← Hong Kong Regional 2024

Fire Crux MageTier 2

at Hong Kong Regional 2024

decks
3 (3.0% of field)
matches (non-mirror)
12 4-6-2
overall winrate
41.7%
ELO-adjusted winrate
49.4% avg ELO -0.2 per match
expected value
53.7% share-weighted (raw)
EV (ELO-adj)
55.2% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1189 · median 1182 · range 1124–1261 (3 pilots with an ELO rating)
1056 Q1 1167 Q3 1308 1730
0% of pilots are in the field's top quartile, 33% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 35.0% 1 1-0-0 100.0% 60.0% 60.8% +17.3
Wind Shadowstrike 14.0% 3 1-1-1 50.0% 50.0% 53.6% +2.7
Fire Crux Hybrid 11.0% 3 1-1-1 50.0% 50.0% 51.6% +1.2
Wind Allies 6.0% 0
Fire Erupting 5.0% 0
Water Ravishing Mill 5.0% 1 0-1-0 0.0% 40.0% 39.5% -16.7
Fire Arcane 4.0% 0
Fire Aggro 2.0% 0
Fire Luxem Assassin 2.0% 1 0-1-0 0.0% 40.0% 44.2% -9.3
Water Neos 2.0% 1 0-1-0 0.0% 40.0% 40.4% -15.4
Wind Crux Lorraine 2.0% 0
Fire Astra Cleric 1.0% 0
Fire Slimes 1.0% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Fire Umbra Ranger 1.0% 0
Water Allies 1.0% 0
Water Astra Arisanna 1.0% 0
Water Astra Cleric 1.0% 0
Water Crux Lorraine 1.0% 0
Water Crux Mage 1.0% 0
Wind Crux Hybrid 1.0% 1 0-1-0 0.0% 40.0% 46.4% -5.8
Wind Crux Mage 1.0% 0
Decklists · 3 from this event

The 3 public Fire Crux Mage decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Fragmented Spirit of Fire +1.00 1 0 0
Spirit of Fire -1.00 0 1 0
Spurn to Ash -1.00 0 1 0
Incarnate Majesty +1.00 1 0 0
Freezing Steel +1.00 1 0 0
Focused Flames +1.00 1 0 0
Honorable Vanguard -1.00 0 1 0
Flame-Rune Swordsman -1.00 0 1 0
Flame Sweep -1.00 0 1 0
Nullifying Lantern +1.00 1 0 0
Crux Sight -1.00 0 1 0
Disintegrate +1.00 1 0 0
Fast Cure +1.00 1 0 0
Sudden Steel +1.00 1 0 0
Spark Alight +1.00 1 0 0
Scry the Skies -1.00 0 1 0
Reprogram -1.00 0 1 0
Scatter Essence +1.00 1 0 0
Chilling Touch -1.00 0 1 0
Geldus, Terror of Dorumegia +1.00 1 0 0

JSON: /api/events/7578/archetypes/Fire Crux Mage