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SlimesTier 1

at Haven Games Regionals

decks
10 (20.4% of field)
matches (non-mirror)
44 32-10-2
overall winrate
75.0%
ELO-adjusted winrate
66.4% avg ELO +5.7 per match
expected value
61.9% share-weighted (raw)
EV (ELO-adj)
59.2% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1386 · median 1354 · range 1158–1652 (10 pilots with an ELO rating)
1099 Q1 1200 Q3 1358 1652
50% of pilots are in the field's top quartile, 20% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Shadowstrike 14.3% 7 6-1-0 85.7% 72.7% 69.8% +10.0
Fire Crux Hybrid 8.2% 4 4-0-0 100.0% 75.0% 72.3% +14.2
Fire Aggro 6.1% 3 1-2-0 33.3% 42.9% 42.8% -5.4
Fire Arcane 6.1% 4 3-1-0 75.0% 62.5% 59.1% +5.8
Fire Erupting 6.1% 3 2-1-0 66.7% 57.1% 53.0% +2.3
Water Neos 4.1% 5 3-2-0 60.0% 55.6% 55.2% +3.0
Water Ravishing Mill 4.1% 3 2-1-0 66.7% 57.1% 53.6% +2.7
Wind Allies 4.1% 2 2-0-0 100.0% 66.7% 63.9% +13.4
Wind Lorraine 4.1% 2 1-1-0 50.0% 50.0% 54.1% +3.9
Wind Luxem Assassin 4.1% 1 1-0-0 100.0% 60.0% 52.0% +3.3
Fire Crux Mage 2.0% 3 1-1-1 50.0% 50.0% 45.8% -3.1
Fire Luxem Assassin 2.0% 1 0-0-1 50.0% 50.0% 48.9% -1.8
Fire Umbra Ranger 2.0% 1 1-0-0 100.0% 60.0% 57.8% +12.5
Water Allies 2.0% 0
Water Crux Lorraine 2.0% 2 2-0-0 100.0% 66.7% 59.5% +9.1
Water Crux Mage 2.0% 2 2-0-0 100.0% 66.7% 58.9% +8.5
Water Diana 2.0% 0
Water Vanitas 2.0% 1 1-0-0 100.0% 60.0% 58.8% +14.1
Wind Tristan 2.0% 0
Decklists · 10 from this event
Mirror Analysis

In 4 mirror matches (4 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Reprogram, Slime Eruption, Resolute Stand. Losers more often ran: Slime's Blessing, Meadowbloom Dryad, Baby Blue Slime.

Played more by winners
Reprogram
Winning decks ran 3.8 copies on average, losing decks 2.2.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Slime Eruption
Winning decks ran 2.5 copies on average, losing decks 1.8.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Resolute Stand
Winning decks ran 1.2 copies on average, losing decks 0.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Fast Cure
Winning decks ran 1.5 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Gaia's Songbird
Winning decks ran 3.0 copies on average, losing decks 2.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Twilight Slime
Winning decks ran 1.5 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Slime's Blessing
Losing decks ran 1.2 copies on average, winning decks 0.8.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Meadowbloom Dryad
Losing decks ran 0.8 copies on average, winning decks 0.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Baby Blue Slime
Losing decks ran 1.0 copy on average, winning decks 0.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 34 cards with non-zero signal (raw numbers, including 24 held back from the grid above)
Card Edge In winner In loser Same Direction
Reprogram +0.75 3 0 1
Blissful Calling -0.50 0 2 2
Lustrous Slime -0.50 0 2 2
Slime Eruption +0.50 3 1 0
Beastbond Ears -0.50 0 2 2
Hymn of Gaia's Grace +0.50 2 0 1
Turbo Charge +0.50 2 0 0
Resolute Stand +0.25 2 1 0
Horn of Beastcalling +0.25 1 0 3
Exorcise Curses -0.25 0 1 0
Slime King +0.25 1 0 3
Slimeshield -0.25 0 1 3
Slime's Blessing -0.25 1 2 0
Meadowbloom Dryad -0.25 1 2 0
Baby Blue Slime -0.25 1 2 0
Fast Cure +0.25 2 1 1
Bestial Frenzy -0.25 0 1 0
Gaia's Songbird +0.25 2 1 1
Tera Sight -0.25 0 1 0
Quicksilver Grail +0.25 1 0 3
Stonescale Band +0.25 1 0 3
Twilight Slime +0.25 2 1 1
Vampiric Slime -0.25 0 1 0
Water Resonance Bauble -0.25 0 1 0
Fire Resonance Bauble -0.25 0 1 0
Grand Crusader's Ring -0.25 0 1 0
Wind Resonance Bauble -0.25 0 1 0
Safeguard Amulet -0.25 0 1 0
Red Slime -0.25 0 1 0
Tariff Ring -0.25 0 1 0
Ordinary Bear +0.00 2 2 0
Green Slime +0.00 1 1 0
Nullifying Lantern +0.00 1 1 2
Verdant Slime +0.00 1 1 2

JSON: /api/events/8904/archetypes/Slimes