← Ascent London 2026 - Path of Steel
Wind ShadowstrikeTier 2
at Ascent London 2026 - Path of Steel
Pilot Skill · average
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Wind Seiryuu | 11.2% | 27 | 9-11-7 | 46.3% | 46.8% | 55.4% | +2.0 |
| Water Aetherwing | 6.1% | 11 | 4-6-1 | 40.9% | 43.3% | 41.3% | -3.8 |
| Fire Crux Mage | 4.5% | 4 | 2-2-0 | 50.0% | 50.0% | 55.7% | +3.7 |
| Fire Aggro | 3.9% | 8 | 5-2-1 | 68.8% | 62.5% | 64.7% | +7.0 |
| Fire Luxem Assassin | 3.9% | 11 | 3-5-3 | 40.9% | 43.3% | 38.9% | -4.8 |
| Wind Astra Cleric | 3.9% | 13 | 2-10-1 | 19.2% | 26.5% | 29.6% | -8.5 |
| Fire Crux Lorraine | 3.4% | 10 | 5-4-1 | 55.0% | 53.6% | 51.3% | +0.6 |
| Fire Exia | 2.8% | 2 | 2-0-0 | 100.0% | 66.7% | 64.5% | +13.9 |
| Fire Oblation | 2.8% | 7 | 7-0-0 | 100.0% | 81.8% | 80.3% | +15.2 |
| Fire Suited | 2.8% | 5 | 3-2-0 | 60.0% | 55.6% | 41.4% | -5.0 |
| Horse and Taxes | 2.8% | 4 | 2-2-0 | 50.0% | 50.0% | 49.0% | -0.7 |
| Wind Wakeup Combo | 2.8% | 6 | 4-2-0 | 66.7% | 60.0% | 61.2% | +6.0 |
| Fire Aetherwing | 2.2% | 4 | 2-2-0 | 50.0% | 50.0% | 41.5% | -5.5 |
| Fire Firebloom Burn | 2.2% | 3 | 1-2-0 | 33.3% | 42.9% | 38.5% | -8.6 |
| Fire Umbra Guardian | 2.2% | 4 | 0-4-0 | 0.0% | 25.0% | 32.7% | -11.1 |
| Wind Allies | 2.2% | 5 | 3-0-2 | 80.0% | 66.7% | 65.0% | +8.6 |
| Arcane | 1.7% | 3 | 1-2-0 | 33.3% | 42.9% | 41.2% | -6.6 |
| Water Allies | 1.7% | 1 | 0-1-0 | 0.0% | 40.0% | 42.1% | -12.6 |
| Water Fractal | 1.7% | 1 | 1-0-0 | 100.0% | 60.0% | 56.9% | +11.0 |
| Water Genbu | 1.7% | 5 | 1-4-0 | 20.0% | 33.3% | 39.5% | -6.0 |
| Wind Exia | 1.7% | 3 | 2-1-0 | 66.7% | 57.1% | 55.8% | +4.3 |
| Wind Umbra Ranger | 1.7% | 5 | 0-5-0 | 0.0% | 22.2% | 29.0% | -12.1 |
| Fire Slimes | 1.1% | 3 | 1-2-0 | 33.3% | 42.9% | 42.1% | -5.9 |
| Slimes | 1.1% | 1 | 1-0-0 | 100.0% | 60.0% | 60.3% | +16.6 |
| Water Astra Ranger | 1.1% | 2 | 2-0-0 | 100.0% | 66.7% | 63.2% | +12.7 |
| Water Crux Assassin | 1.1% | 2 | 1-0-1 | 75.0% | 58.3% | 62.2% | +11.7 |
| Wind Arcane | 1.1% | 1 | 0-1-0 | 0.0% | 40.0% | 41.2% | -14.1 |
| Wind Razorgale | 1.1% | 1 | 0-1-0 | 0.0% | 40.0% | 43.5% | -10.4 |
| Dawn of Ashes | 0.6% | 0 | — | — | — | — | — |
| Fire Arcane | 0.6% | 0 | — | — | — | — | — |
| Fire Overlord | 0.6% | 0 | — | — | — | — | — |
| Fire Seiryuu | 0.6% | 0 | — | — | — | — | — |
| Fire Suzaku | 0.6% | 0 | — | — | — | — | — |
| Fire Umbra Diana | 0.6% | 1 | 0-1-0 | 0.0% | 40.0% | 39.4% | -16.9 |
| Fire Umbra Ranger | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 61.1% | +17.7 |
| Norm Tera Silvie | 0.6% | 0 | — | — | — | — | — |
| Water Astra Diana | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 60.8% | +17.3 |
| Water Crux Mage | 0.6% | 0 | — | — | — | — | — |
| Water Luxem Assassin | 0.6% | 1 | 0-1-0 | 0.0% | 40.0% | 40.4% | -15.3 |
| Water Neos | 0.6% | 0 | — | — | — | — | — |
| Water Ravishing Mill | 0.6% | 2 | 1-0-1 | 75.0% | 58.3% | 51.7% | +1.7 |
| Water Tera Kongming | 0.6% | 0 | — | — | — | — | — |
| Water Tera Mage | 0.6% | 0 | — | — | — | — | — |
| Wind Byakko | 0.6% | 2 | 1-1-0 | 50.0% | 50.0% | 45.3% | -4.5 |
| Wind Lorraine | 0.6% | 1 | 0-1-0 | 0.0% | 40.0% | 37.0% | -20.8 |
| Wind Luxem Zander | 0.6% | 1 | 1-0-0 | 100.0% | 60.0% | 62.2% | +19.5 |
| Wind Umbra Diana | 0.6% | 0 | — | — | — | — | — |
Decklists · 24 from this event
The 24 public Wind Shadowstrike decklists from this event, ordered by final placement — click a pilot for the full list.
