← Ascent Melbourne

Fire Crux MageTier 1

at Ascent Melbourne

decks
10 (5.5% of field)
matches (non-mirror)
80 36-33-11
overall winrate
51.9%
ELO-adjusted winrate
53.1% avg ELO +1.0 per match
expected value
49.4% share-weighted (raw)
EV (ELO-adj)
51.0% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1305 · median 1253 · range 1145–1599 (10 pilots with an ELO rating)
972 Q1 1204 Q3 1407 1702
20% of pilots are in the field's top quartile, 20% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Penguin Mill 10.4% 12 5-6-1 45.8% 46.9% 53.5% +1.5
Wind Astra Cleric 8.8% 9 4-4-1 50.0% 50.0% 53.0% +1.4
Fire Aggro 7.7% 5 3-2-0 60.0% 55.6% 61.7% +6.7
Wind Allies 7.7% 8 4-4-0 50.0% 50.0% 52.3% +1.1
Water Allies 7.1% 9 1-8-0 11.1% 23.1% 19.0% -14.3
Water Ravishing Mill 7.1% 9 2-4-3 38.9% 42.3% 46.3% -1.7
Wind Shadowstrike 6.0% 1 1-0-0 100.0% 60.0% 61.5% +18.4
Slimes 5.5% 2 0-1-1 25.0% 41.7% 39.3% -10.2
Fire Luxem Assassin 3.3% 2 2-0-0 100.0% 66.7% 67.4% +16.7
Wind Razorgale 3.3% 4 2-1-1 62.5% 56.2% 52.7% +1.8
Fire Exia 2.2% 0
Water Wind Vanitas 2.2% 1 1-0-0 100.0% 60.0% 56.2% +9.9
Fire Arcane 1.6% 0
Water Crux Mage 1.6% 2 2-0-0 100.0% 66.7% 65.5% +14.9
Water Fractal 1.6% 1 1-0-0 100.0% 60.0% 56.1% +9.7
Fire Crux Hybrid 1.1% 1 1-0-0 100.0% 60.0% 63.9% +22.2
Fire Slimes 1.1% 2 0-1-1 25.0% 41.7% 47.2% -2.7
Water Astra Cleric 1.1% 0
Water Umbra Diana 1.1% 0
Wind Arcane 1.1% 1 1-0-0 100.0% 60.0% 59.6% +15.4
Wind Luxem Zander 1.1% 0
Wind Slice & Dice 1.1% 0
Fire Astra Arisanna 0.5% 1 1-0-0 100.0% 60.0% 59.5% +15.1
Fire Astra Cleric 0.5% 1 0-0-1 50.0% 50.0% 49.6% -0.6
Fire Crux Lorraine 0.5% 0
Fire Dawn of Ashes 0.5% 0
Fire Overlord 0.5% 0
Fire Ravishing Mill 0.5% 0
Fire Umbra Ranger 0.5% 1 0-1-0 0.0% 40.0% 29.1% -33.4
Razorgale 0.5% 2 2-0-0 100.0% 66.7% 64.2% +13.7
Water Arisanna 0.5% 0
Water Crux Lorraine 0.5% 1 0-0-1 50.0% 50.0% 51.8% +2.9
Water Diana 0.5% 0
Water Exia 0.5% 1 1-0-0 100.0% 60.0% 51.7% +2.8
Water Polkhawk 0.5% 0
Water Tera Mage 0.5% 0
Water Umbra Tristan 0.5% 1 1-0-0 100.0% 60.0% 65.5% +24.8
Wind Beast 0.5% 1 1-0-0 100.0% 60.0% 60.6% +17.0
Wind Crux Mage 0.5% 1 0-0-1 50.0% 50.0% 47.4% -4.2
Wind Exia 0.5% 0
Wind Luxem Assassin 0.5% 0
Wind Overlord 0.5% 1 0-1-0 0.0% 40.0% 40.1% -15.8
Wind Silvie 0.5% 0
Wind Tera Kongming 0.5% 0
Wind Wakeup Combo 0.5% 0
Decklists · 10 from this event
Mirror Analysis

In 3 mirror matches, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 3 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 35 cards with non-zero signal (raw numbers, including 35 held back from the grid above)
Card Edge In winner In loser Same Direction
Resolute Stand -0.33 0 1 2
Fragmented Spirit of Fire +0.33 1 0 1
Mnemonic Charm -0.33 0 1 1
Kongming, Wayward Maven +0.33 1 0 0
Cremation Ritual +0.33 1 0 2
Spark Alight +0.33 1 0 1
Morgan, Soul Guide -0.33 0 1 2
Harmonious Mantra +0.33 1 0 0
Incapacitate +0.33 1 0 0
Chilling Touch +0.33 1 0 0
Reduce to Ash -0.33 0 1 2
Staggering Strike +0.33 1 0 0
Viridian Protective Trinket -0.33 0 1 1
Incarnate Majesty -0.33 0 1 2
Honorable Vanguard +0.33 1 0 2
Blanche, Sheltering Saint -0.33 0 1 2
Ignite the Soul +0.33 1 0 0
Nullifying Mirror -0.33 0 1 1
Sable Remnant -0.33 0 1 0
Backup Charger -0.33 0 1 0
Turbo Charge -0.33 0 1 0
Freezing Steel -0.33 0 1 0
Repelling Palmblast +0.33 1 0 0
Potion Infusion: Seal +0.33 1 0 0
Gentle Respite +0.00 1 1 0
Crux Sight +0.00 1 1 1
Fast Cure +0.00 1 1 1
Disintegrate +0.00 1 1 1
Favorable Winds +0.00 1 1 0
Safeguard Amulet +0.00 1 1 1
Scatter Essence +0.00 1 1 0
Library Witch +0.00 1 1 1
Spirit of Fire +0.00 1 1 1
Mystic Purifier +0.00 1 1 1
Nullifying Lantern +0.00 1 1 0

JSON: /api/events/19392/archetypes/Fire Crux Mage