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Water Ravishing MillTier 2

at Card Merchant Auckland Regionals

decks
6 (11.3% of field)
matches (non-mirror)
33 13-17-3
overall winrate
43.9%
ELO-adjusted winrate
50.1% avg ELO +0.0 per match
expected value
46.1% share-weighted (raw)
EV (ELO-adj)
49.5% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1270 · median 1263 · range 1151–1427 (6 pilots with an ELO rating)
1073 Q1 1189 Q3 1396 1599
17% of pilots are in the field's top quartile, 33% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 20.8% 6 3-3-0 50.0% 50.0% 57.7% +4.1
Wind Allies 7.5% 2 0-2-0 0.0% 33.3% 36.0% -13.4
Fire Arcane 5.7% 3 1-1-1 50.0% 50.0% 51.5% +1.1
Fire Crux Hybrid 5.7% 2 1-1-0 50.0% 50.0% 54.5% +4.3
Fire Slimes 5.7% 2 0-2-0 0.0% 33.3% 37.5% -12.0
Slimes 5.7% 2 0-1-1 25.0% 41.7% 39.1% -10.4
Water Allies 5.7% 5 0-5-0 0.0% 22.2% 33.6% -9.5
Wind Slimes 5.7% 2 1-1-0 50.0% 50.0% 46.8% -3.1
Fire Aggro 3.8% 0
Fire Crux Lorraine 3.8% 3 2-1-0 66.7% 57.1% 58.8% +6.6
Fire Crux Mage 1.9% 0
Fire Crux Merlin 1.9% 1 1-0-0 100.0% 60.0% 61.6% +18.6
Fire Erupting 1.9% 0
Fire Luxem Assassin 1.9% 1 1-0-0 100.0% 60.0% 59.3% +14.9
Fire Silvie 1.9% 1 0-0-1 50.0% 50.0% 47.7% -3.7
Fire Umbra Ranger 1.9% 1 1-0-0 100.0% 60.0% 58.8% +14.0
Water Lorraine 1.9% 0
Water Tera Silvie 1.9% 1 1-0-0 100.0% 60.0% 58.0% +12.8
Wind Crux Lorraine 1.9% 1 1-0-0 100.0% 60.0% 58.4% +13.5
Wind Neos 1.9% 0
Decklists · 6 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 31 cards with non-zero signal (raw numbers, including 31 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Resolute Stand +1.00 1 0 0
Primordial Ritual +1.00 1 0 0
Diffusive Block -1.00 0 1 0
Revitalizing Cleanse +1.00 1 0 0
Lurking Assailant +1.00 1 0 0
Gildas, Chronicler of Aesa +1.00 1 0 0
Spirit of Serene Water -1.00 0 1 0
Snow Fairy -1.00 0 1 0
Freezing Steel +1.00 1 0 0
Hailstorm Guard -1.00 0 1 0
Orb of Glitter -1.00 0 1 0
Fracturize -1.00 0 1 0
Backup Charger -1.00 0 1 0
Seasprite Diver +1.00 1 0 0
Tidal Sweep -1.00 0 1 0
Stalwart Shieldmate +1.00 1 0 0
Scepter of Lumina -1.00 0 1 0
Cerulean Decree -1.00 0 1 0
Frostsworn Paladin +1.00 1 0 0
Spirit of Water +1.00 1 0 0
Fractal of Intrusion +1.00 1 0 0
Storm of Thorns -1.00 0 1 0
Bulwark Sword +1.00 1 0 0
Chalice of Blood +1.00 1 0 0
Reprogram -1.00 0 1 0
Cell Sharpshooter -1.00 0 1 0
Deep Sea Fractal +1.00 1 0 0
Tariff Ring -1.00 0 1 0
Bauble of Abundance +1.00 1 0 0
Chilling Touch -1.00 0 1 0

JSON: /api/events/6319/archetypes/Water Ravishing Mill