← Curio Grand Archive Mercurial Heart Regionals

Wind ShadowstrikeTier 1

at Curio Grand Archive Mercurial Heart Regionals

decks
6 (11.3% of field)
matches (non-mirror)
34 18-10-6
overall winrate
61.8%
ELO-adjusted winrate
63.0% avg ELO +4.6 per match
expected value
57.7% share-weighted (raw)
EV (ELO-adj)
58.6% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1300 · median 1282 · range 1171–1464 (6 pilots with an ELO rating)
1006 Q1 1182 Q3 1340 1656
33% of pilots are in the field's top quartile, 17% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 15.1% 8 6-0-2 87.5% 75.0% 69.0% +9.1
Fire Aggro 11.3% 12 3-7-2 33.3% 37.5% 48.4% -0.7
Fire Crux Hybrid 7.5% 4 1-2-1 37.5% 43.8% 45.9% -2.6
Water Ravishing Mill 7.5% 2 2-0-0 100.0% 66.7% 67.4% +16.7
Wind Allies 7.5% 1 1-0-0 100.0% 60.0% 62.7% +20.3
Fire Erupting 3.8% 0
Fire Luxem Assassin 3.8% 1 1-0-0 100.0% 60.0% 57.9% +12.7
Fire Slimes 3.8% 0
Wind Diana 3.8% 0
Wind Umbra Ranger 3.8% 0
Fire Crux Mage 1.9% 0
Fire Crux Merlin 1.9% 0
Fire Neos 1.9% 1 1-0-0 100.0% 60.0% 55.4% +8.6
Fire Ravishing Mill 1.9% 0
Water Crux Merlin 1.9% 0
Water Lorraine 1.9% 0
Water Luxem Assassin 1.9% 2 1-0-1 75.0% 58.3% 58.4% +8.0
Water Neos 1.9% 1 0-1-0 0.0% 40.0% 40.6% -15.0
Wind Arcane 1.9% 0
Wind Luxem Assassin 1.9% 1 1-0-0 100.0% 60.0% 58.2% +13.1
Wind Overlord 1.9% 0
Wind Slimes 1.9% 1 1-0-0 100.0% 60.0% 58.6% +13.8
Decklists · 6 from this event
Mirror Analysis

In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 15 cards with non-zero signal (raw numbers, including 15 held back from the grid above)
Card Edge In winner In loser Same Direction
Scout the Land -1.00 0 1 0
Veiling Breeze +1.00 1 0 0
Sable Remnant -1.00 0 1 0
Stifling Trap +1.00 1 0 0
Grand Crusader's Ring +1.00 1 0 0
Gearstride Gloves +1.00 1 0 0
Shadow Resonance +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Wind Resonance Bauble +1.00 1 0 0
Turbo Charge -1.00 0 1 0
Reprogram +1.00 1 0 0
Quicksilver Grail -1.00 0 1 0
Arrow Trap -1.00 0 1 0
Poisoned Dagger -1.00 0 1 0
Innervate Agility -1.00 0 1 0

JSON: /api/events/6235/archetypes/Wind Shadowstrike