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Water Ravishing MillTier 1

at Scry Games AMB Regionals

decks
8 (7.0% of field)
matches (non-mirror)
50 25-15-10
overall winrate
60.0%
ELO-adjusted winrate
56.0% avg ELO +2.1 per match
expected value
55.6% share-weighted (raw)
EV (ELO-adj)
53.4% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1385 · median 1380 · range 1127–1642 (8 pilots with an ELO rating)
989 Q1 1162 Q3 1408 1685
50% of pilots are in the field's top quartile, 12% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Wind Allies 10.4% 4 2-1-1 62.5% 56.2% 52.8% +1.8
Wind Astra Cleric 10.4% 10 6-2-2 70.0% 64.3% 65.2% +6.8
Fire Aggro 9.6% 6 3-3-0 50.0% 50.0% 48.7% -0.7
Slimes 9.6% 8 3-2-3 56.2% 54.2% 48.6% -0.7
Water Penguin Mill 9.6% 4 3-0-1 87.5% 68.8% 63.8% +8.9
Fire Crux Mage 8.7% 2 1-1-0 50.0% 50.0% 46.0% -3.8
Wind Razorgale 6.1% 3 2-1-0 66.7% 57.1% 49.0% -0.8
Wind Shadowstrike 5.2% 2 1-0-1 75.0% 58.3% 62.5% +12.0
Fire Slimes 4.3% 1 0-1-0 0.0% 40.0% 43.2% -10.9
Fire Exia 1.7% 1 0-0-1 50.0% 50.0% 50.9% +1.4
Fire Umbra Ranger 1.7% 1 1-0-0 100.0% 60.0% 60.2% +16.4
Water Allies 1.7% 2 0-1-1 25.0% 41.7% 42.5% -7.2
Wind Crux Mage 1.7% 1 0-1-0 0.0% 40.0% 41.9% -13.0
Fire Arcane 0.9% 0
Fire Luxem Assassin 0.9% 0
Norm Tera Silvie 0.9% 0
Water Crux Lorraine 0.9% 0
Water Crux Mage 0.9% 1 0-1-0 0.0% 40.0% 40.6% -15.0
Water Slimes 0.9% 0
Water Tera Mage 0.9% 0
Wind Crux Merlin 0.9% 0
Wind Exia 0.9% 1 1-0-0 100.0% 60.0% 56.2% +10.0
Wind Jin 0.9% 1 1-0-0 100.0% 60.0% 61.6% +18.5
Wind Kongming 0.9% 0
Wind Neos 0.9% 0
Wind Silvie 0.9% 0
Wind Slimes 0.9% 2 1-1-0 50.0% 50.0% 47.7% -2.2
Wind Tera Silvie 0.9% 0
Wind Umbra Ranger 0.9% 0
Decklists · 8 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 28 cards with non-zero signal (raw numbers, including 28 held back from the grid above)
Card Edge In winner In loser Same Direction
Orb of Sealing +1.00 1 0 0
Frostbind +1.00 1 0 0
Diffusive Block +1.00 1 0 0
Tithe Proclamation +1.00 1 0 0
Revitalizing Cleanse -1.00 0 1 0
Water Resonance Bauble -1.00 0 1 0
Frozen Dismissal +1.00 1 0 0
Viridian Protective Trinket +1.00 1 0 0
Temptation's Facade +1.00 1 0 0
Rippleback Terrapin -1.00 0 1 0
Grand Crusader's Ring +1.00 1 0 0
Hailstorm Guard +1.00 1 0 0
Nico, Rapture's Embrace +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Cerulean Decree -1.00 0 1 0
Spirit of Water -1.00 0 1 0
Seaside Ringleader -1.00 0 1 0
Storm of Thorns +1.00 1 0 0
Glacial Guidance +1.00 1 0 0
Bulwark Sword +1.00 1 0 0
Blinding Orb -1.00 0 1 0
Safeguard Amulet -1.00 0 1 0
Quicksilver Grail -1.00 0 1 0
Tidestone Bovine -1.00 0 1 0
Chilling Touch -1.00 0 1 0
Tidal Lock -1.00 0 1 0
Silvie, Wilds Whisperer -1.00 0 1 0
Library Witch +1.00 1 0 0

JSON: /api/events/14517/archetypes/Water Ravishing Mill