← Haven Games Regionals

Fire ArcaneTier 2

at Haven Games Regionals

decks
3 (6.1% of field)
matches (non-mirror)
13 3-10-0
overall winrate
23.1%
ELO-adjusted winrate
31.9% avg ELO -7.6 per match
expected value
39.8% share-weighted (raw)
EV (ELO-adj)
41.1% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1209 · median 1240 · range 1144–1244 (3 pilots with an ELO rating)
1099 Q1 1200 Q3 1358 1652
0% of pilots are in the field's top quartile, 33% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 20.4% 4 1-3-0 25.0% 37.5% 40.9% -5.8
Wind Shadowstrike 14.3% 1 0-1-0 0.0% 40.0% 39.4% -17.0
Fire Crux Hybrid 8.2% 2 0-2-0 0.0% 33.3% 34.7% -14.7
Fire Aggro 6.1% 0
Fire Erupting 6.1% 2 0-2-0 0.0% 33.3% 32.8% -16.5
Water Neos 4.1% 0
Water Ravishing Mill 4.1% 0
Wind Allies 4.1% 2 0-2-0 0.0% 33.3% 33.8% -15.5
Wind Lorraine 4.1% 1 1-0-0 100.0% 60.0% 62.8% +20.5
Wind Luxem Assassin 4.1% 1 1-0-0 100.0% 60.0% 59.2% +14.8
Fire Crux Mage 2.0% 0
Fire Luxem Assassin 2.0% 0
Fire Umbra Ranger 2.0% 0
Water Allies 2.0% 0
Water Crux Lorraine 2.0% 0
Water Crux Mage 2.0% 0
Water Diana 2.0% 0
Water Vanitas 2.0% 0
Wind Tristan 2.0% 0
Decklists · 3 from this event

The 3 public Fire Arcane decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 16 cards with non-zero signal (raw numbers, including 16 held back from the grid above)
Card Edge In winner In loser Same Direction
Erratic Bolt +1.00 1 0 0
Spirit of Fire -1.00 0 1 0
Water Resonance Bauble +1.00 1 0 0
Fire Resonance Bauble +1.00 1 0 0
Viridian Protective Trinket -1.00 0 1 0
Purge in Flames +1.00 1 0 0
Peaceful Reunion +1.00 1 0 0
Backup Charger -1.00 0 1 0
Disintegrate -1.00 0 1 0
Peer into Mana -1.00 0 1 0
Wind Resonance Bauble +1.00 1 0 0
Spark Alight -1.00 0 1 0
Turbo Charge -1.00 0 1 0
Quicksilver Grail -1.00 0 1 0
Spirit of Serene Fire +1.00 1 0 0
Advent of the Stormcaller +1.00 1 0 0

JSON: /api/events/8904/archetypes/Fire Arcane