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Wind AlliesTier 1
at Mox Valley Games MRC Regional
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Shadowstrike | 13.0% | 7 | 2-2-3 | 50.0% | 50.0% | 53.1% | +1.5 |
| Slimes | 8.7% | 7 | 5-1-1 | 78.6% | 68.2% | 67.2% | +8.6 |
| Water Ravishing Mill | 8.7% | 2 | 2-0-0 | 100.0% | 66.7% | 63.5% | +13.0 |
| Fire Crux Hybrid | 6.5% | 1 | 0-1-0 | 0.0% | 40.0% | 39.5% | -16.8 |
| Water Allies | 6.5% | 3 | 0-3-0 | 0.0% | 28.6% | 30.7% | -14.4 |
| Fire Aggro | 4.3% | 3 | 0-3-0 | 0.0% | 28.6% | 31.7% | -13.7 |
| Fire Arcane | 4.3% | 1 | 1-0-0 | 100.0% | 60.0% | 58.0% | +12.8 |
| Fire Slimes | 4.3% | 0 | — | — | — | — | — |
| Fire Crux Mage | 2.2% | 1 | 0-1-0 | 0.0% | 40.0% | 40.1% | -15.9 |
| Fire Diana | 2.2% | 2 | 2-0-0 | 100.0% | 66.7% | 61.3% | +10.9 |
| Fire Luxem Assassin | 2.2% | 0 | — | — | — | — | — |
| Fire Neos | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 58.5% | +13.6 |
| Fire Ravishing Mill | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 57.3% | +11.7 |
| Norm Tera Silvie | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 59.0% | +14.4 |
| Water Astra Cleric | 2.2% | 0 | — | — | — | — | — |
| Water Crux Mage | 2.2% | 0 | — | — | — | — | — |
| Water Luxem Assassin | 2.2% | 0 | — | — | — | — | — |
| Wind Beast | 2.2% | 1 | 1-0-0 | 100.0% | 60.0% | 61.2% | +18.0 |
| Wind Crux Mage | 2.2% | 3 | 1-0-2 | 66.7% | 57.1% | 56.0% | +4.5 |
| Wind Overlord | 2.2% | 0 | — | — | — | — | — |
Decklists · 8 from this event
Mirror Analysis
In 5 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 5 mirrors is borderline; treat these as suggestive, not conclusive.
Winners more often ran: Lurking Assailant, Charged Mannequin, Rallied Advance. Losers more often ran: Windmill Engineer, Inspiring Call, Winbless Rangefinder.
Show all 65 cards with non-zero signal (raw numbers, including 45 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Lurking Assailant | +0.60 | 3 | 0 | 2 | |
| Charged Mannequin | +0.60 | 3 | 0 | 2 | |
| Rallied Advance | +0.60 | 3 | 0 | 2 | |
| Windrider Vanguard | +0.60 | 3 | 0 | 2 | |
| Andronika, Eternal Herald | +0.60 | 3 | 0 | 2 | |
| Second Wind | +0.60 | 3 | 0 | 2 | |
| Wind Resonance Bauble | +0.60 | 3 | 0 | 2 | |
| Ornamental Greatsword | +0.60 | 3 | 0 | 2 | |
| Poisoned Coating Oil | +0.60 | 3 | 0 | 0 | |
| Zephyr | +0.60 | 3 | 0 | 2 | |
| Windmill Engineer | -0.60 | 0 | 3 | 0 | |
| Inspiring Call | -0.60 | 0 | 3 | 0 | |
| Winbless Rangefinder | -0.60 | 0 | 3 | 0 | |
| Reclaim | -0.40 | 1 | 3 | 1 | |
| Rose, Eternal Paragon | +0.40 | 3 | 1 | 1 | |
| Shimmercloak Assassin | +0.40 | 2 | 0 | 3 | |
| Manufacture Cell | +0.40 | 3 | 1 | 1 | |
| Trained Hawk | +0.40 | 3 | 1 | 1 | |
| Reprogram | +0.40 | 3 | 1 | 0 | |
| Lorraine, Wandering Warrior | +0.40 | 2 | 0 | 3 | |
| Perse, Relentless Raptor | -0.40 | 0 | 2 | 0 | |
| Concealed Marksman | -0.40 | 0 | 2 | 0 | |
| Seeker's Rifle | -0.40 | 0 | 2 | 0 | |
| Trained Sharpshooter | -0.40 | 0 | 2 | 0 | |
| Viridian Protective Trinket | +0.40 | 2 | 0 | 0 | |
| Quickdraw Piercer | -0.40 | 0 | 2 | 0 | |
| Blastshot Pump | -0.40 | 0 | 2 | 0 | |
| Diana, Keen Huntress | -0.40 | 0 | 2 | 0 | |
| Battlefield Spotter | -0.40 | 0 | 2 | 0 | |
| Nullifying Lantern | -0.40 | 0 | 2 | 0 | |
| Tasershot | -0.40 | 0 | 2 | 0 | |
| Diana, Deadly Duelist | -0.40 | 0 | 2 | 0 | |
| Veiled Dash | -0.40 | 0 | 2 | 0 | |
| Emerald Pistol | -0.40 | 0 | 2 | 0 | |
| Quicksilver Grail | -0.40 | 0 | 2 | 0 | |
| Reposition | -0.40 | 0 | 2 | 0 | |
| Turbulent Bullet | -0.40 | 0 | 2 | 0 | |
| Windpiercer | -0.40 | 1 | 3 | 0 | |
| Skirting Step | -0.40 | 0 | 2 | 0 | |
| Armored Valkyrie | +0.20 | 2 | 1 | 2 | |
| Fire Resonance Bauble | +0.20 | 2 | 1 | 1 | |
| Stifling Trap | +0.20 | 1 | 0 | 4 | |
| Eye of Argus | +0.20 | 2 | 1 | 1 | |
| Sword of Seeking | +0.20 | 2 | 1 | 2 | |
| Cry for Help | +0.20 | 2 | 1 | 1 | |
| Smoke Bombs | +0.20 | 2 | 1 | 2 | |
| Eternal Magistrate | +0.20 | 1 | 0 | 4 | |
| Favorable Winds | +0.20 | 2 | 1 | 2 | |
| Verdigris Decree | +0.20 | 2 | 1 | 0 | |
| Incapacitate | +0.20 | 2 | 1 | 1 | |
| Dream Fairy | -0.20 | 2 | 3 | 0 | |
| Cleansing Reunion | -0.20 | 0 | 1 | 0 | |
| Aesan Protector | -0.20 | 0 | 1 | 0 | |
| Deflecting Edge | -0.20 | 0 | 1 | 0 | |
| Cell Vanguard | -0.20 | 0 | 1 | 0 | |
| Drawn Blade | -0.20 | 0 | 1 | 0 | |
| Veiling Breeze | +0.20 | 1 | 0 | 0 | |
| Attune with the Winds | +0.00 | 2 | 2 | 0 | |
| Life Essence Amulet | +0.00 | 2 | 2 | 0 | |
| Fairy Whispers | +0.00 | 1 | 1 | 3 | |
| Hurricane Sweep | +0.00 | 1 | 1 | 0 | |
| Lorraine, Blademaster | +0.00 | 1 | 1 | 0 | |
| Gildas, Chronicler of Aesa | +0.00 | 1 | 1 | 0 | |
| Crimson Protective Trinket | +0.00 | 1 | 1 | 0 | |
| Prototype Pistol | +0.00 | 1 | 1 | 0 |