← NA Nationals 2025

Fire Luxem AssassinTier 2

at NA Nationals 2025

decks
10 (4.8% of field)
matches (non-mirror)
82 38-39-5
overall winrate
49.4%
ELO-adjusted winrate
55.3% avg ELO +1.8 per match
expected value
45.3% share-weighted (raw)
EV (ELO-adj)
49.1% share-weighted (skill-controlled)
Pilot Skill ↓ low
mean ELO 1305 · median 1292 · range 1171–1511 (10 pilots with an ELO rating)
1083 Q1 1311 Q3 1469 1750
10% of pilots are in the field's top quartile, 60% in the bottom. This deck is favored by lower-rated players — its raw winrate may understate how good it is.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Fractal 26.2% 16 3-11-2 25.0% 30.0% 33.0% -6.8
Fire Aggro 11.4% 11 6-5-0 54.5% 53.3% 59.4% +4.1
Water Genbu 10.0% 12 4-7-1 37.5% 40.6% 42.0% -3.4
Wind Shadowstrike 6.2% 8 4-2-2 62.5% 58.3% 62.0% +5.8
Wind Luxem Zander 5.2% 4 0-4-0 0.0% 25.0% 33.1% -10.8
Wind Astra Cleric 4.8% 5 5-0-0 100.0% 77.8% 85.5% +20.4
Wind Allies 4.3% 3 2-1-0 66.7% 57.1% 65.1% +11.3
Wind Crux Lorraine 3.8% 5 2-3-0 40.0% 44.4% 41.1% -5.1
Wind Seiryuu 3.8% 4 3-1-0 75.0% 62.5% 70.7% +13.2
Fire Suzaku 2.9% 3 2-1-0 66.7% 57.1% 61.0% +8.2
Fire Crux Lorraine 1.9% 2 1-1-0 50.0% 50.0% 49.9% -0.1
Water Allies 1.9% 2 2-0-0 100.0% 66.7% 64.9% +14.3
Fire Firebloom Burn 1.0% 0
Fire Umbra Ranger 1.0% 0
Water Crux Lorraine 1.0% 0
Water Crux Mage 1.0% 2 2-0-0 100.0% 66.7% 76.2% +25.1
Fire Cinderbloom Combo 0.5% 0
Fire Crux Mage 0.5% 0
Fire Exia Jin 0.5% 0
Fire Kongming 0.5% 0
Seiryuu 0.5% 0
Water Kongming 0.5% 0
Water Neos 0.5% 1 1-0-0 100.0% 60.0% 60.0% +16.0
Water Ravishing Mill 0.5% 1 0-1-0 0.0% 40.0% 39.5% -16.8
Water Seiryuu 0.5% 1 1-0-0 100.0% 60.0% 60.4% +16.6
Water Tera Cleric 0.5% 0
Water Tera Kongming 0.5% 0
Wind Arcane 0.5% 0
Wind Byakko 0.5% 0
Wind Crux Mage 0.5% 0
Wind Exia 0.5% 1 0-1-0 0.0% 40.0% 37.9% -19.3
Wind Lorraine 0.5% 0
Wind Overlord 0.5% 0
Wind Razorgale 0.5% 1 0-1-0 0.0% 40.0% 40.1% -15.9
Wind Slice & Dice 0.5% 0
Wind Wakeup Combo 0.5% 0
Decklists · 10 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 10 cards with non-zero signal (raw numbers, including 10 held back from the grid above)
Card Edge In winner In loser Same Direction
Staggering Strike -1.00 0 1 0
Planted Explosive +1.00 1 0 0
Sable Remnant -1.00 0 1 0
Grand Crusader's Ring -1.00 0 1 0
Expel the Departed +1.00 1 0 0
Blanche, Sheltering Saint +1.00 1 0 0
Striking Illuminance -1.00 0 1 0
Reprogram +1.00 1 0 0
Immolation Trap -1.00 0 1 0
Art of War +1.00 1 0 0

JSON: /api/events/25810/archetypes/Fire Luxem Assassin