← Ascent Utrecht

Wind AlliesTier 1

at Ascent Utrecht

decks
7 (4.2% of field)
matches (non-mirror)
49 23-23-3
overall winrate
50.0%
ELO-adjusted winrate
55.9% avg ELO +2.0 per match
expected value
49.2% share-weighted (raw)
EV (ELO-adj)
52.3% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1250 · median 1234 · range 1132–1366 (7 pilots with an ELO rating)
1018 Q1 1187 Q3 1379 1689
0% of pilots are in the field's top quartile, 29% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Ravishing Mill 15.1% 9 5-3-1 61.1% 57.7% 61.6% +5.4
Water Penguin Mill 11.4% 9 5-4-0 55.6% 53.8% 63.5% +6.2
Slimes 9.6% 4 2-2-0 50.0% 50.0% 46.3% -2.3
Wind Astra Cleric 8.4% 7 1-6-0 14.3% 27.3% 33.7% -8.2
Fire Crux Mage 6.6% 2 0-1-1 25.0% 41.7% 41.8% -7.9
Wind Razorgale 6.6% 1 0-1-0 0.0% 40.0% 44.3% -9.2
Fire Slimes 5.4% 2 2-0-0 100.0% 66.7% 71.6% +20.7
Water Allies 5.4% 4 2-2-0 50.0% 50.0% 49.7% -0.2
Wind Shadowstrike 4.8% 1 0-1-0 0.0% 40.0% 39.4% -16.9
Fire Arcane 1.8% 1 1-0-0 100.0% 60.0% 60.6% +16.9
Water Luxem Assassin 1.8% 1 0-0-1 50.0% 50.0% 56.4% +10.2
Fire Aggro 1.2% 0
Fire Exia 1.2% 0
Fire Luxem Assassin 1.2% 0
Water Umbra Ranger 1.2% 1 1-0-0 100.0% 60.0% 61.8% +18.9
Wind Lorraine 1.2% 3 3-0-0 100.0% 71.4% 71.7% +16.2
Dawn of Ashes 0.6% 0
Fire Astra Arisanna 0.6% 0
Fire Astra Cleric 0.6% 0
Fire Crux Merlin 0.6% 1 0-1-0 0.0% 40.0% 38.1% -19.1
Fire Neos 0.6% 0
Fire Silvie 0.6% 1 1-0-0 100.0% 60.0% 58.0% +12.8
Fire Umbra Ranger 0.6% 0
Overlord 0.6% 0
Water Arisanna 0.6% 0
Water Astra Cleric 0.6% 0
Water Crux Lorraine 0.6% 0
Water Crux Mage 0.6% 0
Water Crux Merlin 0.6% 0
Water Neos 0.6% 0
Water Silvie 0.6% 1 0-1-0 0.0% 40.0% 46.1% -6.2
Water Slimes 0.6% 0
Wind Cats 0.6% 0
Wind Crux Lorraine 0.6% 0
Wind Exia 0.6% 0
Wind Overlord 0.6% 0
Wind Slice & Dice 0.6% 0
Wind Slimes 0.6% 1 0-1-0 0.0% 40.0% 38.4% -18.6
Wind Tonoris 0.6% 0
Wind Umbra Diana 0.6% 0
Wind Umbra Ranger 0.6% 0
Decklists · 7 from this event
Mirror Analysis

In 2 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 74 cards with non-zero signal (raw numbers, including 74 held back from the grid above)
Card Edge In winner In loser Same Direction
Rose, Eternal Paragon +1.00 2 0 0
Shimmercloak Assassin +1.00 2 0 0
Lurking Assailant +1.00 2 0 0
Charged Mannequin +1.00 2 0 0
Deflecting Edge -1.00 0 2 0
Windmill Engineer +1.00 2 0 0
Song of Nurturing +1.00 2 0 0
Manufacture Cell +1.00 2 0 0
Andronika, Eternal Herald +1.00 2 0 0
Second Wind +1.00 2 0 0
Inspiring Call -1.00 0 2 0
Cell Vanguard +1.00 2 0 0
Poisoned Coating Oil +1.00 2 0 0
Fairy Whispers +1.00 2 0 0
Incapacitate +1.00 2 0 0
Zephyr -1.00 0 2 0
Scatter Essence +1.00 2 0 0
Prototype Pistol +1.00 2 0 0
Windpiercer +1.00 2 0 0
Aesan Protector +0.50 1 0 1
Tithe Proclamation -0.50 0 1 0
Banner Knight -0.50 0 1 0
Fire Resonance Bauble -0.50 0 1 0
Viridian Protective Trinket +0.50 1 0 1
Adept Swordmaster -0.50 0 1 0
Stifling Trap +0.50 1 0 1
Sword of Seeking +0.50 1 0 1
Veteran Soldier -0.50 0 1 0
Smoke Bombs +0.50 1 0 1
Backup Charger +0.50 1 0 1
Lancelot, Goliath of Aesa -0.50 0 1 0
Hurricane Sweep -0.50 0 1 0
Scavenging Raccoon +0.50 1 0 1
Stalwart Shieldmate -0.50 0 1 0
Parcenet, Royal Maid -0.50 0 1 0
Wind Resonance Bauble -0.50 0 1 0
Lorraine, Blademaster +0.50 1 0 1
Morgan, Soul Guide -0.50 0 1 0
Safeguard Amulet +0.50 1 0 1
Swift Recruit -0.50 0 1 0
Phalanx Captain -0.50 0 1 0
Drawn Blade -0.50 0 1 0
Lorraine, Wandering Warrior +0.50 1 0 1
Nullifying Mirror +0.50 1 0 1
Dream Fairy -0.50 0 1 1
Tactful Sergeant -0.50 0 1 0
Zephyr's Edge -0.50 0 1 0
Warrior's Longsword -0.50 0 1 0
Palace Guard -0.50 0 1 0
Cleansing Reunion -0.50 0 1 0
Heavy Swing -0.50 0 1 0
Water Resonance Bauble -0.50 0 1 0
Gildas, Chronicler of Aesa -0.50 0 1 0
Attune with the Winds -0.50 0 1 0
Mystic Purifier -0.50 0 1 0
Vigilant Sentry -0.50 0 1 0
Woodland Squirrels -0.50 0 1 0
Imperial Panzer -0.50 0 1 0
Blanche, Sheltering Saint -0.50 0 1 0
Tonoris, Lone Mercenary -0.50 0 1 0
Recruitment Officer -0.50 0 1 0
Seasoned Shieldmaster -0.50 0 1 0
Imperial Recruit -0.50 0 1 0
Accompanying Guard -0.50 0 1 0
Bulwark Sword -0.50 0 1 0
Unrelenting Warden -0.50 0 1 0
Tariff Ring -0.50 0 1 0
Innervate Agility -0.50 0 1 0
Reclaim +0.00 1 1 0
Veiling Breeze +0.00 1 1 0
Tempest Downfall +0.00 1 1 0
Windrider Vanguard +0.00 1 1 0
Eternal Magistrate +0.00 1 1 0
Favorable Winds +0.00 1 1 0

JSON: /api/events/17800/archetypes/Wind Allies