← Curio Grand Archive Mercurial Heart Regionals

SlimesTier 2

at Curio Grand Archive Mercurial Heart Regionals

decks
8 (15.1% of field)
matches (non-mirror)
36 13-17-6
overall winrate
44.4%
ELO-adjusted winrate
50.9% avg ELO +0.3 per match
expected value
45.8% share-weighted (raw)
EV (ELO-adj)
49.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1281 · median 1245 · range 1141–1516 (8 pilots with an ELO rating)
1006 Q1 1182 Q3 1340 1656
25% of pilots are in the field's top quartile, 25% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Aggro 11.3% 3 1-1-1 50.0% 50.0% 57.5% +5.6
Wind Shadowstrike 11.3% 8 0-6-2 12.5% 25.0% 31.0% -9.1
Fire Crux Hybrid 7.5% 1 0-1-0 0.0% 40.0% 44.9% -8.1
Water Ravishing Mill 7.5% 3 1-1-1 50.0% 50.0% 55.1% +3.8
Wind Allies 7.5% 5 3-2-0 60.0% 55.6% 54.2% +2.4
Fire Erupting 3.8% 2 1-1-0 50.0% 50.0% 51.8% +1.8
Fire Luxem Assassin 3.8% 2 1-0-1 75.0% 58.3% 56.9% +6.6
Fire Slimes 3.8% 2 0-2-0 0.0% 33.3% 36.6% -12.9
Wind Diana 3.8% 2 0-2-0 0.0% 33.3% 40.6% -9.0
Wind Umbra Ranger 3.8% 1 0-0-1 50.0% 50.0% 52.5% +3.9
Fire Crux Mage 1.9% 0
Fire Crux Merlin 1.9% 1 1-0-0 100.0% 60.0% 61.4% +18.3
Fire Neos 1.9% 1 1-0-0 100.0% 60.0% 59.7% +15.5
Fire Ravishing Mill 1.9% 0
Water Crux Merlin 1.9% 1 1-0-0 100.0% 60.0% 57.5% +12.0
Water Lorraine 1.9% 0
Water Luxem Assassin 1.9% 2 1-1-0 50.0% 50.0% 51.2% +1.2
Water Neos 1.9% 0
Wind Arcane 1.9% 1 1-0-0 100.0% 60.0% 57.6% +12.2
Wind Luxem Assassin 1.9% 0
Wind Overlord 1.9% 1 1-0-0 100.0% 60.0% 59.5% +15.3
Wind Slimes 1.9% 0
Decklists · 8 from this event
Mirror Analysis

In 4 mirror matches (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Bestial Frenzy, Vampiric Slime, Green Slime. Losers more often ran: Resolute Stand, Beastbond Boots, Slime's Blessing.

Played more by winners
Bestial Frenzy
Winning decks ran 2.2 copies on average, losing decks 1.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Vampiric Slime
Winning decks ran 2.5 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Green Slime
Winning decks ran 1.8 copies on average, losing decks 1.0.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Turbo Charge
Winning decks ran 0.8 copies on average, losing decks 0.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Resolute Stand
Losing decks ran 2.5 copies on average, winning decks 1.8.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Beastbond Boots
Losing decks ran 0.5 copies on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Slime's Blessing
Losing decks ran 1.5 copies on average, winning decks 0.8.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Gaia's Songbird
Losing decks ran 1.5 copies on average, winning decks 0.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Tera Sight
Losing decks ran 2.0 copies on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Tariff Ring
Losing decks ran 0.5 copies on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 43 cards with non-zero signal (raw numbers, including 30 held back from the grid above)
Card Edge In winner In loser Same Direction
Bestial Frenzy +0.75 3 0 1
Ethereal Slime +0.50 2 0 2
Resolute Stand -0.50 1 3 0
Vampiric Slime +0.50 3 1 0
Dungeon Guide +0.50 2 0 2
Exorcise Curses -0.50 0 2 0
Engineered Slime +0.50 2 0 2
Idle Thoughts -0.50 0 2 0
Green Slime +0.50 3 1 0
Backup Charger +0.50 2 0 2
Lustrous Slime +0.50 2 0 2
Baby Blue Slime -0.50 0 2 2
Hymn of Gaia's Grace -0.50 0 2 1
Song of Nurturing -0.50 0 2 0
Fast Cure -0.50 0 2 0
Seeking Shot -0.50 0 2 0
Slime Eruption +0.50 2 0 2
Red Slime -0.50 0 2 0
Slime Nexus -0.50 0 2 0
Baby Red Slime +0.50 2 0 2
Twilight Slime +0.50 2 0 0
Beastbond Ears +0.50 2 0 0
Viridian Protective Trinket -0.25 0 1 3
Slime King -0.25 0 1 3
Beastbond Boots -0.25 1 2 0
Slime's Blessing -0.25 1 2 0
Gaia's Songbird -0.25 1 2 0
Turbo Charge +0.25 2 1 1
Tera Sight -0.25 1 2 0
Verdant Scepter -0.25 0 1 3
Baby Green Slime -0.25 0 1 3
Tariff Ring -0.25 1 2 0
Blissful Calling +0.25 1 0 0
Grand Crusader's Ring +0.25 1 0 0
Nullifying Lantern +0.25 1 0 0
Safeguard Amulet +0.25 1 0 0
Beastbond Paws +0.00 2 2 0
Blanche, Sheltering Saint +0.00 1 1 0
Reprogram +0.00 2 2 0
Incapacitate +0.00 1 1 0
Escape the Wreckage +0.00 2 2 0
Vanish from Sight +0.00 1 1 0
Verdant Slime +0.00 1 1 0

JSON: /api/events/6235/archetypes/Slimes