← TripleTactics TCG PTM Regionals 2026
Wind Umbra RangerTier 2
at TripleTactics TCG PTM Regionals 2026
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Mage | 9.7% | 1 | 1-0-0 | 100.0% | 60.0% | 57.9% | +12.7 |
| Fire Aggro | 8.9% | 2 | 0-2-0 | 0.0% | 33.3% | 40.1% | -9.5 |
| Wind Seiryuu | 8.5% | 4 | 2-2-0 | 50.0% | 50.0% | 61.1% | +7.1 |
| Water Aetherwing | 6.9% | 1 | 1-0-0 | 100.0% | 60.0% | 55.7% | +9.2 |
| Fire Suzaku | 6.5% | 4 | 4-0-0 | 100.0% | 75.0% | 73.7% | +15.2 |
| Wind Shadowstrike | 5.7% | 0 | — | — | — | — | — |
| Fire Oblation | 4.9% | 1 | 0-1-0 | 0.0% | 40.0% | 46.7% | -5.3 |
| Fire Umbra Guardian | 4.9% | 2 | 1-1-0 | 50.0% | 50.0% | 53.6% | +3.4 |
| Fire Crux Lorraine | 4.5% | 1 | 1-0-0 | 100.0% | 60.0% | 62.5% | +20.0 |
| Fire Luxem Assassin | 4.5% | 0 | — | — | — | — | — |
| Fire Firebloom Burn | 3.6% | 2 | 0-2-0 | 0.0% | 33.3% | 37.1% | -12.4 |
| Wind Astra Cleric | 3.2% | 0 | — | — | — | — | — |
| Water Genbu | 2.8% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 2.4% | 0 | — | — | — | — | — |
| Fire Aetherwing | 2.0% | 0 | — | — | — | — | — |
| Water Allies | 2.0% | 0 | — | — | — | — | — |
| Fire Exia | 1.6% | 0 | — | — | — | — | — |
| Wind Razorgale | 1.6% | 1 | 1-0-0 | 100.0% | 60.0% | 60.6% | +17.0 |
| Water Chess | 1.2% | 0 | — | — | — | — | — |
| Wind Allies | 1.2% | 0 | — | — | — | — | — |
| Fire Arcane | 0.8% | 0 | — | — | — | — | — |
| Fire Crux Merlin | 0.8% | 0 | — | — | — | — | — |
| Fire Suited | 0.8% | 0 | — | — | — | — | — |
| Horse and Taxes | 0.8% | 1 | 1-0-0 | 100.0% | 60.0% | 61.0% | +17.7 |
| Water Crux Assassin | 0.8% | 0 | — | — | — | — | — |
| Water Fractal | 0.8% | 0 | — | — | — | — | — |
| Water Luxem Assassin | 0.8% | 0 | — | — | — | — | — |
| Water Tera Mage | 0.8% | 0 | — | — | — | — | — |
| Fire Byakko | 0.4% | 0 | — | — | — | — | — |
| Fire Chess | 0.4% | 0 | — | — | — | — | — |
| Fire Triskit | 0.4% | 0 | — | — | — | — | — |
| Fire Umbra Alice | 0.4% | 0 | — | — | — | — | — |
| Fire Umbra Ranger | 0.4% | 1 | 1-0-0 | 100.0% | 60.0% | 59.5% | +15.2 |
| Water Astra Diana | 0.4% | 0 | — | — | — | — | — |
| Water Astra Ranger | 0.4% | 1 | 1-0-0 | 100.0% | 60.0% | 60.1% | +16.2 |
| Water Crux Lorraine | 0.4% | 0 | — | — | — | — | — |
| Water Overlord | 0.4% | 0 | — | — | — | — | — |
| Water Penguin Mill | 0.4% | 0 | — | — | — | — | — |
| Water Tera Cleric | 0.4% | 0 | — | — | — | — | — |
| Wind Arcane | 0.4% | 0 | — | — | — | — | — |
| Wind Chess | 0.4% | 0 | — | — | — | — | — |
| Wind Crux Mage | 0.4% | 0 | — | — | — | — | — |
| Wind Diana | 0.4% | 0 | — | — | — | — | — |
| Wind Exia | 0.4% | 0 | — | — | — | — | — |
| Wind Lorraine | 0.4% | 0 | — | — | — | — | — |
| Wind Luxem Zander | 0.4% | 0 | — | — | — | — | — |
| Wind Slice & Dice | 0.4% | 0 | — | — | — | — | — |
Decklists · 3 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 21 cards with non-zero signal (raw numbers, including 21 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Calming Breeze | +1.00 | 1 | 0 | 0 | |
| Reclaim | -1.00 | 0 | 1 | 0 | |
| Resolute Stand | +1.00 | 1 | 0 | 0 | |
| Spirit of Wind | -1.00 | 0 | 1 | 0 | |
| Veiling Breeze | -1.00 | 0 | 1 | 0 | |
| Fragmented Spirit of Wind | +1.00 | 1 | 0 | 0 | |
| Stifling Trap | -1.00 | 0 | 1 | 0 | |
| Umbra Sight | -1.00 | 0 | 1 | 0 | |
| Beseech the Winds | -1.00 | 0 | 1 | 0 | |
| Deploy Gunshield | -1.00 | 0 | 1 | 0 | |
| Backup Charger | -1.00 | 0 | 1 | 0 | |
| Purifying Thurible | +1.00 | 1 | 0 | 0 | |
| Lost Providence | -1.00 | 0 | 1 | 0 | |
| Unmake Duality | +1.00 | 1 | 0 | 0 | |
| Turbo Charge | -1.00 | 0 | 1 | 0 | |
| Safeguard Amulet | +1.00 | 1 | 0 | 0 | |
| The Looking Glass | +1.00 | 1 | 0 | 0 | |
| Abnegation | +1.00 | 1 | 0 | 0 | |
| Carter, Synthetic Reaper | +1.00 | 1 | 0 | 0 | |
| Juggle Knives | +1.00 | 1 | 0 | 0 | |
| Rapid Reload | -1.00 | 0 | 1 | 0 |