Mirror Analysis
In 9 mirror matches (1 draw excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down).
Winners more often ran: Grand Crusader's Ring, Ensnaring Fumes, Regal Inquisition. Losers more often ran: Lost Providence, Scatter Essence, Calming Breeze.
Show all 40 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Lost Providence | -0.44 | 1 | 5 | 0 | |
| Grand Crusader's Ring | +0.44 | 4 | 0 | 3 | |
| Ensnaring Fumes | +0.33 | 4 | 1 | 4 | |
| Scatter Essence | -0.33 | 2 | 5 | 0 | |
| Regal Inquisition | +0.33 | 4 | 1 | 4 | |
| Zephyr | +0.33 | 4 | 1 | 0 | |
| Calming Breeze | -0.22 | 2 | 4 | 3 | |
| Veiling Breeze | -0.22 | 3 | 5 | 0 | |
| Crystallized Destiny | +0.22 | 3 | 1 | 5 | |
| Safeguard Amulet | -0.22 | 1 | 3 | 2 | |
| Fairy Whispers | -0.22 | 1 | 3 | 5 | |
| Topsy Decree | +0.22 | 5 | 3 | 1 | |
| Dream Fairy | -0.22 | 3 | 5 | 1 | |
| Blinding Orb | +0.22 | 2 | 0 | 0 | |
| Arrow Trap | +0.22 | 2 | 0 | 0 | |
| Penumbral Waltz | +0.22 | 3 | 1 | 2 | |
| Cry for Help | +0.11 | 1 | 0 | 0 | |
| Scout the Land | +0.11 | 1 | 0 | 0 | |
| Spirelle, Schwartz Queen | +0.11 | 4 | 3 | 0 | |
| Tempest Downfall | +0.11 | 3 | 2 | 4 | |
| Slice and Dice | +0.11 | 1 | 0 | 8 | |
| Tristan, Shadowreaver | +0.11 | 1 | 0 | 8 | |
| Censer of Restful Peace | -0.11 | 1 | 2 | 6 | |
| Innervate Agility | -0.11 | 3 | 4 | 2 | |
| Resolute Stand | -0.11 | 0 | 1 | 0 | |
| Verdigris Decree | -0.11 | 1 | 2 | 0 | |
| Umbra Sight | -0.11 | 1 | 2 | 0 | |
| Nullifying Lantern | -0.11 | 1 | 2 | 0 | |
| Orb of Sealing | -0.11 | 1 | 2 | 0 | |
| Heavenly Guide | +0.00 | 1 | 1 | 7 | |
| Abnegation | +0.00 | 3 | 3 | 3 | |
| Mastermind Scheme | +0.00 | 2 | 2 | 5 | |
| Reclaim | +0.00 | 1 | 1 | 7 | |
| Stifling Trap | +0.00 | 2 | 2 | 5 | |
| Blanche, Sheltering Saint | +0.00 | 3 | 3 | 0 | |
| Tariff Ring | +0.00 | 3 | 3 | 1 | |
| Nocturne's Oblivion | +0.00 | 3 | 3 | 2 | |
| Unmake Duality | +0.00 | 1 | 1 | 0 | |
| The Looking Glass | +0.00 | 1 | 1 | 0 | |
| Sharpen Blade | +0.00 | 1 | 1 | 0 |