← Ascent Melbourne

Wind ShadowstrikeTier 2

at Ascent Melbourne

decks
11 (6.0% of field)
matches (non-mirror)
80 29-43-8
overall winrate
41.2%
ELO-adjusted winrate
45.7% avg ELO -1.4 per match
expected value
44.0% share-weighted (raw)
EV (ELO-adj)
46.7% share-weighted (skill-controlled)
Pilot Skill · average
mean ELO 1263 · median 1235 · range 1076–1509 (11 pilots with an ELO rating)
972 Q1 1204 Q3 1407 1702
9% of pilots are in the field's top quartile, 27% in the bottom.
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Water Penguin Mill 10.4% 15 6-6-3 50.0% 50.0% 58.2% +3.3
Wind Astra Cleric 8.8% 10 1-8-1 15.0% 25.0% 28.2% -9.8
Fire Aggro 7.7% 7 5-2-0 71.4% 63.6% 62.2% +6.1
Wind Allies 7.7% 5 2-2-1 50.0% 50.0% 55.1% +2.9
Water Allies 7.1% 6 0-6-0 0.0% 20.0% 27.0% -12.3
Water Ravishing Mill 7.1% 5 2-2-1 50.0% 50.0% 54.0% +2.3
Fire Crux Mage 5.5% 1 0-1-0 0.0% 40.0% 38.5% -18.4
Slimes 5.5% 6 1-5-0 16.7% 30.0% 31.5% -9.9
Fire Luxem Assassin 3.3% 3 2-1-0 66.7% 57.1% 54.1% +3.1
Wind Razorgale 3.3% 3 2-1-0 66.7% 57.1% 53.6% +2.7
Fire Exia 2.2% 1 0-1-0 0.0% 40.0% 41.6% -13.5
Water Wind Vanitas 2.2% 0
Fire Arcane 1.6% 2 1-1-0 50.0% 50.0% 51.5% +1.4
Water Crux Mage 1.6% 0
Water Fractal 1.6% 1 0-1-0 0.0% 40.0% 47.2% -4.6
Fire Crux Hybrid 1.1% 0
Fire Slimes 1.1% 2 2-0-0 100.0% 66.7% 68.8% +18.0
Water Astra Cleric 1.1% 0
Water Umbra Diana 1.1% 0
Wind Arcane 1.1% 1 0-1-0 0.0% 40.0% 44.8% -8.3
Wind Luxem Zander 1.1% 0
Wind Slice & Dice 1.1% 0
Fire Astra Arisanna 0.5% 1 0-1-0 0.0% 40.0% 35.3% -23.6
Fire Astra Cleric 0.5% 0
Fire Crux Lorraine 0.5% 0
Fire Dawn of Ashes 0.5% 1 0-1-0 0.0% 40.0% 39.0% -17.6
Fire Overlord 0.5% 0
Fire Ravishing Mill 0.5% 1 1-0-0 100.0% 60.0% 57.6% +12.2
Fire Umbra Ranger 0.5% 1 1-0-0 100.0% 60.0% 61.4% +18.2
Razorgale 0.5% 0
Water Arisanna 0.5% 1 0-1-0 0.0% 40.0% 41.8% -13.1
Water Crux Lorraine 0.5% 1 0-0-1 50.0% 50.0% 51.2% +2.0
Water Diana 0.5% 0
Water Exia 0.5% 1 0-1-0 0.0% 40.0% 37.6% -19.8
Water Polkhawk 0.5% 0
Water Tera Mage 0.5% 1 0-0-1 50.0% 50.0% 44.9% -8.1
Water Umbra Tristan 0.5% 0
Wind Beast 0.5% 1 1-0-0 100.0% 60.0% 61.2% +17.9
Wind Crux Mage 0.5% 0
Wind Exia 0.5% 0
Wind Luxem Assassin 0.5% 0
Wind Overlord 0.5% 0
Wind Silvie 0.5% 1 0-1-0 0.0% 40.0% 40.4% -15.3
Wind Tera Kongming 0.5% 2 2-0-0 100.0% 66.7% 67.2% +16.5
Wind Wakeup Combo 0.5% 0
Decklists · 11 from this event
Mirror Analysis

In 1 mirror match (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 25 cards with non-zero signal (raw numbers, including 25 held back from the grid above)
Card Edge In winner In loser Same Direction
Orchestrated Seizure -1.00 0 1 0
Unbroken Mustang +1.00 1 0 0
Veiling Breeze +1.00 1 0 0
Sable Remnant +1.00 1 0 0
Stifling Trap -1.00 0 1 0
Heavenly Guide -1.00 0 1 0
Tempest Downfall +1.00 1 0 0
Beseech the Winds -1.00 0 1 0
Slice and Dice +1.00 1 0 0
Windmill Engineer +1.00 1 0 0
Nullifying Lantern -1.00 0 1 0
Assassin's Ripper +1.00 1 0 0
Inspiring Call -1.00 0 1 0
Scavenging Raccoon +1.00 1 0 0
Shadowstrike -1.00 0 1 0
Turbo Charge +1.00 1 0 0
Blinding Orb +1.00 1 0 0
Chalice of Blood -1.00 0 1 0
Swift Recruit +1.00 1 0 0
Tristan, Shadowreaver -1.00 0 1 0
Mastermind Scheme -1.00 0 1 0
Zephyr -1.00 0 1 0
Dream Fairy +1.00 1 0 0
Innervate Agility -1.00 0 1 0
Penumbral Waltz -1.00 0 1 0

JSON: /api/events/19392/archetypes/Wind Shadowstrike