← Mox Valley Games MRC Regional

EV ranking

How well each archetype is positioned against the field at Mox Valley Games MRC Regional. EV(D) = sum over opponents O of share(O) · winrate(D, O), renormalized to exclude the mirror, with a Beta(2, 2) shrinkage so sparse matchups pull toward 50%. Draws count as 0.5. Adj WR / Adj EV use ELO-derived matchup winrates instead -- same math, skill-controlled. Faded figures come from a small sample (under 10 matches) — read them as rough estimates.

#Archetype Decks Share Matches Winrate Adj WR EV Adj EV Avg ELO Skew
1 Wind Shadowstrike 6 13.0% 32 67.2% 61.2% 55.6% 53.7% 1384 ↑ top
2 Fire Crux Mage 1 2.2% 6 75.0% 59.8% 54.6% 53.2% 1253
3 Fire Slimes 2 4.3% 12 62.5% 48.3% 52.8% 48.2% 1162 ↓ low
4 Wind Allies 8 17.4% 34 58.8% 57.1% 52.5% 52.4% 1247
5 Slimes 4 8.7% 24 62.5% 61.6% 52.1% 52.4% 1303
6 Wind Crux Mage 1 2.2% 6 66.7% 57.8% 51.5% 51.0% 1263
7 Water Allies 3 6.5% 15 46.7% 49.8% 51.1% 51.7% 1209 ↓ low
8 Fire Aggro 2 4.3% 12 50.0% 48.0% 50.6% 49.8% 1336 ↑ top
9 Fire Crux Hybrid 3 6.5% 15 50.0% 51.2% 49.8% 50.0% 1347 ↑ top
10 Water Luxem Assassin 1 2.2% 6 50.0% 47.4% 46.7% 46.8% 1314 ↑ top
11 Wind Overlord 1 2.2% 6 41.7% 51.2% 46.2% 49.1% 1198 ↓ low
12 Fire Ravishing Mill 1 2.2% 6 41.7% 47.6% 46.0% 47.6% 1170 ↓ low
13 Fire Luxem Assassin 1 2.2% 5 30.0% 40.8% 44.7% 45.7% 1203 ↓ low
14 Water Astra Cleric 1 2.2% 5 20.0% 37.0% 44.0% 45.7% 1241
15 Norm Tera Silvie 1 2.2% 6 33.3% 41.6% 43.0% 43.9% 1125 ↓ low
16 Water Ravishing Mill 4 8.7% 20 40.0% 44.9% 42.2% 44.4% 1286
17 Fire Neos 1 2.2% 6 25.0% 41.6% 41.8% 43.8% 1163 ↓ low
18 Wind Beast 1 2.2% 3 16.7% 35.6% 41.7% 41.0% 1091 ↓ low
19 Fire Arcane 2 4.3% 10 15.0% 29.2% 40.6% 42.5% 1295
20 Water Crux Mage 1 2.2% 4 25.0% 35.5% 38.9% 38.1% 1212 ↓ low
21 Fire Diana 1 2.2% 3 0.0% 36.1% 36.2% 41.0% 1134 ↓ low