← Regional Event - The Banish Zone
Wind AlliesTier 1
at Regional Event - The Banish Zone
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Water Allies | 13.7% | 7 | 3-4-0 | 42.9% | 45.5% | 45.2% | -2.4 |
| Fire Umbra Ranger | 11.8% | 3 | 3-0-0 | 100.0% | 71.4% | 66.6% | +12.4 |
| Fire Aggro | 9.8% | 4 | 3-1-0 | 75.0% | 62.5% | 65.5% | +9.9 |
| Fire Erupting | 9.8% | 2 | 1-1-0 | 50.0% | 50.0% | 47.1% | -2.8 |
| Fire Crux Mage | 7.8% | 4 | 3-1-0 | 75.0% | 62.5% | 59.0% | +5.7 |
| Fire Luxem Assassin | 5.9% | 2 | 0-2-0 | 0.0% | 33.3% | 37.0% | -12.5 |
| Fire Arcane | 3.9% | 2 | 2-0-0 | 100.0% | 66.7% | 57.0% | +6.8 |
| Fire Crux Lorraine | 3.9% | 0 | — | — | — | — | — |
| Fire Neos | 3.9% | 0 | — | — | — | — | — |
| Wind Umbra Diana | 3.9% | 0 | — | — | — | — | — |
| Fire Tera Silvie | 2.0% | 1 | 1-0-0 | 100.0% | 60.0% | 60.1% | +16.2 |
| Water Luxem Assassin | 2.0% | 1 | 1-0-0 | 100.0% | 60.0% | 59.9% | +15.8 |
| Water Neos | 2.0% | 0 | — | — | — | — | — |
| Water Tera Silvie | 2.0% | 0 | — | — | — | — | — |
| Water Umbra Diana | 2.0% | 1 | 0-1-0 | 0.0% | 40.0% | 40.8% | -14.6 |
| Water Umbra Ranger | 2.0% | 0 | — | — | — | — | — |
| Wind Arcane | 2.0% | 1 | 1-0-0 | 100.0% | 60.0% | 59.6% | +15.3 |
| Wind Crux Lorraine | 2.0% | 1 | 0-1-0 | 0.0% | 40.0% | 43.8% | -10.0 |
| Wind Neos | 2.0% | 0 | — | — | — | — | — |
| Wind Silvie | 2.0% | 1 | 1-0-0 | 100.0% | 60.0% | 59.2% | +14.6 |
Decklists · 6 from this event
Mirror Analysis
In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 42 cards with non-zero signal (raw numbers, including 42 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Attune with the Winds | +1.00 | 2 | 0 | 0 | |
| Song of Nurturing | +1.00 | 2 | 0 | 0 | |
| Imperial Recruit | -1.00 | 0 | 2 | 0 | |
| Poisoned Coating Oil | +1.00 | 2 | 0 | 0 | |
| Rose, Eternal Paragon | -0.50 | 0 | 1 | 0 | |
| Banner Knight | -0.50 | 0 | 1 | 0 | |
| Displace | +0.50 | 1 | 0 | 0 | |
| Lurking Assailant | +0.50 | 1 | 0 | 1 | |
| Woodland Squirrels | -0.50 | 0 | 1 | 1 | |
| Exorcise Curses | -0.50 | 0 | 1 | 0 | |
| Sword of Seeking | +0.50 | 1 | 0 | 1 | |
| Smoke Bombs | -0.50 | 0 | 1 | 1 | |
| Hurricane Sweep | -0.50 | 0 | 1 | 0 | |
| Second Wind | +0.50 | 1 | 0 | 0 | |
| Favorable Winds | -0.50 | 0 | 1 | 0 | |
| Lorraine, Blademaster | -0.50 | 0 | 1 | 0 | |
| Swift Recruit | +0.50 | 1 | 0 | 1 | |
| Phalanx Captain | -0.50 | 0 | 1 | 0 | |
| Orb of Regret | +0.50 | 1 | 0 | 0 | |
| Quicksilver Grail | +0.50 | 1 | 0 | 1 | |
| Drawn Blade | +0.50 | 1 | 0 | 0 | |
| Tariff Ring | +0.50 | 1 | 0 | 1 | |
| Seer's Sword | -0.50 | 0 | 1 | 0 | |
| Lorraine, Wandering Warrior | +0.50 | 1 | 0 | 1 | |
| Mark of Fervor | +0.50 | 1 | 0 | 0 | |
| Zephyr | +0.50 | 1 | 0 | 1 | |
| Dream Fairy | +0.50 | 1 | 0 | 1 | |
| Innervate Agility | -0.50 | 0 | 1 | 0 | |
| Heavy Swing | -0.50 | 0 | 1 | 0 | |
| Veiling Breeze | +0.50 | 1 | 0 | 0 | |
| Tonoris, Might of Humanity | -0.50 | 0 | 1 | 0 | |
| Trained Hawk | +0.50 | 1 | 0 | 0 | |
| Seeking Shot | -0.50 | 0 | 1 | 0 | |
| Crimson Protective Trinket | -0.50 | 0 | 1 | 0 | |
| Aesan Protector | +0.00 | 1 | 1 | 0 | |
| Tithe Proclamation | +0.00 | 1 | 1 | 0 | |
| Shimmercloak Assassin | +0.00 | 1 | 1 | 0 | |
| Rallied Advance | +0.00 | 1 | 1 | 0 | |
| Deflecting Edge | +0.00 | 1 | 1 | 0 | |
| Life Essence Amulet | +0.00 | 1 | 1 | 0 | |
| Inspiring Call | +0.00 | 1 | 1 | 0 | |
| Azure Protective Trinket | +0.00 | 1 | 1 | 0 |