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Water Ravishing MillTier 1

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decks
2 (5.0% of field)
matches (non-mirror)
10 4-5-1
overall winrate
45.0%
ELO-adjusted winrate
48.3% avg ELO -0.8 per match
expected value
51.0% share-weighted (raw)
EV (ELO-adj)
51.9% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1190 · median 1190 · range 1136–1244 (2 pilots with an ELO rating)
1073 Q1 1218 Q3 1410 1584
0% of pilots are in the field's top quartile, 50% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 25.0% 4 2-1-1 62.5% 56.2% 56.4% +4.1
Fire Crux Hybrid 10.0% 0
Fire Crux Merlin 10.0% 1 0-1-0 0.0% 40.0% 41.7% -13.3
Wind Allies 10.0% 0
Wind Shadowstrike 7.5% 1 1-0-0 100.0% 60.0% 61.1% +17.8
Fire Crux Mage 5.0% 0
Fire Slimes 5.0% 1 0-1-0 0.0% 40.0% 44.9% -8.2
Water Umbra Diana 5.0% 0
Fire Arcane 2.5% 1 1-0-0 100.0% 60.0% 57.9% +12.6
Fire Astra Cleric 2.5% 0
Fire Lorraine 2.5% 1 0-1-0 0.0% 40.0% 39.0% -17.6
Fire Luxem Assassin 2.5% 0
Water Allies 2.5% 0
Wind Umbra Tristan 2.5% 0
Wind Vanitas 2.5% 1 0-1-0 0.0% 40.0% 40.4% -15.3
Decklists · 2 from this event

The 2 public Water Ravishing Mill decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Song of Frost -1.00 0 1 0
Revitalizing Cleanse -1.00 0 1 0
Fire Resonance Bauble -1.00 0 1 0
Viridian Protective Trinket +1.00 1 0 0
Waverider Protector +1.00 1 0 0
Freezing Steel -1.00 0 1 0
Backup Charger +1.00 1 0 0
Seasprite Diver +1.00 1 0 0
Tidal Sweep +1.00 1 0 0
Nullifying Lantern +1.00 1 0 0
Cerulean Decree +1.00 1 0 0
Avalon, Cursed Isle -1.00 0 1 0
Fractal of Intrusion -1.00 0 1 0
Wind Resonance Bauble -1.00 0 1 0
Freezing Hail -1.00 0 1 0
Blinding Orb +1.00 1 0 0
Reprogram +1.00 1 0 0
Safeguard Amulet +1.00 1 0 0
Powered Defender +1.00 1 0 0
Orb of Regret -1.00 0 1 0
Tideholder Claymore -1.00 0 1 0
Tariff Ring -1.00 0 1 0
Chilling Touch -1.00 0 1 0

JSON: /api/events/7068/archetypes/Water Ravishing Mill