2% 1 1-0-0 100.0% 60.0% 55.5% +8.8
Wind Seiryuu 12.2% 1 0-0-1 50.0% 50.0% 51.0% +1.6
Fire Umbra Guardian 9.8% 3 2-0-1 83.3% 64.3% 61.8% +8.8
Water Aetherwing 7.3% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Fire Slimes 4.9% 0
Water Ravishing Mill 4.9% 0
Wind Razorgale 4.9% 0
Wind Shadowstrike 4.9% 1 1-0-0 100.0% 60.0% 55.6% +9.0
Wind Slimes 4.9% 0
Fire Aetherwing 2.4% 1 0-0-1 50.0% 50.0% 46.8% -5.1
Fire Arcane 2.4% 0
Fire Crux Lorraine 2.4% 0
Fire Crux Mage 2.4% 0
Fire Firebloom Burn 2.4% 0
Fire Suzaku 2.4% 0
Water Astra Ranger 2.4% 0
Water Crux Assassin 2.4% 1 1-0-0 100.0% 60.0% 53.9% +6.2
Wind Astra Cleric 2.4% 0
Wind Chess 2.4% 0
Wind Exia 2.4% 1 1-0-0 100.0% 60.0% 54.4% +7.0
Wind Slice & Dice 2.4% 0
Wind Wakeup Combo 2.4% 0
Decklists · 2 from this event

The 2 public Water Genbu decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 27 cards with non-zero signal (raw numbers, including 27 held back from the grid above)
Card Edge In winner In loser Same Direction
Orb of Sealing +1.00 1 0 0
Aqueous Stallion -1.00 0 1 0
Unbroken Mustang -1.00 0 1 0
Frozen Dismissal +1.00 1 0 0
Pelagic Fatestone -1.00 0 1 0
Resonating Fugue +1.00 1 0 0
Liminal Guide -1.00 0 1 0
Enfeebling Orb +1.00 1 0 0
Languid Toadtroll -1.00 0 1 0
Carpsong Coda -1.00 0 1 0
Excalibur, Cleansing Light +1.00 1 0 0
Clockwork Musicbox -1.00 0 1 0
Throne-Keeper Bullfrog -1.00 0 1 0
Smoke Bombs +1.00 1 0 0
Gentle Respite +1.00 1 0 0
Conniving Plans +1.00 1 0 0
Cerulean Decree +1.00 1 0 0
Advent of the Shenju -1.00 0 1 0
Spalling Cleanse +1.00 1 0 0
Tabula of Salvage +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Chamberlain Toad -1.00 0 1 0
Tideholder Claymore -1.00 0 1 0
Blinding Lapse -1.00 0 1 0
Refracting Missile +1.00 1 0 0
Tidal Lock +1.00 1 0 0
Teardrop Diadem -1.00 0 1 0

JSON: /api/events/45351/archetypes/Water Genbu