← Yeti Gaming Online Regional MRC Season #2
Fire Crux HybridTier 1
at Yeti Gaming Online Regional MRC Season #2
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Slimes | 18.1% | 10 | 5-4-1 | 55.0% | 53.6% | 49.6% | -0.2 |
| Wind Shadowstrike | 16.2% | 9 | 4-4-1 | 50.0% | 50.0% | 46.1% | -1.8 |
| Water Ravishing Mill | 8.8% | 3 | 2-1-0 | 66.7% | 57.1% | 54.3% | +3.2 |
| Wind Allies | 8.8% | 4 | 0-4-0 | 0.0% | 25.0% | 39.3% | -6.8 |
| Fire Crux Mage | 7.5% | 3 | 2-1-0 | 66.7% | 57.1% | 53.4% | +2.5 |
| Fire Aggro | 4.4% | 3 | 3-0-0 | 100.0% | 71.4% | 56.1% | +4.6 |
| Fire Slimes | 3.8% | 2 | 1-1-0 | 50.0% | 50.0% | 46.9% | -3.0 |
| Water Allies | 3.8% | 3 | 1-2-0 | 33.3% | 42.9% | 46.2% | -2.9 |
| Wind Luxem Assassin | 2.5% | 0 | — | — | — | — | — |
| Wind Crux Lorraine | 1.9% | 1 | 0-1-0 | 0.0% | 40.0% | 44.3% | -9.2 |
| Fire Crux Lorraine | 1.2% | 0 | — | — | — | — | — |
| Fire Erupting | 1.2% | 1 | 0-1-0 | 0.0% | 40.0% | 45.8% | -6.7 |
| Fire Luxem Assassin | 1.2% | 1 | 0-0-1 | 50.0% | 50.0% | 49.7% | -0.4 |
| Water Astra Cleric | 1.2% | 1 | 1-0-0 | 100.0% | 60.0% | 53.6% | +5.8 |
| Water Crux Lorraine | 1.2% | 0 | — | — | — | — | — |
| Water Neos | 1.2% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 1.2% | 1 | 0-0-1 | 50.0% | 50.0% | 48.2% | -2.8 |
| Wind Umbra Ranger | 1.2% | 2 | 0-2-0 | 0.0% | 33.3% | 41.0% | -8.7 |
| Fire Arcane | 0.6% | 0 | — | — | — | — | — |
| Fire Crux Merlin | 0.6% | 0 | — | — | — | — | — |
| Fire Neos | 0.6% | 0 | — | — | — | — | — |
| Fire Zander | 0.6% | 0 | — | — | — | — | — |
| Norm Tera Silvie | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 53.2% | +5.1 |
| Tera Tamer | 0.6% | 0 | — | — | — | — | — |
| Water Beast | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 51.2% | +2.0 |
| Water Crux Mage | 0.6% | 0 | — | — | — | — | — |
| Water Dawn of Ashes | 0.6% | 0 | — | — | — | — | — |
| Water Lorraine | 0.6% | 0 | — | — | — | — | — |
| Water Luxem Assassin | 0.6% | 0 | — | — | — | — | — |
| Water Slimes | 0.6% | 0 | — | — | — | — | — |
| Water Tera Silvie | 0.6% | 0 | — | — | — | — | — |
| Wind Crux Mage | 0.6% | 0 | — | — | — | — | — |
| Wind Diana | 0.6% | 0 | — | — | — | — | — |
| Wind Umbra Diana | 0.6% | 0 | — | — | — | — | — |
Decklists · 8 from this event
The 8 public Fire Crux Hybrid decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 19 cards with non-zero signal (raw numbers, including 19 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Resolute Stand | -1.00 | 0 | 1 | 0 | |
| Reduce to Ash | -1.00 | 0 | 1 | 0 | |
| Viridian Protective Trinket | +1.00 | 1 | 0 | 0 | |
| Tether in Flames | -1.00 | 0 | 1 | 0 | |
| Spurn to Ash | +1.00 | 1 | 0 | 0 | |
| Incarnate Majesty | -1.00 | 0 | 1 | 0 | |
| Under Fire | -1.00 | 0 | 1 | 0 | |
| Blanche, Sheltering Saint | -1.00 | 0 | 1 | 0 | |
| Devastating Blow | -1.00 | 0 | 1 | 0 | |
| Crux Sight | +1.00 | 1 | 0 | 0 | |
| Disintegrate | -1.00 | 0 | 1 | 0 | |
| Favorable Winds | +1.00 | 1 | 0 | 0 | |
| Spark Alight | +1.00 | 1 | 0 | 0 | |
| Scry the Skies | +1.00 | 1 | 0 | 0 | |
| Reprogram | -1.00 | 0 | 1 | 0 | |
| Spirit Blade: Ascension | +1.00 | 1 | 0 | 0 | |
| Incapacitate | -1.00 | 0 | 1 | 0 | |
| Chilling Touch | +1.00 | 1 | 0 | 0 | |
| Prismatic Edge | +1.00 | 1 | 0 | 0 |