← Card Merchant Westcity Auckland Regionals (PTM)

Fire AetherwingTier 2

at Card Merchant Westcity Auckland Regionals (PTM)

decks
4 (10.5% of field)
matches (non-mirror)
20 6-12-2
overall winrate
35.0%
ELO-adjusted winrate
39.3% avg ELO -4.1 per match
expected value
44.9% share-weighted (raw)
EV (ELO-adj)
45.1% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1334 · median 1372 · range 1180–1412 (4 pilots with an ELO rating)
1073 Q1 1194 Q3 1430 1599
0% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Astra Cleric 10.5% 0
Wind Shadowstrike 10.5% 4 1-2-1 37.5% 43.8% 46.4% -2.3
Water Umbra Guardian 7.9% 1 0-1-0 0.0% 40.0% 36.5% -21.7
Fire Crux Mage 5.3% 1 0-1-0 0.0% 40.0% 38.3% -18.8
Fire Firebloom Burn 5.3% 2 1-1-0 50.0% 50.0% 48.0% -1.9
Fire Umbra Guardian 5.3% 1 0-1-0 0.0% 40.0% 43.0% -11.2
Water Allies 5.3% 1 0-0-1 50.0% 50.0% 47.5% -4.0
Wind Seiryuu 5.3% 2 1-1-0 50.0% 50.0% 47.3% -2.6
Wind Wakeup Combo 5.3% 2 0-2-0 0.0% 33.3% 38.4% -11.1
Fire Alice 2.6% 0
Fire Crux Merlin 2.6% 1 1-0-0 100.0% 60.0% 61.6% +18.5
Fire Exia 2.6% 1 0-1-0 0.0% 40.0% 41.2% -14.2
Fire Luxem Assassin 2.6% 1 0-1-0 0.0% 40.0% 44.2% -9.2
Fire Suited 2.6% 0
Fire Suzaku 2.6% 0
Water Aetherwing 2.6% 1 1-0-0 100.0% 60.0% 58.8% +14.1
Water Astra Ranger 2.6% 1 1-0-0 100.0% 60.0% 61.5% +18.4
Water Fractal 2.6% 0
Water Genbu 2.6% 1 0-1-0 0.0% 40.0% 41.4% -13.8
Wind Umbra Alice 2.6% 0
Decklists · 4 from this event

The 4 public Fire Aetherwing decklists from this event, ordered by final placement — click a pilot for the full list.

Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 20 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
Card Edge In winner In loser Same Direction
Peer Beyond -1.00 0 2 0
Aetheric Reforging -1.00 0 2 0
Ashwound Shot +1.00 2 0 0
Nullifying Mirror -1.00 0 2 0
Singeing Leap +1.00 2 0 0
Evasive Positioning -0.50 0 1 1
Stolen Chance -0.50 0 1 1
Under Fire +0.50 1 0 1
Ranger Strides -0.50 0 1 1
Topsy Decree -0.50 0 1 1
Manabolt Convergence +0.50 1 0 1
Infernal Vessel +0.50 1 0 0
The Looking Glass -0.50 0 1 1
Piercing Aetherfuel +0.50 1 0 0
Ranger Boots +0.50 1 0 0
Reduce to Ash +0.50 1 0 0
Grand Crusader's Ring +0.50 1 0 0
Backup Charger +0.50 1 0 0
Salamander's Breath +0.50 1 0 0
Tinderflare Pivot +0.50 1 0 0

JSON: /api/events/43064/archetypes/Fire Aetherwing