← NorCal Regionals 2024

Wind Luxem AssassinTier 1

at NorCal Regionals 2024

decks
7 (7.0% of field)
matches (non-mirror)
36 17-11-8
overall winrate
58.3%
ELO-adjusted winrate
51.5% avg ELO +0.5 per match
expected value
57.8% share-weighted (raw)
EV (ELO-adj)
54.0% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1471 · median 1423 · range 1179–1736 (7 pilots with an ELO rating)
1070 Q1 1193 Q3 1417 1736
57% of pilots are in the field's top quartile, 14% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 23.0% 11 8-1-2 81.8% 73.3% 68.8% +8.2
Wind Shadowstrike 12.0% 8 3-4-1 43.8% 45.8% 43.4% -3.2
Water Ravishing Mill 9.0% 7 1-4-2 28.6% 36.4% 35.0% -7.5
Fire Crux Mage 8.0% 2 2-0-0 100.0% 66.7% 61.9% +11.4
Wind Allies 8.0% 4 2-1-1 62.5% 56.2% 48.9% -0.7
Fire Aggro 3.0% 1 1-0-0 100.0% 60.0% 56.9% +11.1
Fire Crux Hybrid 3.0% 0
Fire Slimes 3.0% 1 0-1-0 0.0% 40.0% 36.8% -21.1
Wind Beast 3.0% 1 0-0-1 50.0% 50.0% 47.5% -4.0
Fire Arcane 2.0% 0
Fire Erupting 2.0% 0
Water Allies 2.0% 0
Fire Astra Cleric 1.0% 0
Fire Crux Merlin 1.0% 0
Fire Luxem Assassin 1.0% 0
Fire Umbra Ranger 1.0% 0
Water Astra Arisanna 1.0% 0
Water Crux Lorraine 1.0% 0
Water Crux Mage 1.0% 1 0-0-1 50.0% 50.0% 50.4% +0.6
Wind Astra Arisanna 1.0% 0
Wind Astra Cleric 1.0% 0
Wind Crux Mage 1.0% 0
Wind Diana 1.0% 0
Wind Neos 1.0% 0
Wind Slice & Dice 1.0% 0
Wind Umbra Diana 1.0% 0
Wind Vanitas 1.0% 0
Decklists · 7 from this event
Mirror Analysis

In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Turbo Charge, Veiling Breeze, Swift Recruit. Losers more often ran: Ensnaring Fumes.

Played more by winners
Turbo Charge
Winning decks ran 3.7 copies on average, losing decks 2.7.
Of 3 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 0.
Veiling Breeze
Winning decks ran 3.3 copies on average, losing decks 2.3.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Swift Recruit
Winning decks ran 2.3 copies on average, losing decks 1.0.
Of 3 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 0.
Played more by losers
Ensnaring Fumes
Losing decks ran 1.7 copies on average, winning decks 1.7.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Show all 44 cards with non-zero signal (raw numbers, including 40 held back from the grid above)
Card Edge In winner In loser Same Direction
Turbo Charge +1.00 3 0 0
Cleansing Reunion +0.67 2 0 0
Stifling Trap -0.67 0 2 1
Tempest Downfall +0.67 2 0 1
Excalibur, Cleansing Light -0.67 0 2 1
Mercenary's Blade +0.67 2 0 1
Blinding Orb +0.67 2 0 1
Reprogram +0.67 2 0 1
Luxera's Map -0.67 0 2 0
Beseech the Winds -0.67 0 2 0
Safeguard Amulet -0.67 0 2 0
Gawain, Chivalrous Thief -0.67 0 2 0
Reclaim +0.33 1 0 2
Spirit of Wind +0.33 1 0 2
Aesan Protector +0.33 1 0 2
Disorienting Winds +0.33 1 0 2
Viridian Protective Trinket +0.33 1 0 2
Scout the Land +0.33 1 0 2
Veiling Breeze +0.33 2 1 0
Slice and Dice +0.33 1 0 2
Ensnaring Fumes -0.33 1 2 0
Windmill Engineer +0.33 1 0 2
Gleaming Cut +0.33 1 0 2
Assassin's Ripper +0.33 1 0 2
Swift Recruit +0.33 2 1 0
Incapacitate -0.33 0 1 2
Poisoned Dagger +0.33 1 0 2
Sirocco Operative +0.33 1 0 2
Resolute Stand -0.33 0 1 0
Windwalker Boots -0.33 0 1 0
Uncover the Plot -0.33 0 1 0
Uther, Illustrious King -0.33 0 1 0
Repelling Palmblast -0.33 0 1 0
Nullifying Lantern -0.33 0 1 0
Scry the Skies -0.33 0 1 0
Cunning Broker -0.33 0 1 0
Chalice of Blood -0.33 0 1 0
Exploit Vulnerability -0.33 0 1 0
Spirit of Serene Wind -0.33 0 1 0
Thieving Cut -0.33 0 1 0
Thousand Refractions -0.33 0 1 0
Blanche, Sheltering Saint -0.33 0 1 0
Cry for Help -0.33 0 1 0
Eternal Magistrate -0.33 0 1 0

JSON: /api/events/9462/archetypes/Wind Luxem Assassin