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Wind Luxem ZanderTier 1

at Regionals - The Banish Zone

decks
6 (7.2% of field)
matches (non-mirror)
37 17-15-5
overall winrate
52.7%
ELO-adjusted winrate
44.7% avg ELO -1.9 per match
expected value
52.3% share-weighted (raw)
EV (ELO-adj)
48.9% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1402 · median 1352 · range 1262–1656 (6 pilots with an ELO rating)
957 Q1 1183 Q3 1359 1656
50% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 14.5% 8 3-3-2 50.0% 50.0% 47.1% -1.4
Fire Aggro 8.4% 1 1-0-0 100.0% 60.0% 51.5% +2.4
Water Fractal 7.2% 2 2-0-0 100.0% 66.7% 60.2% +9.8
Wind Seiryuu 7.2% 2 1-1-0 50.0% 50.0% 45.9% -3.9
Fire Suzaku 6.0% 2 1-1-0 50.0% 50.0% 44.2% -5.6
Water Genbu 6.0% 3 1-1-1 50.0% 50.0% 49.4% -0.5
Wind Astra Cleric 6.0% 2 0-2-0 0.0% 33.3% 37.8% -11.7
Wind Shadowstrike 6.0% 2 2-0-0 100.0% 66.7% 60.8% +10.4
Fire Luxem Assassin 4.8% 3 1-2-0 33.3% 42.9% 42.2% -5.8
Fire Crux Lorraine 3.6% 2 0-1-1 25.0% 41.7% 40.8% -8.8
Wind Razorgale 3.6% 1 1-0-0 100.0% 60.0% 57.5% +12.0
Fire Exia 2.4% 0
Water Allies 2.4% 1 1-0-0 100.0% 60.0% 52.8% +4.5
Fire Crux Mage 1.2% 0
Fire Jin 1.2% 0
Fire Tera Diao Chan 1.2% 1 0-1-0 0.0% 40.0% 39.3% -17.1
Water Astra Cleric 1.2% 2 0-1-1 25.0% 41.7% 42.2% -7.5
Water Crux Lorraine 1.2% 1 1-0-0 100.0% 60.0% 52.8% +4.5
Water Seiryuu 1.2% 1 1-0-0 100.0% 60.0% 54.7% +7.5
Water Tera Kongming 1.2% 0
Water Tera Mage 1.2% 1 1-0-0 100.0% 60.0% 57.3% +11.6
Wind Byakko 1.2% 1 0-1-0 0.0% 40.0% 44.0% -9.6
Wind Cats 1.2% 0
Wind Exia 1.2% 0
Wind Tera Mage 1.2% 0
Wind Umbra Ranger 1.2% 0
Zander 1.2% 1 0-1-0 0.0% 40.0% 36.7% -21.3
Decklists · 6 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 6 cards with non-zero signal (raw numbers, including 6 held back from the grid above)
Card Edge In winner In loser Same Direction
Scout the Land +1.00 1 0 0
Cry for Help +1.00 1 0 0
Gleaming Cut -1.00 0 1 0
Striking Illuminance -1.00 0 1 0
Brackish Lutist -1.00 0 1 0
Censer of Restful Peace +1.00 1 0 0

JSON: /api/events/21398/archetypes/Wind Luxem Zander