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Fire Crux MageTier 1

at Illusive Online Webcam Regionals

decks
9 (9.1% of field)
matches (non-mirror)
48 21-20-7
overall winrate
51.0%
ELO-adjusted winrate
50.2% avg ELO +0.1 per match
expected value
53.3% share-weighted (raw)
EV (ELO-adj)
51.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1306 · median 1305 · range 1052–1464 (9 pilots with an ELO rating)
972 Q1 1233 Q3 1413 1689
33% of pilots are in the field's top quartile, 33% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 15.2% 9 6-0-3 83.3% 73.1% 60.0% +4.6
Slimes 13.1% 6 2-3-1 41.7% 45.0% 46.3% -2.0
Wind Shadowstrike 12.1% 3 2-1-0 66.7% 57.1% 56.1% +4.6
Fire Crux Hybrid 10.1% 7 4-2-1 64.3% 59.1% 54.3% +2.2
Water Allies 6.1% 2 0-2-0 0.0% 33.3% 43.1% -6.6
Water Ravishing Mill 6.1% 2 2-0-0 100.0% 66.7% 58.3% +8.0
Fire Aggro 5.1% 4 1-3-0 25.0% 37.5% 44.8% -3.3
Fire Slimes 5.1% 2 0-2-0 0.0% 33.3% 43.0% -6.7
Fire Luxem Assassin 3.0% 2 2-0-0 100.0% 66.7% 55.1% +4.9
Wind Slimes 3.0% 1 0-1-0 0.0% 40.0% 46.9% -4.9
Wind Umbra Tristan 2.0% 2 0-1-1 25.0% 41.7% 47.0% -2.9
Fire Arcane 1.0% 0
Fire Crux Lorraine 1.0% 1 0-1-0 0.0% 40.0% 45.7% -6.8
Fire Crux Merlin 1.0% 2 1-1-0 50.0% 50.0% 46.8% -3.1
Fire Neos 1.0% 1 0-1-0 0.0% 40.0% 46.1% -6.3
Fire Umbra Ranger 1.0% 1 1-0-0 100.0% 60.0% 53.9% +6.2
Water Beast 1.0% 1 0-1-0 0.0% 40.0% 45.0% -8.0
Water Crux Lorraine 1.0% 0
Wind Crux Lorraine 1.0% 0
Wind Diana 1.0% 0
Wind Umbra Diana 1.0% 2 0-1-1 25.0% 41.7% 45.5% -4.3
Decklists · 9 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 24 cards with non-zero signal (raw numbers, including 24 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand +1.00 1 0 0
Fragmented Spirit of Fire +1.00 1 0 0
Spirit of Fire -1.00 0 1 0
Viridian Protective Trinket -1.00 0 1 0
Tether in Flames +1.00 1 0 0
Blanche, Sheltering Saint +1.00 1 0 0
Repelling Palmblast -1.00 0 1 0
Backup Charger +1.00 1 0 0
Flame-Rune Swordsman +1.00 1 0 0
Flame Sweep +1.00 1 0 0
Vanish from Sight +1.00 1 0 0
Crux Sight -1.00 0 1 0
Fast Cure -1.00 0 1 0
Sudden Steel +1.00 1 0 0
Potion Infusion: Seal +1.00 1 0 0
Cremation Ritual -1.00 0 1 0
Spark Alight -1.00 0 1 0
Turbo Charge +1.00 1 0 0
Hasty Messenger -1.00 0 1 0
Clumsy Apprentice -1.00 0 1 0
Rending Flames -1.00 0 1 0
Scatter Essence +1.00 1 0 0
Library Witch +1.00 1 0 0
Incendiary Fractal -1.00 0 1 0

JSON: /api/events/5967/archetypes/Fire Crux Mage