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Wind Astra ClericTier 1

at Ascent Utrecht

decks
14 (8.4% of field)
matches (non-mirror)
99 44-40-15
overall winrate
52.0%
ELO-adjusted winrate
46.2% avg ELO -1.3 per match
expected value
49.5% share-weighted (raw)
EV (ELO-adj)
45.9% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1355 · median 1337 · range 1143–1633 (14 pilots with an ELO rating)
1018 Q1 1187 Q3 1379 1689
36% of pilots are in the field's top quartile, 7% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Ravishing Mill 15.1% 12 4-6-2 41.7% 43.8% 39.9% -4.3
Water Penguin Mill 11.4% 19 7-8-4 47.4% 47.8% 44.0% -2.3
Slimes 9.6% 9 5-3-1 61.1% 57.7% 50.6% +0.3
Fire Crux Mage 6.6% 5 2-3-0 40.0% 44.4% 40.3% -5.6
Wind Razorgale 6.6% 6 2-3-1 41.7% 45.0% 44.5% -2.9
Fire Slimes 5.4% 5 1-3-1 30.0% 38.9% 39.0% -6.4
Water Allies 5.4% 5 1-3-1 30.0% 38.9% 29.8% -11.6
Wind Shadowstrike 4.8% 4 3-0-1 87.5% 68.8% 62.6% +8.1
Wind Allies 4.2% 7 6-1-0 85.7% 72.7% 66.3% +8.2
Fire Arcane 1.8% 1 1-0-0 100.0% 60.0% 61.3% +18.0
Water Luxem Assassin 1.8% 3 1-2-0 33.3% 42.9% 58.0% +5.9
Fire Aggro 1.2% 1 0-1-0 0.0% 40.0% 36.2% -22.1
Fire Exia 1.2% 0
Fire Luxem Assassin 1.2% 1 0-0-1 50.0% 50.0% 50.1% +0.2
Water Umbra Ranger 1.2% 2 0-2-0 0.0% 33.3% 27.0% -22.1
Wind Lorraine 1.2% 0
Dawn of Ashes 0.6% 1 1-0-0 100.0% 60.0% 56.7% +10.7
Fire Astra Arisanna 0.6% 2 2-0-0 100.0% 66.7% 63.0% +12.5
Fire Astra Cleric 0.6% 1 0-0-1 50.0% 50.0% 48.6% -2.3
Fire Crux Merlin 0.6% 0
Fire Neos 0.6% 1 0-0-1 50.0% 50.0% 49.1% -1.5
Fire Silvie 0.6% 1 1-0-0 100.0% 60.0% 57.3% +11.6
Fire Umbra Ranger 0.6% 1 0-1-0 0.0% 40.0% 32.7% -27.7
Overlord 0.6% 1 1-0-0 100.0% 60.0% 56.7% +10.7
Water Arisanna 0.6% 2 1-1-0 50.0% 50.0% 54.4% +4.3
Water Astra Cleric 0.6% 0
Water Crux Lorraine 0.6% 0
Water Crux Mage 0.6% 0
Water Crux Merlin 0.6% 0
Water Neos 0.6% 0
Water Silvie 0.6% 3 1-2-0 33.3% 42.9% 36.8% -9.9
Water Slimes 0.6% 1 0-1-0 0.0% 40.0% 47.2% -4.4
Wind Cats 0.6% 0
Wind Crux Lorraine 0.6% 1 1-0-0 100.0% 60.0% 59.9% +15.8
Wind Exia 0.6% 1 1-0-0 100.0% 60.0% 59.2% +14.7
Wind Overlord 0.6% 0
Wind Slice & Dice 0.6% 0
Wind Slimes 0.6% 0
Wind Tonoris 0.6% 0
Wind Umbra Diana 0.6% 1 1-0-0 100.0% 60.0% 52.6% +4.2
Wind Umbra Ranger 0.6% 2 1-0-1 75.0% 58.3% 54.9% +4.7
Decklists · 14 from this event
Mirror Analysis

In 4 mirror matches (2 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 4 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Stifling Trap, Astral Seal, Beseech the Winds. Losers more often ran: Swift Recruit, Mnemonic Charm, Dawn's Reversal.

Played more by winners
Stifling Trap
Winning decks ran 2.2 copies on average, losing decks 1.8.
Of 4 mirrors: the winner ran more in 3, the loser ran more in 1, both ran the same in 0.
Astral Seal
Winning decks ran 3.8 copies on average, losing decks 2.8.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Beseech the Winds
Winning decks ran 2.8 copies on average, losing decks 1.2.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Gentle Respite
Winning decks ran 3.0 copies on average, losing decks 2.5.
Of 4 mirrors: the winner ran more in 2, the loser ran more in 1, both ran the same in 1.
Played more by losers
Swift Recruit
Losing decks ran 2.5 copies on average, winning decks 0.8.
Of 4 mirrors: the loser ran more in 3, the winner ran more in 1, both ran the same in 0.
Mnemonic Charm
Losing decks ran 2.8 copies on average, winning decks 1.5.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Dawn's Reversal
Losing decks ran 0.8 copies on average, winning decks 0.2.
Of 4 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 1.
Show all 39 cards with non-zero signal (raw numbers, including 31 held back from the grid above)
Card Edge In winner In loser Same Direction
Barter Herbs -0.50 0 2 0
Stifling Trap +0.50 3 1 0
Chalice of Blood -0.50 0 2 0
Morgan, Soul Guide -0.50 0 2 0
Swift Recruit -0.50 1 3 0
Indolent Leisure +0.50 2 0 2
Cometfall +0.50 2 0 2
Horticounter +0.50 2 0 2
Lunar Seer +0.50 2 0 0
Mnemonic Charm -0.25 1 2 1
Astral Seal +0.25 2 1 1
Fragmented Spirit of Wind +0.25 1 0 3
Grand Crusader's Ring +0.25 1 0 3
Spellshield: Astra +0.25 1 0 3
Beseech the Winds +0.25 2 1 1
Blanche, Sheltering Saint -0.25 0 1 1
Backup Charger +0.25 1 0 3
Necklace of Foresight -0.25 0 1 3
Gentle Respite +0.25 2 1 1
Scry the Stars +0.25 1 0 0
Nurture Crops -0.25 0 1 0
Safeguard Amulet +0.25 1 0 3
Quicksilver Grail -0.25 0 1 0
Fertile Grounds +0.25 1 0 3
Spirit of Serene Wind -0.25 0 1 0
Nascent Barrier +0.25 1 0 3
Three Visits +0.25 1 0 3
Dawn's Reversal -0.25 1 2 0
Meteor Strike -0.25 0 1 2
Viridian Protective Trinket -0.25 0 1 0
Guan Yu, Prime Exemplar +0.25 1 0 0
Prima Materia -0.25 0 1 0
Tariff Ring -0.25 0 1 0
Turbo Charge +0.00 1 1 0
Scry the Skies +0.00 1 1 0
Zephyr +0.00 2 2 0
Dream Fairy +0.00 1 1 0
Potion of Healing +0.00 1 1 0
Harvest Herbs +0.00 1 1 0

JSON: /api/events/17800/archetypes/Wind Astra Cleric