← TripleTactics TCG PTM Regionals 2026

Fire Luxem AssassinTier 1

at TripleTactics TCG PTM Regionals 2026

decks
11 (4.5% of field)
matches (non-mirror)
70 37-21-12
overall winrate
61.4%
ELO-adjusted winrate
49.2% avg ELO -0.3 per match
expected value
57.0% share-weighted (raw)
EV (ELO-adj)
50.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1358 · median 1352 · range 1155–1539 (11 pilots with an ELO rating)
949 Q1 1172 Q3 1352 1685
55% of pilots are in the field's top quartile, 9% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Crux Mage 9.7% 13 8-2-3 73.1% 67.6% 55.2% +2.2
Fire Aggro 8.9% 2 2-0-0 100.0% 66.7% 54.5% +4.3
Wind Seiryuu 8.5% 10 5-3-2 60.0% 57.1% 57.2% +3.2
Water Aetherwing 6.9% 9 4-4-1 50.0% 50.0% 41.5% -3.9
Fire Suzaku 6.5% 2 1-0-1 75.0% 58.3% 56.9% +6.6
Wind Shadowstrike 5.7% 4 1-2-1 37.5% 43.8% 38.7% -7.3
Fire Oblation 4.9% 4 2-2-0 50.0% 50.0% 41.5% -5.4
Fire Umbra Guardian 4.9% 2 1-0-1 75.0% 58.3% 51.2% +1.1
Fire Crux Lorraine 4.5% 2 2-0-0 100.0% 66.7% 61.3% +10.8
Fire Firebloom Burn 3.6% 2 1-0-1 75.0% 58.3% 55.0% +4.8
Wind Astra Cleric 3.2% 3 1-2-0 33.3% 42.9% 36.8% -9.9
Water Genbu 2.8% 5 3-2-0 60.0% 55.6% 48.8% -0.7
Wind Wakeup Combo 2.4% 2 1-1-0 50.0% 50.0% 42.7% -7.0
Fire Aetherwing 2.0% 1 1-0-0 100.0% 60.0% 54.9% +7.9
Water Allies 2.0% 1 1-0-0 100.0% 60.0% 59.3% +14.9
Fire Exia 1.6% 2 0-1-1 25.0% 41.7% 46.2% -3.6
Wind Razorgale 1.6% 0
Water Chess 1.2% 0
Wind Allies 1.2% 0
Wind Umbra Ranger 1.2% 0
Fire Arcane 0.8% 0
Fire Crux Merlin 0.8% 0
Fire Suited 0.8% 0
Horse and Taxes 0.8% 2 0-2-0 0.0% 33.3% 30.4% -18.8
Water Crux Assassin 0.8% 0
Water Fractal 0.8% 0
Water Luxem Assassin 0.8% 0
Water Tera Mage 0.8% 0
Fire Byakko 0.4% 0
Fire Chess 0.4% 0
Fire Triskit 0.4% 1 0-0-1 50.0% 50.0% 43.5% -10.4
Fire Umbra Alice 0.4% 0
Fire Umbra Ranger 0.4% 0
Water Astra Diana 0.4% 0
Water Astra Ranger 0.4% 0
Water Crux Lorraine 0.4% 0
Water Overlord 0.4% 1 1-0-0 100.0% 60.0% 52.5% +4.1
Water Penguin Mill 0.4% 0
Water Tera Cleric 0.4% 0
Wind Arcane 0.4% 0
Wind Chess 0.4% 0
Wind Crux Mage 0.4% 0
Wind Diana 0.4% 1 1-0-0 100.0% 60.0% 57.6% +12.1
Wind Exia 0.4% 0
Wind Lorraine 0.4% 0
Wind Luxem Zander 0.4% 1 1-0-0 100.0% 60.0% 58.4% +13.4
Wind Slice & Dice 0.4% 0
Decklists · 11 from this event
Mirror Analysis

In 2 mirror matches (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 2 mirrors is borderline; treat these as suggestive, not conclusive.

No card differed in at least 3 of the 2 mirrors we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.

Show all 23 cards with non-zero signal (raw numbers, including 23 held back from the grid above)
Card Edge In winner In loser Same Direction
Annul Spell -0.50 0 1 1
Wool Brook +0.50 1 0 0
Unmake Duality +0.50 1 0 0
Lost Providence -0.50 0 1 1
Blinding Orb +0.50 1 0 0
Varuckan Acolyte +0.50 1 0 0
The Looking Glass +0.50 1 0 0
Tariff Ring +0.50 1 0 1
Thieving Cut +0.50 1 0 0
Juggle Knives -0.50 0 1 1
Safeguard Amulet -0.50 0 1 0
Ducal Seal -0.50 0 1 0
Insignia of the Corhazi +0.00 1 1 0
Reduce to Ash +0.00 1 1 0
Planted Explosive +0.00 1 1 0
Vanish from Sight +0.00 1 1 0
Prismspire Scepter +0.00 1 1 0
Waited Accord +0.00 1 1 0
Scry the Skies +0.00 1 1 0
Oneiric Key +0.00 1 1 0
Regal Inquisition +0.00 1 1 0
Portentous Tanggu +0.00 1 1 0
Topsy Decree +0.00 1 1 0

JSON: /api/events/42377/archetypes/Fire Luxem Assassin