← NorCal Regionals 2024

Wind ShadowstrikeTier 1

at NorCal Regionals 2024

decks
12 (12.0% of field)
matches (non-mirror)
68 29-29-10
overall winrate
50.0%
ELO-adjusted winrate
48.9% avg ELO -0.4 per match
expected value
48.7% share-weighted (raw)
EV (ELO-adj)
48.4% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1322 · median 1330 · range 1097–1593 (12 pilots with an ELO rating)
1070 Q1 1193 Q3 1417 1736
25% of pilots are in the field's top quartile, 17% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Slimes 23.0% 20 6-11-3 37.5% 39.6% 40.2% -3.8
Water Ravishing Mill 9.0% 7 4-3-0 57.1% 54.5% 54.2% +2.1
Fire Crux Mage 8.0% 6 3-2-1 58.3% 55.0% 51.3% +0.7
Wind Allies 8.0% 5 2-2-1 50.0% 50.0% 53.4% +1.9
Wind Luxem Assassin 7.0% 8 4-3-1 56.2% 54.2% 56.6% +3.2
Fire Aggro 3.0% 1 0-1-0 0.0% 40.0% 37.0% -20.8
Fire Crux Hybrid 3.0% 1 0-0-1 50.0% 50.0% 43.6% -10.3
Fire Slimes 3.0% 3 0-0-3 50.0% 50.0% 46.9% -2.3
Wind Beast 3.0% 3 2-1-0 66.7% 57.1% 58.6% +6.4
Fire Arcane 2.0% 2 1-1-0 50.0% 50.0% 43.1% -6.6
Fire Erupting 2.0% 3 2-1-0 66.7% 57.1% 57.8% +5.8
Water Allies 2.0% 1 1-0-0 100.0% 60.0% 57.1% +11.4
Fire Astra Cleric 1.0% 1 1-0-0 100.0% 60.0% 56.9% +11.0
Fire Crux Merlin 1.0% 0
Fire Luxem Assassin 1.0% 1 0-1-0 0.0% 40.0% 41.8% -13.1
Fire Umbra Ranger 1.0% 0
Water Astra Arisanna 1.0% 0
Water Crux Lorraine 1.0% 0
Water Crux Mage 1.0% 2 0-2-0 0.0% 33.3% 37.5% -12.0
Wind Astra Arisanna 1.0% 1 1-0-0 100.0% 60.0% 56.7% +10.8
Wind Astra Cleric 1.0% 0
Wind Crux Mage 1.0% 0
Wind Diana 1.0% 0
Wind Neos 1.0% 0
Wind Slice & Dice 1.0% 1 1-0-0 100.0% 60.0% 55.9% +9.5
Wind Umbra Diana 1.0% 1 1-0-0 100.0% 60.0% 61.5% +18.4
Wind Vanitas 1.0% 1 0-1-0 0.0% 40.0% 42.2% -12.5
Decklists · 12 from this event
Mirror Analysis

In 4 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Tristan, Shadowreaver, Ensnaring Fumes. Losers more often ran: Nullifying Lantern, Mastermind Scheme, Resolute Stand.

Played more by winners
Tristan, Shadowreaver
Winning decks ran 1.0 copy on average, losing decks 0.2.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 1.
Ensnaring Fumes
Winning decks ran 1.8 copies on average, losing decks 1.0.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Nullifying Lantern
Losing decks ran 0.8 copies on average, winning decks 0.0.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Mastermind Scheme
Losing decks ran 3.2 copies on average, winning decks 1.5.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Resolute Stand
Losing decks ran 2.0 copies on average, winning decks 1.0.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 0, both ran the same in 1.
Reclaim
Losing decks ran 3.2 copies on average, winning decks 2.5.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Scout the Land
Losing decks ran 2.8 copies on average, winning decks 2.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Beseech the Winds
Losing decks ran 3.5 copies on average, winning decks 2.0.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 33 cards with non-zero signal (raw numbers, including 24 held back from the grid above)
Card Edge In winner In loser Same Direction
Nullifying Lantern -0.75 0 3 0
Tristan, Shadowreaver +0.75 3 0 1
Mastermind Scheme -0.75 0 3 1
Resolute Stand -0.75 0 3 0
Reclaim -0.50 1 3 0
Viridian Protective Trinket +0.50 2 0 2
Dusklight Communion +0.50 2 0 0
Forest Cake +0.50 2 0 0
Stifling Trap -0.50 0 2 2
Slimeshield +0.50 2 0 0
Reprogram -0.50 0 2 2
Betraying Blade -0.50 0 2 2
Baby Gray Slime +0.50 2 0 0
Baby Green Slime +0.50 2 0 0
Zephyr -0.50 0 2 2
Accepted Contract +0.50 2 0 0
Scout the Land -0.25 1 2 1
Beseech the Winds -0.25 1 2 1
Ensnaring Fumes +0.25 2 1 1
Eternal Magistrate +0.25 1 0 1
Shadowstrike -0.25 0 1 3
Debilitating Grasp -0.25 0 1 0
Blinding Orb -0.25 0 1 0
Incapacitate +0.25 1 0 3
Tariff Ring +0.25 1 0 3
Swift Recruit +0.25 1 0 0
Assassin's Ripper -0.25 0 1 0
Blackmarket Broker -0.25 0 1 0
Slice and Dice -0.25 0 1 0
Cry for Help -0.25 0 1 0
Smoke Bombs -0.25 0 1 0
Disorienting Winds +0.00 1 1 1
Turbo Charge +0.00 2 2 0

JSON: /api/events/9462/archetypes/Wind Shadowstrike